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41. Universal Voice Transmittters - in General Discussions [original thread]
CCP Frame wrote: Dear players, We are quite impressed and inspired by your feedbacks and comments regarding the UVT introduction. Therefore, we have made some changes and a more detailed description on what the UVT is and offers. We hope that...
- by Khun-Al - at 2012.08.21 18:01:00
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42. It was dopships and tanks. - in General Discussions [original thread]
if you want to get rid of a tank get in another tank. I had a madrugar in the last build with over 5000 HP at all with that I could tear apart a Sagaris.
- by Khun-Al - at 2012.08.21 13:23:00
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43. Soundtrack - in General Discussions [original thread]
I would like to hear O Fortuna from Richard Wagner during starting and if a battle is won Conquest of Paradise from Vangelis. Has anybody ideas for a good soundtrack too?
- by Khun-Al - at 2012.08.21 13:10:00
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44. Squad leader responsibility - in General Discussions [original thread]
Your squad has to earn a certain amount of warpoints. dont ask me how many so just fight. the best way to earn them is set a defending ping on an objective and then defend it.
- by Khun-Al - at 2012.08.21 13:06:00
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45. Squad leader responsibility - in General Discussions [original thread]
Set rally orders first and when everybody is here give an attack order. And you have to decide which Spawnpoints are more important etc. etc. etc..
- by Khun-Al - at 2012.08.21 12:42:00
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46. Go-Go/Strip Bars - in General Discussions [original thread]
This would increase the moral of the mercs and they would get bonuses!! ;)
- by Khun-Al - at 2012.08.21 12:39:00
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47. Module Selection - in General Discussions [original thread]
Its really hard to select a module like reppers or booster in a vehicle especially in a fight and it has costed me a few vehicles. Could you let us link one module to an unused button? As I have seen the X button isnt used.
- by Khun-Al - at 2012.08.20 13:18:00
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48. One hard game today, a 15 year old repremanded me ( I am 45) - in General Discussions [original thread]
You can call in an orbital strike by selecting it in the weapon change wheel.
- by Khun-Al - at 2012.08.19 13:40:00
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49. A question to the hardcore non-stop players. - in General Discussions [original thread]
I have about 600.000 SP and a K/DR of 0. I just take out all those LAV around with my advanced swarm launcher. But it is senseless to talk about this because there will probably be another wipe on release.
- by Khun-Al - at 2012.08.19 09:58:00
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50. no isk items - in General Discussions [original thread]
Sometimes there are no isk items or skills to buy available. Then there is the message "No data found". Has anyone of you noticed this too?
- by Khun-Al - at 2012.08.19 09:47:00
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51. Who is the Oldest Player? - in General Discussions [original thread]
15 years!!!
- by Khun-Al - at 2012.08.17 12:07:00
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52. Will there be another character reset? - in General Discussions [original thread]
There was no reset until now but in this build they will reset the characters.
- by Khun-Al - at 2012.08.17 06:25:00
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53. What time tomorrow will the servers be up? - in General Discussions [original thread]
It starts exactly at 6 PM EST if they follow the downtimes.
- by Khun-Al - at 2012.08.17 06:11:00
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54. Why You Should Fear Orbital Strikes - in General Discussions [original thread]
For everyone who hasnt got it yet: UVT gives you the ability to talk to people in the whole universe. You dont need them to talk to players in the orbit.
- by Khun-Al - at 2012.08.16 15:59:00
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55. Where's the Beta Event Assault Dropsuits??? - in General Discussions [original thread]
I have heard that they are BPOs. Is that true?
- by Khun-Al - at 2012.08.11 11:39:00
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56. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Dear CCP Wolfman, Can we have a feedback please which of the ideas you like and which could be modified? You developers have a better view on what the game could handle or need, Thanks, Khun-Al
- by Khun-Al - at 2012.08.10 22:11:00
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57. Precursor Patch Notes - in General Discussions [original thread]
Thanks CCP for those news and this awesome game!!!
- by Khun-Al - at 2012.08.10 22:03:00
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58. 1st Marauders, next up Megadoomers? - in General Discussions [original thread]
They should introduce them muahahahahahaha
- by Khun-Al - at 2012.08.10 17:54:00
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59. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
I think it would be better if we get a system to customize our guns/melee weapons/grenades Those weapon parts could be interchangeable Barrels: + range, spread - overheating Mechanism: + rof - kick Hull: + overheating - kick Mag: + ammo - rof Muzz...
- by Khun-Al - at 2012.08.10 11:49:00
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60. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Charge shotgun Uncharged: less damage than normal one, same spread Charged:more damage than breach, spread between breach and normal tactical forge gun less damage, less shaking while loading, with a sight nanite grenades which create a fog wit...
- by Khun-Al - at 2012.08.10 11:12:00
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