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221. Chat for next update - in Feedback/Requests [original thread]
You will be able to speak to EVE players that hired your team. Are you complaining after a match that you got killed?
- by Khun-Al - at 2012.08.07 14:55:00
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222. [Request] Multiplayer - in Feedback/Requests [original thread]
It works well with other games and the connection to EVE wont take so much RAM. If you mean this because both have their equipment the other guys could use the first players stuff and he gets a certain amount of their SP and ISK earnings more.
- by Khun-Al - at 2012.08.07 14:50:00
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223. [Request] Multiplayer - in Feedback/Requests [original thread]
Hey DEVs Will there be the ability to play together on one PS3 system? If not Ihave a few ideas. The second/third/fouth guy could log into his account via the neocom and run in the same mercenary quarter as the first player. Only the first player...
- by Khun-Al - at 2012.08.07 14:21:00
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224. Will there be drones in DUST - in Feedback/Requests [original thread]
I guess we will call them in like vehicles and they follow us then. It would be cool if we could let them patrol in a certain area.
- by Khun-Al - at 2012.08.07 14:02:00
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225. Replace KDR with PDR (Point/Death Ratio) - in Feedback/Requests [original thread]
Oswald Banecroft II wrote: Oswald Banecroft II wrote: Khun-Al wrote: Oswald Banecroft II wrote: I would advocate a simple K(Kills)/A(Assists)/D(Death) ((K/A/D)) ratio myself. Showing the assists would encourage teamwork over trying to ...
- by Khun-Al - at 2012.08.07 13:56:00
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226. Replace KDR with PDR (Point/Death Ratio) - in Feedback/Requests [original thread]
Oswald Banecroft II wrote: I would advocate a simple K(Kills)/A(Assists)/D(Death) ((K/A/D)) ratio myself. Showing the assists would encourage teamwork over trying to stay alive for as long as possible to get the most kills you can without dying...
- by Khun-Al - at 2012.08.07 11:47:00
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227. Add an equal weapon to EMP weapons - in Feedback/Requests [original thread]
I havent said nobody will use a sagaris anymore I said nobody will use Caldari anymore.Why is it unbalancing and what are webifiers?
- by Khun-Al - at 2012.08.07 11:28:00
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228. Add an equal weapon to EMP weapons - in Feedback/Requests [original thread]
If you add EMP weapons you should really add something which isnt effected by the shield and negates nearly the complete armor. If you just add EMP weapons nobody will use Caldari anymore because a Sagaris would be dead in 10 hits with a missle la...
- by Khun-Al - at 2012.08.07 11:17:00
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229. Replace KDR with PDR (Point/Death Ratio) - in Feedback/Requests [original thread]
I am for this with small changes. It should be a positive/negative ratio so everything would have an effect. Positves are the points you earned. Negatives are for example hacks in a certain range from you, friendly fire, loss of defended objects, ...
- by Khun-Al - at 2012.08.07 11:09:00
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230. Chat for next update - in Feedback/Requests [original thread]
I guess you will do Dust and some EVE players together in the next build to check the orbital strike but please bring in a good chat first. If there are EVE players on the voice chat too we cannot indicate who is speaking. So please bring in at le...
- by Khun-Al - at 2012.08.07 10:42:00
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231. (AUDIO Request)-(if possible - Add ' Incoming Voice Volume ' option / s... - in Feedback/Requests [original thread]
You can adjust voice volume under dialoge volume.
- by Khun-Al - at 2012.08.07 07:16:00
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232. Broken stuff - in Feedback/Requests [original thread]
I saw this in a other game but dont know what its name was. There broken stuff is everywhere on the battlefield and you just have to pick it up.You can use it there without any skill. Maybe EVE players can get them from destroyed ships like rigs ...
- by Khun-Al - at 2012.08.07 07:14:00
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233. [Request] Light anti-armor weapon - in Feedback/Requests [original thread]
Maybe AVgrenades for mass drivers
- by Khun-Al - at 2012.08.07 06:41:00
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234. Fixing active modules - in Feedback/Requests [original thread]
Could you add a feature to select a module as fixed that the driver can activate it just by pressing a button?
- by Khun-Al - at 2012.08.06 21:12:00
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235. Regarding Beta Weekend 3 Event Rewards - in General Discussions [original thread]
I have a better idea: give us a few more stuff that are finished yet. If we get them now we have time to find problems of them.
- by Khun-Al - at 2012.08.06 21:03:00
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236. [Request] Solo vehicles. - in Feedback/Requests [original thread]
wathak 514 wrote: The idea of giving a dropship pilot a gun to operate has been suggested numourous times and i honestly would like to see it happen after all i would only need 1 small turret thats fixed to the nose of my dropship (wheather bei...
- by Khun-Al - at 2012.08.06 20:16:00
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237. [REQUEST] New shotgun variant - in Feedback/Requests [original thread]
Another idea: A shotgun like a cluster shotgun. On the first impact the projectiles could explode and throw about the fifth of the amount of the projectiles in every direction.
- by Khun-Al - at 2012.08.06 16:11:00
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238. Subscreen for Vehicles - in Feedback/Requests [original thread]
The driver could manage the front gun so it wouldnt be to overpowered and he could still look around in a small angle.
- by Khun-Al - at 2012.08.06 14:42:00
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239. [REQUEST] New shotgun variant - in Feedback/Requests [original thread]
Maybe a Charge Shotgun. It could have 2 modes uncharged and charged. The uncharged has a spread like the normal one and less damage the charged has more spread and damage than a breach. It should have less ammo too.
- by Khun-Al - at 2012.08.06 05:41:00
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240. [Request] HMG buff - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: It'd be cool if the HMG could "deploy" like machine guns in other FPS games. Become immobile and with a narrow field of fire, but greatly increase the accuracy and stability of the gun. Like the heavy bolter from Space...
- by Khun-Al - at 2012.08.05 18:05:00
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