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21. So CCP, Cal Cammando - in Feedback/Requests [original thread]
Character models are a bit of a disappointment when compared to the final art released in the Dev blogs. Except the fetus face Gal heavy. Give it back its eyes.
- by Kigurosaka Laaksonen - at 2014.03.25 22:26:00
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22. Spawn in Cloak/Invulnerability - in Feedback/Requests [original thread]
This is an absolutely necessary feature, but I feel it could use a little tweaking. In EVE you have a 'gate cloak'. EVE When you jump into a new system, you spawn somewhere with 15km of the gate. Even if you don't have a cloaking device fit,...
- by Kigurosaka Laaksonen - at 2014.03.22 23:25:00
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23. Publish weapon ranges in-game? - in Feedback/Requests [original thread]
yes please
- by Kigurosaka Laaksonen - at 2014.03.21 12:44:00
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24. Come 1.8, will we still be plagued by ninja tanks? - in Feedback/Requests [original thread]
I was unaware I was plagued by ninja tanks. To put it simply, if anything is outside of the range of your suit's scan radius, then no. It shouldn't appear on your minimap. Even HAVs. If you want to argue for long scan ranges, that would be worth ...
- by Kigurosaka Laaksonen - at 2014.03.21 01:00:00
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25. Increase Turret Hp decrease wp reward - in Feedback/Requests [original thread]
Being stationary would justify turret installations being better in every way compared to HAV main turrets. They need enough HP to be waste of effort to destroy (think about how long it takes to pop CRUs) and maybe have people think about defendi...
- by Kigurosaka Laaksonen - at 2014.03.21 00:57:00
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26. New Devblog - 1.7 Retrospective - in Feedback/Requests [original thread]
Here's an idea for a new dev blog. A patch retrospective. I'll mention the lack of a test server, but this thread isn't about that. Not having a test server has a clear negative effect on DUST. CCP clearly didn't foresee things like MLT tank spam...
- by Kigurosaka Laaksonen - at 2014.03.20 00:29:00
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27. Complex Shield Regulators - in Feedback/Requests [original thread]
This needs more enthusiasm. Get enthused!!
- by Kigurosaka Laaksonen - at 2014.03.19 01:15:00
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28. TEAM DEPLOY NOW! A team deploy support thread hosted by SirManBoy. - in Feedback/Requests [original thread]
Spike Slania wrote: Because this is the one thing people like me would love to see one day, looking at the team list and seeing the enemy full of Molon Labe. >.> Already happens. Would support team deploy. Also an actual structure sim...
- by Kigurosaka Laaksonen - at 2014.03.19 01:04:00
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29. The Caldari/Gallente bonuses are restrictive - in Feedback/Requests [original thread]
Auris Lionesse wrote: gallente and caldari should be able to use hybrids interchangeably. They can do this in EVE because they also rely on drones and missiles, respectively. (Hint: DUST needs drones and a full line up of missiles, not 'ex...
- by Kigurosaka Laaksonen - at 2014.03.16 13:25:00
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30. Cloak: You do not decloak when hacking an objective or vehicle. - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: merc- "nerf cloak its invisble"
- by Kigurosaka Laaksonen - at 2014.03.15 03:40:00
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31. Complex Shield Regulators - in Feedback/Requests [original thread]
Make your own thread. Focus on the regulators.
- by Kigurosaka Laaksonen - at 2014.03.15 02:10:00
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32. Complex Shield Regulators - in Feedback/Requests [original thread]
Buff them from 25% to 30%. That is all.
- by Kigurosaka Laaksonen - at 2014.03.12 12:32:00
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33. when update 1.8 is out. - in Feedback/Requests [original thread]
501st Headstrong wrote: What do you mean Duance? They are trying to solidify the ground combat before they think of putting us in the air. That sounds fairly logical to me... Putting us in the air? What does putting us in the air have to do ...
- by Kigurosaka Laaksonen - at 2014.03.12 11:29:00
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34. CCP almost has the sentinel suits right.... - in Feedback/Requests [original thread]
The passive armor rep absolutely doesn't belong in New Eden, but in DUST, managing an active armor rep on a suit could be a pain in the ass. Then you've got stuff like D Legendary going on about Minmatar suits being fastest, but that it doesn't m...
- by Kigurosaka Laaksonen - at 2014.03.12 11:25:00
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35. [Feature Request] make Dust work like a FPS - in Feedback/Requests [original thread]
Do you think that players having access to this info would effect development any more than CCP already listen to player input via forums and the CPM? Do you think CCP doesn't have this info available internally? How long were the Flaylock, Comb...
- by Kigurosaka Laaksonen - at 2014.03.11 14:40:00
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36. [BUG] FREEZES - in Feedback/Requests [original thread]
Malkai Inos wrote: Almost, but not quite correct sub-forum. Beat me to it. OP, your problem is likely to get a better response (maybe not a forum reply, necessarily) if you post it in the thread where devs are looking for bugs.
- by Kigurosaka Laaksonen - at 2014.03.10 01:19:00
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37. Sniper Rifle Proficiency Post-1.8 - in Feedback/Requests [original thread]
Denn Maell wrote: True, but in Eve there are plenty of modules for hardening specific resistances for armor, shields, even hulls. To be true to Eve, then no weapon would be able to do 100% of its listed damage as resistances would negate somewh...
- by Kigurosaka Laaksonen - at 2014.03.10 01:17:00
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38. Sniper Rifle Proficiency Post-1.8 - in Feedback/Requests [original thread]
I can't think of any bonus in EVE that only increases damage against Shield or Armor. It's weird, it's unlike EVE, and it should be changed to be more like EVE. To accommodate that, weapon types in DUST (Laser, Hybrid - Plasma, Hybrid - Rail, Pro...
- by Kigurosaka Laaksonen - at 2014.03.09 22:15:00
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39. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Am I gonna get WP for repping vehicles and installations again?
- by Kigurosaka Laaksonen - at 2014.03.07 02:00:00
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40. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Quick question on the base Sentinel bonus, resistance to splash damage. In the case of a Mass Driver, I read that scoring a direct hit on any Sentinel (none of them resist Explosive weaponry) will do full damage, and a near hit will do reduced spl...
- by Kigurosaka Laaksonen - at 2014.03.07 01:48:00
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