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        1821. Why Dust is Dying (Well Basically Dead Already) & How to Fix it! - in General Discussions [original thread] 
            kiro of justice wrote:    Killar-12 wrote:   Who is your main?  Wyvern at least suggest fixes all you're doing is defending a QQer.    Kiro Justice  And that would be fine, except any discussion of any other game on the forums (Whether it's bein... 
          - by Killar-12 - at 2013.08.12 22:16:00 
          
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        1822. The removal of tiers - in General Discussions [original thread] 
            BGoat wrote:  To me, it's simple: Increase the ISK cost of Prototype level gear to a point that significantly prohibits the continuous, uninterrupted use of said gear.   I've put many, many hours into this game, so I could finally have access to... 
          - by Killar-12 - at 2013.08.12 22:13:00 
          
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        1823. Uplink Balancing - in General Discussions [original thread] 
            Leovarian L Lavitz wrote:    Skihids wrote:    Leovarian L Lavitz wrote:  Make Drop Uplinks Self Destruct when the originating suit is swapped/destroyed.    There is already a varriant that acts that way. Go look it up.   I know, I'm proposing t... 
          - by Killar-12 - at 2013.08.12 22:07:00 
          
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        1824. Why Dust is Dying (Well Basically Dead Already) & How to Fix it! - in General Discussions [original thread] 
            kiro of justice wrote:    Killar-12 wrote:    kiro of justice wrote:    Aizen Intiki wrote:  Let's see:  1-a. Good point, but they know this.  1-b. L2Aim  2-a. Movement is fine.  2-b. No it wouldn't. People would still ***** because they didn't ... 
          - by Killar-12 - at 2013.08.12 22:03:00 
          
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        1825. Why Dust is Dying (Well Basically Dead Already) & How to Fix it! - in General Discussions [original thread] 
            kiro of justice wrote:    Aizen Intiki wrote:  Let's see:  1-a. Good point, but they know this.  1-b. L2Aim  2-a. Movement is fine.  2-b. No it wouldn't. People would still ***** because they didn't get away.  2-1-a. Well, If tiercide happened, ... 
          - by Killar-12 - at 2013.08.12 21:57:00 
          
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        1826. Why Dust is Dying (Well Basically Dead Already) & How to Fix it! - in General Discussions [original thread] 
            Vulcanus Lightbringer wrote:    element0mega wrote:  2) Time to Effectiveness (aka getting to at least a single proto specialty ~13mil SP) should be no longer than 30days.  a.Because of ignorance CCP seems to think taking 6mos to get to a single... 
          - by Killar-12 - at 2013.08.12 21:52:00 
          
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        1827. Why Dust is Dying (Well Basically Dead Already) & How to Fix it! - in General Discussions [original thread] 
            element0mega wrote:   Major Issues (Game Killing)  1) Game should play tactically in terms of CQC combat engagements, strategically in terms of resource movements & allocations, and intelligently by enabling sandbox / emergent gameplay.  a.D... 
          - by Killar-12 - at 2013.08.12 21:09:00 
          
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        1828. Players vs. Developers - in General Discussions [original thread] 
          I would rather Hear a long detailed post rather than AR's are OP, MD's are OP, or LR's are UP.  I would rather hear   The Assault Rifle Out DPSes light blaster turrets or The Recoil resets allowing for feathering. or The Explosives do full damage ... 
          - by Killar-12 - at 2013.08.12 20:22:00 
          
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        1829. Players vs. Developers - in General Discussions [original thread] 
            Rogatien Merc wrote:  By occasionally reading the forums the developers are able to augment in-house design teams with crowd-sourced brainstorming and bug reporting...  ... so :-P   They Read the Forums? 
          - by Killar-12 - at 2013.08.12 19:56:00 
          
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        1830. Players vs. Developers - in General Discussions [original thread] 
            KEROSIINI-TERO wrote:  And just because you develop a game does not mean you know how to balance a game.   Sorry to be a bit smartazz but that is a fact also.  It's true that Dust is already such a huge entity itself with so many aspects that no... 
          - by Killar-12 - at 2013.08.12 19:53:00 
          
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        1831. sign to agree that PvE should now be priority content - in General Discussions [original thread] 
          I want PvE but I want a better New Player Experience more, so no, I'd rather get tutorials, academy to be fixed, and Core Fixes. 
          - by Killar-12 - at 2013.08.12 19:38:00 
          
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        1832. Players vs. Developers - in General Discussions [original thread] 
            Maximus Stryker wrote:  Just because you play a video game does not mean you know how to balance it.  Just because you have an opinion or an idea, doesn't mean it is a good one.   I love reading how most of the nerds around here think they have ... 
          - by Killar-12 - at 2013.08.12 19:36:00 
          
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        1833. What your K/D record in Uprising? - in General Discussions [original thread] 
          My K/D is OVER 9000! 
          - by Killar-12 - at 2013.08.12 18:47:00 
          
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        1834. Get rid of PC - in General Discussions [original thread] 
          I'd bet that CCP will wipe everyone's (and every corps') ISK and assets before merging economies. 
          - by Killar-12 - at 2013.08.12 18:44:00 
          
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        1835. Tiericide - in General Discussions [original thread] 
            gbghg wrote:    Mobius Wyvern wrote:  Also, again, the idea is to have SUITS have no tiers, not weapons.  In this one case, we want to use EVE Online as a model. The ships are all useful on their own now, rather than you just using some as stepp... 
          - by Killar-12 - at 2013.08.12 15:10:00 
          
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        1836. Who will buy ps4 at start or later? The poll about future - in General Discussions [original thread] 
          No Yes A little I want to get into EVE so holding disricts will give ISK for PLEXes I want to see it but later A little bit of everything 
          - by Killar-12 - at 2013.08.12 14:54:00 
          
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        1837. CPM Has released a public statement, Check it out. - in General Discussions [original thread] 
          Does finally mean something? 
          - by Killar-12 - at 2013.08.12 14:33:00 
          
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        1838. Tiericide - in General Discussions [original thread] 
            Vyzion Eyri wrote:    Patrick57 wrote:   AHEM Isn't better gear SUPPOSED to be better? You really cannot expect people to be satisfied if EVERYONE has the SAME GEAR. There is no fun to be had with a system like that. That is when this game becom... 
          - by Killar-12 - at 2013.08.12 14:24:00 
          
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        1839. Tiericide - in General Discussions [original thread] 
            Patrick57 wrote:    Vyzion Eyri wrote:    Patrick57 wrote:  Tiers are what make this game fun. What exactly will I have to work toward if there are no tiers?    The problems of the newbie-veteran SP gap, the constant cries for SP respecs, SP sin... 
          - by Killar-12 - at 2013.08.11 06:31:00 
          
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        1840. Define skill. - in General Discussions [original thread] 
            TheAmazing FlyingPig wrote:  Someone, please, define skill for me. These forums have confused me.  "AR takes skill!" "It's a skill-less weapon"  "MD requires you to lead targets and find tactical positions" "MD doesn't require any skill because ... 
          - by Killar-12 - at 2013.08.11 06:20:00 
          
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