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61. [IDEA] underwater combat - in Feedback/Requests [original thread]
The MCC could be a aircraft carrier and with a module we could drive and fly vehicles and aircrafts under water too.
- by Khun-Al - at 2012.08.28 06:28:00
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62. [Request] Dropship Controls - in Feedback/Requests [original thread]
Maybe something like the schools in GTA.
- by Khun-Al - at 2012.08.28 06:24:00
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63. Swarm launcher changes - in Feedback/Requests [original thread]
The first would be necessary for the second. There you steer the missle by during holding R1 and you cannot do both together.
- by Khun-Al - at 2012.08.28 06:18:00
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64. Hey Hey found my choice of play-style have you? - in General Discussions [original thread]
I am how the accident wants AV and driver. Thats a good combo because you know the tricks of your hardest enemies.
- by Khun-Al - at 2012.08.28 06:15:00
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65. [Request] Dropship Controls - in Feedback/Requests [original thread]
You should change the name to "Dropship Physics" that would fit more becuse you could mak the controls however you want and you couldnt fly really good.
- by Khun-Al - at 2012.08.27 22:01:00
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66. Tanks aren't over powered, only the 20 of us are. - in General Discussions [original thread]
Antonius Dacinci wrote: I've Come to the conclusion that tanks aren't actually overpowered just the 20 of us dedicated tank drivers with the top tier weapons and tanks that cost hundreds of thousands of credits if not millions are steamrolling ...
- by Khun-Al - at 2012.08.27 21:58:00
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67. [Request] Dropship Controls - in Feedback/Requests [original thread]
CCP, you should make the dropship physics somewhere in the middle between the current and the first. The first were too arcade like and the current are too fighter like. Dropships should be like helicopters that can pick up people without destroyi...
- by Khun-Al - at 2012.08.27 21:41:00
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68. Swarm launcher changes - in Feedback/Requests [original thread]
These things I would change at the swarm launcher. 1. Locking on should be on L1. 2. Change the start. We should be able to steer them until a certain time is over or we release R1. Then they follow their target or fly straight ahead if there is n...
- by Khun-Al - at 2012.08.27 21:33:00
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69. A few ideas - in Feedback/Requests [original thread]
They could rename the current small turrets medium turrets and the small turrets are used as weapons for drones, pilots, drivers etc. They could be a bit stronger than hand held weapons and have a wide spread.
- by Khun-Al - at 2012.08.27 15:49:00
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70. Old dropship physics - in Feedback/Requests [original thread]
Please give us the old dropship physics back. Dropship should be helicopter like aircrafts that can fly at a decent speed without making a fass roll and can pick up people without destroying itself at the try to land. They should be able to avoid ...
- by Khun-Al - at 2012.08.27 15:43:00
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71. A few ideas - in Feedback/Requests [original thread]
Shadowakumu Baddy wrote: You have got some great ideas but i disagree with the drones. I think the battlefield would be trashed by the drones. I like the idea with the hangar on the ground and the hangar on the mcc. A nice way to spawn would ...
- by Khun-Al - at 2012.08.27 15:19:00
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72. Grenade Feedback - in Feedback/Requests [original thread]
Try light weapon capacity this increases 5% ammo per skill level.
- by Khun-Al - at 2012.08.27 15:16:00
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73. Few suggestions for CCP - in Feedback/Requests [original thread]
Heavy Support Aircraft: Pilot + 8 seats + ability to carry 1 vehicle 1 large turret on one side like a AC-130, 1 small turret on each side very slow and just barely manouverable
- by Khun-Al - at 2012.08.27 15:12:00
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74. Nanite injector required icon - in Technical Support/Bugs [original thread]
The icon appears sometimes if have no injector too. Its just a short flshing but it is there.
- by Khun-Al - at 2012.08.27 08:31:00
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75. Grenade Feedback - in Feedback/Requests [original thread]
Melasco514 wrote: Yup, agreed. At least 1/3 grenades never go off for me, except when I hit a structure right above me because of the weird throwning and it goes boom in my lap.. Then they never fail to go off.... That just happens if you p...
- by Khun-Al - at 2012.08.27 08:27:00
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76. [Suggestion] Encouraging AUR purchases - in Feedback/Requests [original thread]
I already posted a similar idea here . Maybe you should have a look on it.
- by Khun-Al - at 2012.08.27 07:59:00
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77. Feedback: Buying DropSuits With AUR - in Feedback/Requests [original thread]
I agree totally with using no AUR items anymore, I would even remove them completely. I have even some suggestions how CCP can make its money for the game with ways that dont advace AUR users. What I would pay real money for...2.0
- by Khun-Al - at 2012.08.26 22:54:00
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78. Mic symbol - in General Discussions [original thread]
Thanks
- by Khun-Al - at 2012.08.26 22:49:00
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79. Mic symbol - in General Discussions [original thread]
What does the striked trough ear mean?
- by Khun-Al - at 2012.08.26 16:55:00
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80. More ways to earn ISK and SP - in Feedback/Requests [original thread]
Mac Dac wrote: How about some sort of death race in case you get tired of shooting people where you could drive LAVs and have a friend be gunner on back for ISK and skill points. The game is still based on reality so i guess this wont be imp...
- by Khun-Al - at 2012.08.26 16:46:00
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