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821. Pro tip for assault players... - in General Discussions [original thread]
Yeah, they're pretty good. Unfortunately, they are too PG/CPU heavy and I forgot about them. This is because I would give up some parts of my equipment which are even more important for my playstyle (my Assault suit does not provide great PG/CPU ...
- by Keri Starlight - at 2013.09.19 11:34:00
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822. Is there a corp with a 99-100% tax rate? - in General Discussions [original thread]
I know a Corp with a stable 50% and it's quite a big and competitive Corp... no name and shame, though. Anyway, if people accept such a crazy thing it's their own fault...
- by Keri Starlight - at 2013.09.18 22:03:00
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823. wtf, caldari!? help amarr! - in General Discussions [original thread]
Sorry Char, as a member of CONCORD and Ishukone Liberal Corporation, I'm not involved in the Amarr-Minmatar war. I don't fight for Caldari neither, my people promote equality and we eventually take part in FW to guarantee an equal number of distri...
- by Keri Starlight - at 2013.09.18 20:10:00
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824. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
What's all this rebalance of weapon ranges? If you want to nerf the standard AR by reducing its optimal range... well, ok, but anything else simply need a buff. In particular, the Burst AR and the standard Scrambler Rifle have disappointing optima...
- by Keri Starlight - at 2013.09.18 19:32:00
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825. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Garrett Blacknova wrote: Keri Starlight wrote: Cosgar wrote: AA is meant to be a balancing mechanic for cross input play. Nothing more and nothing less. Then why all console shooters have aim assist? Halo, Borderlands, Battlefield, Ca...
- by Keri Starlight - at 2013.09.14 11:40:00
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826. CCP, I'm no fool... - in General Discussions [original thread]
Vrain Matari wrote: +1 OP. Anyone who doesn't, at some point, get immensely frustrated with this development process is either a robot or has the making of a solid Buddhist. In this case my feeling is that what we're seeing with AA now is an ...
- by Keri Starlight - at 2013.09.14 11:35:00
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827. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Cosgar wrote: AA is meant to be a balancing mechanic for cross input play. Nothing more and nothing less. Then why all console shooters have aim assist? Halo, Borderlands, Battlefield, Call of Duty (crazy aim assist on CoD), they all have ...
- by Keri Starlight - at 2013.09.14 11:12:00
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828. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Michael Arck wrote: Keri Starlight wrote: xxwhitedevilxx M wrote: Michael Arck wrote: xxwhitedevilxx M wrote: I think the point was that if a proto dies to a militia it's because the proto, even if in protosuit has no personal skil...
- by Keri Starlight - at 2013.09.14 08:15:00
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829. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
xxwhitedevilxx M wrote: Michael Arck wrote: xxwhitedevilxx M wrote: I think the point was that if a proto dies to a militia it's because the proto, even if in protosuit has no personal skill, so he deserves to die. On a side note, perso...
- by Keri Starlight - at 2013.09.14 08:01:00
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830. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Michael Arck wrote: The complaints were just too great. Hearing things like "milita is taking out my proto" were actual truths that they had to consider. A LAV might have landed on my head too many, but the game does feel better without AA. ...
- by Keri Starlight - at 2013.09.14 06:26:00
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831. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Matobar wrote: Did they really remove the Aim Assist? I didn't see any announcement for it. Everything I saw from CCP said they were adopting a wait and see approach. I hope it's still there when I pick up my controller tomorrow or I will be di...
- by Keri Starlight - at 2013.09.14 06:15:00
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832. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Shattered Mirage wrote: Keri Starlight wrote: Michael Arck wrote: so they did hotfix AA? I was wondering why my alt was just rampaging today and I haven't used that character in months. I think they should of kept it...for those who nee...
- by Keri Starlight - at 2013.09.14 06:09:00
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833. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Ludvig Enraga wrote: Keri Starlight wrote: Michael Arck wrote: so they did hotfix AA? I was wondering why my alt was just rampaging today and I haven't used that character in months. I think they should of kept it...for those who needed...
- by Keri Starlight - at 2013.09.14 06:05:00
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834. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Michael Arck wrote: so they did hotfix AA? I was wondering why my alt was just rampaging today and I haven't used that character in months. I think they should of kept it...for those who needed it. Brewhahahahaaaaaaa!!! But it's no lost for m...
- by Keri Starlight - at 2013.09.14 05:57:00
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835. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
You guys didn't even realize that aim assist has been drastically reduced during the last hotfix, right? Now aiming sucks just like before 1.4. And this thanks to you QQers. I hope you enjoy it for all of us who liked the previous aim assist. N...
- by Keri Starlight - at 2013.09.14 04:59:00
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836. CCP, I'm no fool... - in General Discussions [original thread]
Pandora Mars wrote: FATPrincess - XOXO wrote: Wat. They removed aim assist? -XOXO Nerfed pretty hard. Decreasing it for all weapons was not a good idea. All weapons need different level of aim assist and more aim assist while ADS, I ...
- by Keri Starlight - at 2013.09.13 12:10:00
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837. CCP, I'm no fool... - in General Discussions [original thread]
Blue Tag needed here. I feel the same way, anyway...
- by Keri Starlight - at 2013.09.13 09:59:00
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838. CCP Wolrman... Can we get blueprints or a preview - in General Discussions [original thread]
CCP Wolfman wrote: Blaze Ashra wrote: of the Assault Swarm Masslock? Not yet I'm afraid, it's still a work in progress. We did some playtesting and found that it didn't produce nearly as much QQ as we intended. So we decided to make som...
- by Keri Starlight - at 2013.09.13 02:57:00
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839. my first confirmed kill - in General Discussions [original thread]
This kind of troll thread has never been funny, but it's really turning into something nauseating...
- by Keri Starlight - at 2013.09.13 02:35:00
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840. The real shotgun hit detection problem? - in General Discussions [original thread]
I assume it's a graphic bug, because my shotgun is working quite good lately... pretty weird, though...
- by Keri Starlight - at 2013.09.13 02:25:00
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