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321. Different types of rewards when your squad gets 2500 wp - in Feedback/Requests [original thread]
I-Shayz-I wrote: So a few of you have suggested some sort of skill system to earn different bonuses, and this isn't in the game at all, and not part of my topic. If you would like to make a suggestion for this topic, please make sure that it r...
- by Killar-12 - at 2013.07.27 21:12:00
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322. Different types of rewards when your squad gets 2500 wp - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Didn't read all the replies so don't no if this was suggested yet but; There needs to be a "Commander" tree to go along with this. The first skill would allow for the standured orbitals at 1, EMP strikes at 3, and hybri...
- by Killar-12 - at 2013.07.27 20:58:00
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323. A series of radical thoughts : Making Installations matter - in Feedback/Requests [original thread]
+1
- by Killar-12 - at 2013.07.27 19:50:00
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324. An Idea for Starter Fits - in Feedback/Requests [original thread]
Aero Yassavi wrote: DeadlyAztec11 wrote: Eventually we will get racial fits as all our classes. Though, all the stuff has to be released first. No reason why they can't give Amarr starter fits the scrambler rifle and Minmatar starter fits ...
- by Killar-12 - at 2013.07.26 05:45:00
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325. An Idea for Starter Fits - in Feedback/Requests [original thread]
Crimson Judgment wrote: Killar-12 wrote: Idea for starter Fits Caldari Starters Frontline Rail Rifle+Bolt Pistol+Nanohive Medic same as Frontline but with injector and Magsec SMG AV Swarms+Bolt Pistol Specialty Fit Sniper Rifle+Magsec SMG ...
- by Killar-12 - at 2013.07.26 05:08:00
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326. Different types of rewards when your squad gets 2500 wp - in Feedback/Requests [original thread]
+1 to the OP
- by Killar-12 - at 2013.07.24 23:32:00
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327. [Feedback] Ferroscale/Reactive plates - in Feedback/Requests [original thread]
Agreed, Bump
- by Killar-12 - at 2013.07.24 21:32:00
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328. we need to start the process of A real CPM - in Feedback/Requests [original thread]
DoomLead wrote: I say keep Iron wolf Saber and begin finding other people to fill roles specific to the suits we need a CPM who specialize in each of the following areas 1.Assault IWS 2.Logi Cosgar 3.Scout 4.Sentinel Sota Pop/Warlord 5.Comman...
- by Killar-12 - at 2013.07.24 01:12:00
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329. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
calvin b wrote: They are op the proof is when one side is a squad running Massdriver's and flaylock's and they destroy the other team. In ambush how many have lost and seen the other side have 40+ clones left due to this. Or you were in a skirm...
- by Killar-12 - at 2013.07.23 06:49:00
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330. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
SponkSponkSponk wrote: I'm going to miss my scrambler rifle being adequate once armor plates get fixed. After that, I won't be able to get through the plates before I overheat. I'll run MD with you if you want
- by Killar-12 - at 2013.07.23 06:45:00
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331. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BAMP!
- by Killar-12 - at 2013.07.23 06:38:00
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332. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
Spirit Charm wrote: ALPHA DECRIPTER wrote: Killar-12 wrote: Spirit Charm wrote: shudda up. MD and FL are not op. I barely hit anyone with it and when I do it chips them. SO shuda up with dat sht. and the award for worst gamer ever go...
- by Killar-12 - at 2013.07.23 05:27:00
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333. Flat Speed Reduction for Armor Plates no penalties for complex plates - in Feedback/Requests [original thread]
BL4CKST4R wrote: It's a good idea but adding more plates doesn't fix armor. uhh I had a thread on this but complex light plates would have HP growth similar to standard plates at a lower PG/CPU cost here adjust the numbers to your liking an...
- by Killar-12 - at 2013.07.23 03:23:00
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334. Flat Speed Reduction for Armor Plates no penalties for complex plates - in Feedback/Requests [original thread]
BL4CKST4R wrote: Killar-12 wrote: How about making armor plates all give a 3% penalty and having a set of 5% plates and 8% like on vehicles. So light, medium and heavy plates? yeah, no muss, no fuss
- by Killar-12 - at 2013.07.23 03:15:00
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335. Flat Speed Reduction for Armor Plates no penalties for complex plates - in Feedback/Requests [original thread]
How about making armor plates all give a 3% penalty and having a set of 5% plates and 8% like on vehicles.
- by Killar-12 - at 2013.07.23 02:45:00
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336. CCP Logibro! Alternative solution for Logis: Require 3 equipment for valid fitting - in Feedback/Requests [original thread]
Garth Mandra wrote: This is not a fix. This is a bandaid. When/if CCP manages to balance the suits properly arbitrary rules like the one the OP suggested won't be required. Incidentally I we should be able to deploy in vehicles with no or mis...
- by Killar-12 - at 2013.07.23 02:40:00
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337. [Request/Feedback] Remove WP Req. for Orbital Strikes - in Feedback/Requests [original thread]
bacon blaster wrote: Guys, as much fun as spamming orbitals sounds, there is a rather painful problem: It would make everything else null and void. If you could just drop orbitals anywhere and everywhere at any time and as fast as your eve budd...
- by Killar-12 - at 2013.07.23 02:38:00
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338. Training - in Feedback/Requests [original thread]
+1 This is great TEST SERVER! FTW!
- by Killar-12 - at 2013.07.23 01:37:00
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339. CCP Logibro! Alternative solution for Logis: Require 3 equipment for valid fitting - in Feedback/Requests [original thread]
SponkSponkSponk wrote: three compact nanohives. Go. how much CPU/PG do they take?
- by Killar-12 - at 2013.07.23 01:07:00
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340. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Draco Cerberus wrote: Killar-12 wrote: SponkSponkSponk wrote: I've been thinking. I think armor isn't hard enough to skill into a good fit with. Consider shield extenders. 22hp, 33hp, 66hp at complex. It really encourages you to use comp...
- by Killar-12 - at 2013.07.23 00:53:00
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