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241. [Request] Solo vehicles. - in Feedback/Requests [original thread]
That into concept that Dropships are transport vessels and LAVs are LIGHT Attack Vehicles so they are LIGHT armed and armoured.
- by Khun-Al - at 2012.08.05 17:40:00
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242. Subscreen for Vehicles - in Feedback/Requests [original thread]
The second screen could be as module but the first person view should be on default.
- by Khun-Al - at 2012.08.04 06:06:00
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243. a not so usual vehicle request, - in Feedback/Requests [original thread]
There you can see what good manual work is ;)
- by Khun-Al - at 2012.08.03 06:39:00
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244. Salvage?? - in Feedback/Requests [original thread]
I guess the salvage could be used like rigs in EVE.
- by Khun-Al - at 2012.08.03 06:18:00
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245. a not so usual vehicle request, - in Feedback/Requests [original thread]
here it is.
- by Khun-Al - at 2012.08.03 06:08:00
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246. Subscreen for Vehicles - in Feedback/Requests [original thread]
Its really annoying to not see where you drive if you turn your cannon to the side. Could you make just a litte screen in the corner that shows always what happens in front of your tank. It could vanish if you look forward or zoom in. Modern tanks...
- by Khun-Al - at 2012.08.03 06:04:00
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247. Dust 514 from a casual gamer's point of view. - in Feedback/Requests [original thread]
Its necessary to drive with the left stick because the move controller replaces the right stick. It would be stupid to trottle/brake with the move controller and steer with the stick.
- by Khun-Al - at 2012.08.03 05:50:00
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248. Transport Boats - in Feedback/Requests [original thread]
If they introduce naval fights i would really like to see landing boats like on D-Day. There should be a small on which has a heavy turret and space for a few mercs. It should be fast but should have a bad acceleration. it should work as a mobile...
- by Khun-Al - at 2012.08.02 21:36:00
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249. a not so usual vehicle request, - in Feedback/Requests [original thread]
Something like this would be great but we should discuss this in a thread about this.
- by Khun-Al - at 2012.08.02 06:56:00
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250. a not so usual vehicle request, - in Feedback/Requests [original thread]
Something like this: AAV (Amphibic Assault Vehicle) It should be a bit smaller and faster than the HAV, have a bit fewer HP, 3-4 seats and same number of small turret slots. And the boat: LSB (Landing and Support Boat) It should be 2x the size of...
- by Khun-Al - at 2012.08.02 06:21:00
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251. Request - new transport vehicle - in Feedback/Requests [original thread]
There should be two sizes of APCs. Small: A bit more HP of a LAV and a bit faster with a repair unit and a nanohive inside and 5-6 seats. Large: A bit larger and slower than the small with a bit more HP than a HAV. It should have a complete supply...
- by Khun-Al - at 2012.08.02 06:11:00
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252. a not so usual vehicle request, - in Feedback/Requests [original thread]
It could be used just as a scout due to its low hp an high speed. It could be even even amphibic and has a cloaking system.
- by Khun-Al - at 2012.08.02 05:21:00
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253. Weapon Attachment System 2.0 - in Feedback/Requests [original thread]
The computer could be integrated in the scope.
- by Khun-Al - at 2012.08.01 20:14:00
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254. Voice Comms - May we please have a bit more polish CCP :) - in Feedback/Requests [original thread]
I thought about this a lot last time and I had a good idea. Because nobody uses textchat in battle so opening textchat could be by holding select for a few seconds and a single push would activate mic for a certain time. It would be close enough t...
- by Khun-Al - at 2012.08.01 12:29:00
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255. [Request] Different Ammo Variation's. - in Feedback/Requests [original thread]
Maybe anti-matter grenades which explode on impact.
- by Khun-Al - at 2012.08.01 12:20:00
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256. New Melee weapon - in Feedback/Requests [original thread]
A taser or something like a poison injector would be nice.
- by Khun-Al - at 2012.07.31 22:33:00
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257. [Request] POS Like Shield for Primary Spawn - in Feedback/Requests [original thread]
That wouldnt change the situation that there are huge sieges if one ally fights good. Then they will blockade in front of the shield and no one can leave it.
- by Khun-Al - at 2012.07.31 21:14:00
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258. Increase visibility range - in Feedback/Requests [original thread]
Yes. the best thing is that you can see the lights of a brought vehicle in the air but you cannot see itself. Can you fix that.
- by Khun-Al - at 2012.07.31 19:30:00
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259. Push to talk / Voice activation treshold (pretty please) - in Feedback/Requests [original thread]
just pair your headset with the ps3 activate the voice chat in the options and thats it.
- by Khun-Al - at 2012.07.31 19:12:00
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260. Weapon Attachment System 2.0 - in Feedback/Requests [original thread]
VicBoss wrote: only way this is possible, have a rigging system where everything from scopes to rof is adjustable but results in a cpu/pg cost.[...] nothing says i cant have a grenade, and a grenade launcher, possibly outfitted with different g...
- by Khun-Al - at 2012.07.31 19:10:00
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