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1821. Why Dust is Dying (Well Basically Dead Already) & How to Fix it! - in General Discussions [original thread]
kiro of justice wrote: Killar-12 wrote: Who is your main? Wyvern at least suggest fixes all you're doing is defending a QQer. Kiro Justice And that would be fine, except any discussion of any other game on the forums (Whether it's bein...
- by Killar-12 - at 2013.08.12 22:16:00
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1822. The removal of tiers - in General Discussions [original thread]
BGoat wrote: To me, it's simple: Increase the ISK cost of Prototype level gear to a point that significantly prohibits the continuous, uninterrupted use of said gear. I've put many, many hours into this game, so I could finally have access to...
- by Killar-12 - at 2013.08.12 22:13:00
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1823. Uplink Balancing - in General Discussions [original thread]
Leovarian L Lavitz wrote: Skihids wrote: Leovarian L Lavitz wrote: Make Drop Uplinks Self Destruct when the originating suit is swapped/destroyed. There is already a varriant that acts that way. Go look it up. I know, I'm proposing t...
- by Killar-12 - at 2013.08.12 22:07:00
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1824. Why Dust is Dying (Well Basically Dead Already) & How to Fix it! - in General Discussions [original thread]
kiro of justice wrote: Killar-12 wrote: kiro of justice wrote: Aizen Intiki wrote: Let's see: 1-a. Good point, but they know this. 1-b. L2Aim 2-a. Movement is fine. 2-b. No it wouldn't. People would still ***** because they didn't ...
- by Killar-12 - at 2013.08.12 22:03:00
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1825. Why Dust is Dying (Well Basically Dead Already) & How to Fix it! - in General Discussions [original thread]
kiro of justice wrote: Aizen Intiki wrote: Let's see: 1-a. Good point, but they know this. 1-b. L2Aim 2-a. Movement is fine. 2-b. No it wouldn't. People would still ***** because they didn't get away. 2-1-a. Well, If tiercide happened, ...
- by Killar-12 - at 2013.08.12 21:57:00
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1826. Why Dust is Dying (Well Basically Dead Already) & How to Fix it! - in General Discussions [original thread]
Vulcanus Lightbringer wrote: element0mega wrote: 2) Time to Effectiveness (aka getting to at least a single proto specialty ~13mil SP) should be no longer than 30days. a.Because of ignorance CCP seems to think taking 6mos to get to a single...
- by Killar-12 - at 2013.08.12 21:52:00
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1827. Why Dust is Dying (Well Basically Dead Already) & How to Fix it! - in General Discussions [original thread]
element0mega wrote: Major Issues (Game Killing) 1) Game should play tactically in terms of CQC combat engagements, strategically in terms of resource movements & allocations, and intelligently by enabling sandbox / emergent gameplay. a.D...
- by Killar-12 - at 2013.08.12 21:09:00
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1828. Players vs. Developers - in General Discussions [original thread]
I would rather Hear a long detailed post rather than AR's are OP, MD's are OP, or LR's are UP. I would rather hear The Assault Rifle Out DPSes light blaster turrets or The Recoil resets allowing for feathering. or The Explosives do full damage ...
- by Killar-12 - at 2013.08.12 20:22:00
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1829. Players vs. Developers - in General Discussions [original thread]
Rogatien Merc wrote: By occasionally reading the forums the developers are able to augment in-house design teams with crowd-sourced brainstorming and bug reporting... ... so :-P They Read the Forums?
- by Killar-12 - at 2013.08.12 19:56:00
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1830. Players vs. Developers - in General Discussions [original thread]
KEROSIINI-TERO wrote: And just because you develop a game does not mean you know how to balance a game. Sorry to be a bit smartazz but that is a fact also. It's true that Dust is already such a huge entity itself with so many aspects that no...
- by Killar-12 - at 2013.08.12 19:53:00
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1831. sign to agree that PvE should now be priority content - in General Discussions [original thread]
I want PvE but I want a better New Player Experience more, so no, I'd rather get tutorials, academy to be fixed, and Core Fixes.
- by Killar-12 - at 2013.08.12 19:38:00
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1832. Players vs. Developers - in General Discussions [original thread]
Maximus Stryker wrote: Just because you play a video game does not mean you know how to balance it. Just because you have an opinion or an idea, doesn't mean it is a good one. I love reading how most of the nerds around here think they have ...
- by Killar-12 - at 2013.08.12 19:36:00
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1833. What your K/D record in Uprising? - in General Discussions [original thread]
My K/D is OVER 9000!
- by Killar-12 - at 2013.08.12 18:47:00
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1834. Get rid of PC - in General Discussions [original thread]
I'd bet that CCP will wipe everyone's (and every corps') ISK and assets before merging economies.
- by Killar-12 - at 2013.08.12 18:44:00
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1835. Tiericide - in General Discussions [original thread]
gbghg wrote: Mobius Wyvern wrote: Also, again, the idea is to have SUITS have no tiers, not weapons. In this one case, we want to use EVE Online as a model. The ships are all useful on their own now, rather than you just using some as stepp...
- by Killar-12 - at 2013.08.12 15:10:00
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1836. Who will buy ps4 at start or later? The poll about future - in General Discussions [original thread]
No Yes A little I want to get into EVE so holding disricts will give ISK for PLEXes I want to see it but later A little bit of everything
- by Killar-12 - at 2013.08.12 14:54:00
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1837. CPM Has released a public statement, Check it out. - in General Discussions [original thread]
Does finally mean something?
- by Killar-12 - at 2013.08.12 14:33:00
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1838. Tiericide - in General Discussions [original thread]
Vyzion Eyri wrote: Patrick57 wrote: AHEM Isn't better gear SUPPOSED to be better? You really cannot expect people to be satisfied if EVERYONE has the SAME GEAR. There is no fun to be had with a system like that. That is when this game becom...
- by Killar-12 - at 2013.08.12 14:24:00
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1839. Tiericide - in General Discussions [original thread]
Patrick57 wrote: Vyzion Eyri wrote: Patrick57 wrote: Tiers are what make this game fun. What exactly will I have to work toward if there are no tiers? The problems of the newbie-veteran SP gap, the constant cries for SP respecs, SP sin...
- by Killar-12 - at 2013.08.11 06:31:00
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1840. Define skill. - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Someone, please, define skill for me. These forums have confused me. "AR takes skill!" "It's a skill-less weapon" "MD requires you to lead targets and find tactical positions" "MD doesn't require any skill because ...
- by Killar-12 - at 2013.08.11 06:20:00
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