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701. Is it a glitch/exploit when only one person does it ? - in General Discussions [original thread]
Enderr Wigginn wrote: So why is Ari the only on to use the melee glitch, if it is so OP and broken why do I not see it in every match ? Because I have no idea of how to do it? Well, it's gonna get fixed, however. Fortunately.
- by Keri Starlight - at 2013.10.01 21:12:00
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702. Assault Forge Gun OP - in General Discussions [original thread]
Master Jaraiya wrote: Yea, I know the TacNet doesn't work from 200m, I also know that with a bit of situational awareness, you would have known exactly what was firing at you. Seriously, how could you not tell you were getting hit with Missle...
- by Keri Starlight - at 2013.10.01 18:18:00
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703. Assault Forge Gun OP - in General Discussions [original thread]
MassiveNine wrote: lol, so you talk about being a good tanker yet you have problems with an A/I missile turret? I have been playing this game since codex and have gone through two resets and a respec. My first reset I had close to 40 million ...
- by Keri Starlight - at 2013.10.01 18:00:00
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704. Assault Forge Gun OP - in General Discussions [original thread]
DS 10 wrote: Keri Starlight wrote: MassiveNine wrote: Keri Starlight wrote: Introducing a damage falloff mechanic for long distances would prevent people from overkilling vehicles across the whole map without penealizing too much those...
- by Keri Starlight - at 2013.10.01 17:53:00
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705. Assault Forge Gun OP - in General Discussions [original thread]
Master Jaraiya wrote: You have a TacNet for a reason, I've never had a problem with installations showing up on mine...I have had Blaster HAVs roll right up behind me without registering on TacNet or making a sound... I don't think it's luck,...
- by Keri Starlight - at 2013.10.01 17:51:00
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706. Assault Forge Gun OP - in General Discussions [original thread]
DUST Fiend wrote: Anyone who thinks forge guns are even remotely difficult to use right now should probably start signing respec threads because they desperately need one. LOL and pick what? If they suck with the FG they will be simply h...
- by Keri Starlight - at 2013.10.01 17:25:00
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707. Assault Forge Gun OP - in General Discussions [original thread]
Master Jaraiya wrote: Keri Starlight wrote: Why? Reason 1: http://www.youtube.com/watch?v=sktAvbnHvE4&feature=c4-overview&list=UUJe8E36GLsS5__3B3SYC0fw If you think this is fine, I'd say we have very different ideas about the me...
- by Keri Starlight - at 2013.10.01 17:18:00
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708. Assault Forge Gun OP - in General Discussions [original thread]
MassiveNine wrote: Keri Starlight wrote: Introducing a damage falloff mechanic for long distances would prevent people from overkilling vehicles across the whole map without penealizing too much those who actually move around to control diff...
- by Keri Starlight - at 2013.10.01 16:36:00
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709. No Turret removal :'( - in General Discussions [original thread]
CCP Logibro wrote: It's coming still, but not in 1.5 or 1.6. http://www.youtube.com/watch?v=uekLLXcg-ng
- by Keri Starlight - at 2013.10.01 16:04:00
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710. Just curious about the age of people here - in General Discussions [original thread]
24. Young adult category is missing.
- by Keri Starlight - at 2013.10.01 15:48:00
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711. HOW MUCH DO YOU SPEND A MONTH ON DUSTY? - in General Discussions [original thread]
I put Gé¼0 in this game so far.
- by Keri Starlight - at 2013.10.01 15:25:00
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712. Tanks and Rifles have been pushed back to 1.7 - in General Discussions [original thread]
..........
- by Keri Starlight - at 2013.10.01 15:21:00
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713. Assault Forge Gun OP - in General Discussions [original thread]
Introducing a damage falloff mechanic for long distances would prevent people from overkilling vehicles across the whole map without penealizing too much those who actually move around to control different points of the map, instead of camping the...
- by Keri Starlight - at 2013.10.01 15:16:00
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714. I'm so tired of these "Nerf the FG" rallies... - in General Discussions [original thread]
At least it seems like you understand that vehicles have some problems right now, so I'm stting myself on "peaceful" mode as I answer your thread. I don't want to annoy you with my feelings for the Forge Gun, as I'm afraid people on these forums ...
- by Keri Starlight - at 2013.10.01 02:38:00
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715. What do you hate most about the game? - in General Discussions [original thread]
Forge G... no, nothing! There's nothing wrong in this game! Could it be better? It's such a perfect game! (pssst hey, is that guy on that tower still looking this way? )
- by Keri Starlight - at 2013.10.01 02:01:00
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716. Match making IQ test - in General Discussions [original thread]
Viktor Hadah Jr wrote: Along with an IQ test maybe a swimming pool to hold your tears And one to hold your malice.
- by Keri Starlight - at 2013.10.01 01:54:00
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717. How to Balance Tanks (Parody) - in General Discussions [original thread]
Cyrius Li-Moody wrote: Something something forge guns. First word might be "Nerf". Second word might start with "F"...
- by Keri Starlight - at 2013.10.01 00:38:00
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718. How to Balance Tanks (Parody) - in General Discussions [original thread]
Llast 326 wrote: Tanks and Scouts playerz neeeds to Get G0oD lol this always works even if it's obvious and friendly trolling.
- by Keri Starlight - at 2013.10.01 00:31:00
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719. Omega boosters and you! - in General Discussions [original thread]
Hellkeizer wrote: It's a good thing I'm only addicted to chocolate, especially Hersey's special dark Chocolate is good, it produces endorphins and it's nice for your circulatory system Also, dark chocolate is sensual... and has less cal...
- by Keri Starlight - at 2013.09.30 23:48:00
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720. CEOPryex... Thankyou (Vehicles well be interested, especially DSs) - in General Discussions [original thread]
Godin Thekiller wrote: I find it kinda stupid when he said that vehicles should be nerfed even more, but cost real cheap. Don't think so. All other points were decent however. Yes, I think the exact same thing... Also, I'm one of the few sh...
- by Keri Starlight - at 2013.09.30 23:37:00
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