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Atiim
Living Like Larry Schwag
1452
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Posted - 2013.11.30 05:45:00 -
[31] - Quote
Spkr4theDead wrote:Atiim wrote:Spkr4theDead wrote:Alldin Kan wrote:All it takes is to give the other tiers a new paint job, increase slot count + more CPU/PG, and handle some things server side. From here the specialization roles would then have it's own tiers like the dropsuit does so why is there no hint of what will the future updates offer for vehicles. All I know is that they'll bring in the pilot suit and return some vehicles back but is that it? Aside from Assault Dropships and Hardeners, there wasn't other GOOD content update for vehicles in a whole year. It will never happen, because infantry won't allow it. While I'm not strictly infantry, I would actually welcome the addition of ADV and PRO HAVs with open arms. However, if CCP does ever decide to implement ADV and PRO HAVs, they would need to buff the Swarm Launcher from where it will be in Uprising 1.7 Or, you know, you could try to take on those tanks with your own.............................................. Alright. I am perfectly capable of destroying enemy tanks with my own tank, but why bother? It just doesn't seem as fun to me as going toe to toe with a vehicle on foot, knowing that one wrong move can land yourself dead.
There's just no hype or thrill involved for me anymore. That's why I stopped fielding them every match. They are stupidly boring when you have been doing the same thing for 6+ months. At least infantry can skill into a different suit or different weapon when they want to spice things up. A tanker has about 6 different playstyles to choose from. And three of those six playstyles are horridly UP
And not everyone has or wants to use an HAV, nor should they be forced to use one to destroy a tank or any vehicle for that matter.
Check out my corp's new website here :D
-HAND
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KenKaniff69
Fatal Absolution
940
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Posted - 2013.11.30 05:49:00 -
[32] - Quote
Iron Wolf Saber wrote:Rather get rid of STD - ADV - PRO dropsuit concepts instead. get rid of std-adv-pro AV, as well
So about those vehicle locks...
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Atiim
Living Like Larry Schwag
1452
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Posted - 2013.11.30 05:50:00 -
[33] - Quote
KenKaniff69 wrote:Iron Wolf Saber wrote:Rather get rid of STD - ADV - PRO dropsuit concepts instead. get rid of std-adv-pro AV, as well then get rid of vehicles.
Check out my corp's new website here :D
-HAND
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jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
146
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Posted - 2013.11.30 05:57:00 -
[34] - Quote
Alldin Kan wrote:Pokey Dravon wrote:If you look at the data released on vehicle changes in 1.7, you can see that vehicles have significantly reduced slot layouts. In my opinion, this strongly implies that we will see advanced and prototype level takes introduced in the near future (not 1.8 but possibly beyond).
For now however its best they see how the new standard vehicles handle before adding additional variables to this re-balance effort. Seeing how vehicles will be next update, it wouldn't hurt for ADV to get a slot layout of 4H/2L for Caldari or 2H/4L for Gallente, and PRO tier would get 5H/3L for Caldari and 3H/5L for Gallente but both having a VERY high ISK price like the Black Ops tank (2.6 million ISK for those who don't remember). thats stupid, vehicles are way too much of a grind, pro should be the currently overpriced assault dropships we have now, or 400k, with everything pro it'll cost almost 1 mil, no more than that as 800k for a turret is just ******* stupid
recuruit link
5 to 11 mil isk per 100k recuruit
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Kaughst
0uter.Heaven Proficiency V.
60
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Posted - 2013.11.30 05:58:00 -
[35] - Quote
Atiim wrote:KenKaniff69 wrote:Iron Wolf Saber wrote:Rather get rid of STD - ADV - PRO dropsuit concepts instead. get rid of std-adv-pro AV, as well then get rid of vehicles.
get rid of mass drivers...and forge guns, ect...Give everyone only access to a AR, shotgun, machine gun or sniper rifle. Redo the whole story and add a evil russian sounding bad guy that you must stop, scale the maps to a 30 by 30 size and last but not least when you have enough points for a orbital it will instead kill everyone on the map and win you the game automatically.
Step 1: Take Districts
Step 2: ???
Step 3: Profit
Cow for Kaughst
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jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
146
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Posted - 2013.11.30 05:58:00 -
[36] - Quote
Atiim wrote:KenKaniff69 wrote:Iron Wolf Saber wrote:Rather get rid of STD - ADV - PRO dropsuit concepts instead. get rid of std-adv-pro AV, as well then get rid of vehicles. or remove adv and pro av then reduce adv and pro forge gun direct damage to std levels there balanced
recuruit link
5 to 11 mil isk per 100k recuruit
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jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
146
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Posted - 2013.11.30 06:03:00 -
[37] - Quote
Atiim wrote:Spkr4theDead wrote:Alldin Kan wrote:All it takes is to give the other tiers a new paint job, increase slot count + more CPU/PG, and handle some things server side. From here the specialization roles would then have it's own tiers like the dropsuit does so why is there no hint of what will the future updates offer for vehicles. All I know is that they'll bring in the pilot suit and return some vehicles back but is that it? Aside from Assault Dropships and Hardeners, there wasn't other GOOD content update for vehicles in a whole year. It will never happen, because infantry won't allow it. While I'm not strictly infantry, I would actually welcome the addition of ADV and PRO HAVs with open arms. However, if CCP does ever decide to implement ADV and PRO HAVs, they would need to buff the Swarm Launcher from where it will be in Uprising 1.7 then STD vehicles will be ****** again and pro hav's would be as usefull as std vehicles in 1.7
recuruit link
5 to 11 mil isk per 100k recuruit
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jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
146
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Posted - 2013.11.30 06:06:00 -
[38] - Quote
Kaughst wrote:Atiim wrote:KenKaniff69 wrote:Iron Wolf Saber wrote:Rather get rid of STD - ADV - PRO dropsuit concepts instead. get rid of std-adv-pro AV, as well then get rid of vehicles. get rid of mass drivers...and forge guns, ect...Give everyone only access to a AR, shotgun, machine gun or sniper rifle. Redo the whole story and add a evil russian sounding bad guy that you must stop, scale the maps to a 30 by 30 size and last but not least when you have enough points for a orbital it will instead kill everyone on the map and win you the game automatically. tactical nuke incoming! oh wait you meant dust.....orbital strike incoming!
recuruit link
5 to 11 mil isk per 100k recuruit
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Spkr4theDead
Red Star. EoN.
1377
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Posted - 2013.11.30 06:39:00 -
[39] - Quote
Atiim wrote:
However, if we are going to have stronger tanks, then it would only be fair to have stronger AV as well.
Yeah, the same tier tanks.
Not our fault if you can't use them.
On what basis do you want this game balanced, anyway? That on one team, in a pub match, there will be 3 tankers, and on the other team, nobody with any AV capability?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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nor asha
Turbo Bros inc.
29
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Posted - 2013.11.30 06:56:00 -
[40] - Quote
Zekain K wrote:nor asha wrote:I hope instead they get rid of tiered suits That wont happen.
Why not the MCC used to move. There used to be a single skill to boost dropsuit and vehicles shields/pg/cpu/armor. Nothing in this game is static.
And you seem to think it could happen to vehicles.
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Spkr4theDead
Red Star. EoN.
1377
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Posted - 2013.11.30 07:01:00 -
[41] - Quote
Atiim wrote:KenKaniff69 wrote:Iron Wolf Saber wrote:Rather get rid of STD - ADV - PRO dropsuit concepts instead. get rid of std-adv-pro AV, as well then get rid of vehicles. At least you're putting your objective of turning this into a Call of Duty clone out into the open.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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nor asha
Turbo Bros inc.
30
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Posted - 2013.11.30 07:32:00 -
[42] - Quote
Iron Wolf Saber wrote:Rather get rid of STD - ADV - PRO dropsuit concepts instead.
: O
Btw this is crazy space, Seeing us agree so strongly on something makes me really happy :D
the 1st level of logi should unlock the proto logi, but you'd only get 1 level of the bonus per level so you'd want to level it up. Just like tanks in dust and everything in eve online. |
nor asha
Turbo Bros inc.
30
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Posted - 2013.11.30 07:33:00 -
[43] - Quote
I think we can keep tiered weapons/equipment and gear, eve has meta level gear nothing wrong with that.... |
nor asha
Turbo Bros inc.
32
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Posted - 2013.11.30 13:53:00 -
[44] - Quote
Cosgar wrote:Iron Wolf Saber wrote:Rather get rid of STD - ADV - PRO dropsuit concepts instead. Give every drop suit tier the same slot layout they have at prototype but keep the current CPU/PG.
The genius is the Basic skill can unlock the advanced slot layout and should be given a single bonus in the future. Then the Scout suit skill and Pilot suit skills can unlock prototype strenght dropsuits.
Militia level gear would continue to be skill free but now benefit from bonus per level. Maybe be buffed to current standard Basic suits strength and layout.
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Alldin Kan
Imperfects Negative-Feedback
804
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Posted - 2013.11.30 14:17:00 -
[45] - Quote
Iron Wolf Saber wrote:Rather get rid of STD - ADV - PRO dropsuit concepts instead. Removing it would be the worst thing to happen on Dust, this game needs variety and the tanks certainly do not have much.
CCP, promoting exploits with every update
LOL Commando
LOL Plasma Cannon
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nor asha
Turbo Bros inc.
33
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Posted - 2013.11.30 15:24:00 -
[46] - Quote
Alldin Kan wrote:Iron Wolf Saber wrote:Rather get rid of STD - ADV - PRO dropsuit concepts instead. Removing it would be the worst thing to happen on Dust, this game needs variety and the tanks certainly do not have much. No the point is to introduce more variety by removing the system. Look at Eve online, Copy that. |
Takahiro Kashuken
Red Star. EoN.
1805
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Posted - 2013.11.30 15:29:00 -
[47] - Quote
Infantry wont allow it at all
Yet they will keep STD-ADV-PRO AV weapons to fight against the basic vehicles
You either
a) Get rid of all STD-ADV-PRO weapons/mods/suits etc
Or
b) Make everything have STD-ADV-PRO tiers so its fair to all playstyles
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Cody Sietz
Unkn0wn Killers Renegade Alliance
1646
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Posted - 2013.11.30 15:36:00 -
[48] - Quote
Cosgar wrote:Iron Wolf Saber wrote:Rather get rid of STD - ADV - PRO dropsuit concepts instead. Give every drop suit tier the same slot layout they have at prototype but keep the current CPU/PG. Why aren't we funding this?
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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ADAM-OF-EVE
Dead Man's Game
595
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Posted - 2013.11.30 15:40:00 -
[49] - Quote
we will need proto,proto av weapons to kill proto tanks (yes i said proto twice for a reason). if its going to take a group of proto av to take out normal tanks. what are we going to use on the proto tanks that won't make them op on the basic tanks.
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
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DUST Fiend
OSG Planetary Operations Covert Intervention
8150
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Posted - 2013.11.30 15:42:00 -
[50] - Quote
Dropping the base amount of primary slots to 3 could indicate that they want to go 3 (standard) 4 (advanced) 5 (prototype), considering that for whatever reason, the max rack size for modules is 5.
Prototype dropships?
::faints::
Read / Vid / Stream
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Patrick57
Fatal Absolution
1831
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Posted - 2013.11.30 15:55:00 -
[51] - Quote
Alldin Kan wrote:All it takes is to give the other tiers a new paint job, increase slot count + more CPU/PG, and handle some things server side. From here the specialization roles would then have it's own tiers like the dropsuit does so why is there no hint of what will the future updates offer for vehicles. All I know is that they'll bring in the pilot suit and return some vehicles back but is that it? Aside from Assault Dropships and Hardeners, there wasn't other GOOD content update for vehicles in a whole year. Maybe once 1.7 drops they can introduce these, but as of now, there cannot be Advanced or Proto tanks because they Madrugar and Gunnlogi (The "Standard" Tanks) each have 5 slots for their tank.
This means that Proto Tanks could have up to 5 Low AND High slots, whether it's a Gunnlogi or a Madrugar.
But, after 1.7, there should be Proto Tanks. More speed, CPU/PG, and maybe one-two extra slots, all at a very high cost of course
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE!
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Cat Merc
Ahrendee Mercenaries EoN.
4139
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Posted - 2013.11.30 16:05:00 -
[52] - Quote
dogmanpig wrote:Iron Wolf Saber wrote:Rather get rid of STD - ADV - PRO dropsuit concepts instead. ah so another that wants to remove the MMO side that dust was meant to be. get down to the core roots and dig deep into the lobby shoot side. you can't have any MMO without PVE content, which is something dust never has had, and function without issues. MMO means massively multiplayer online. It just means there are a fuckton of people connected together. It has nothing to do with progression.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Atiim
Living Like Larry Schwag
1455
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Posted - 2013.11.30 16:08:00 -
[53] - Quote
ADAM-OF-EVE wrote:we will need proto,proto av weapons to kill proto tanks (yes i said proto twice for a reason). if its going to take a group of proto av to take out normal tanks. what are we going to use on the proto tanks that won't make them op on the basic tanks. You say this as if the pilot community actually cares
The sad fact is, most of them really don't care about AV or infantry.
Heck, one person is even complaining about not being able to stomp through an entire match when he can have 18-22k eHP in short bursts of time.
Check out my corp's new website here :D
-HAND
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Cat Merc
Ahrendee Mercenaries EoN.
4139
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Posted - 2013.11.30 16:08:00 -
[54] - Quote
Alldin Kan wrote:Iron Wolf Saber wrote:Rather get rid of STD - ADV - PRO dropsuit concepts instead. Removing it would be the worst thing to happen on Dust, this game needs variety and the tanks certainly do not have much. Variety? Variety = Same suit with MOAR slots and MOAR CPU/PG?
Is that what you call variety?
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Cat Merc
Ahrendee Mercenaries EoN.
4139
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Posted - 2013.11.30 16:10:00 -
[55] - Quote
What you people fail to realize is that the 1.7 tanks are designed to withstand PROTO AV. STD AV is practically a joke near them.
If anything the tanks we are going to get ARE prototype tanks. Unless of course, Wolfman is crazy and is going to make them absurdly overpowered.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Atiim
Living Like Larry Schwag
1455
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Posted - 2013.11.30 16:11:00 -
[56] - Quote
Spkr4theDead wrote:Atiim wrote:KenKaniff69 wrote:Iron Wolf Saber wrote:Rather get rid of STD - ADV - PRO dropsuit concepts instead. get rid of std-adv-pro AV, as well then get rid of vehicles. At least you're putting your objective of turning this into a Call of Duty clone out into the open. That's not my objective or even close to my desires.
I'm just saying, if you get rid of AV, then you need to get rid of vehicles as well.
Otherwise, you make vehicles the only counter to themselves with no other possible way to destroy them other than using another vehicle.
That creates a game I like to call "Tank 514".
Check out my corp's new website here :D
-HAND
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Shinobi MumyoSakanagare ZaShigurui
Kinsho Swords Caldari State
144
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Posted - 2013.11.30 16:12:00 -
[57] - Quote
Atiim wrote:KenKaniff69 wrote:Iron Wolf Saber wrote:Rather get rid of STD - ADV - PRO dropsuit concepts instead. get rid of std-adv-pro AV, as well then get rid of vehicles.
Let get rid of everyone and everything and make this game like the movie , " War Games " where we watch the AI act out combat situations ???
" BANE " of ALL vehicle users , Crush , Kill and Destroy ALL vehicles !!!!!
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Atiim
Living Like Larry Schwag
1455
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Posted - 2013.11.30 16:15:00 -
[58] - Quote
Kaughst wrote:Atiim wrote:KenKaniff69 wrote:Iron Wolf Saber wrote:Rather get rid of STD - ADV - PRO dropsuit concepts instead. get rid of std-adv-pro AV, as well then get rid of vehicles. get rid of mass drivers...and forge guns, ect...Give everyone only access to a AR, shotgun, machine gun or sniper rifle. Redo the whole story and add a evil russian sounding bad guy that you must stop, scale the maps to a 30 by 30 size and last but not least when you have enough points for a orbital it will instead kill everyone on the map and win you the game automatically. F*** No! Are you crazy?
Check out my corp's new website here :D
-HAND
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Atiim
Living Like Larry Schwag
1455
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Posted - 2013.11.30 16:19:00 -
[59] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Atiim wrote:KenKaniff69 wrote:Iron Wolf Saber wrote:Rather get rid of STD - ADV - PRO dropsuit concepts instead. get rid of std-adv-pro AV, as well then get rid of vehicles. Let get rid of everyone and everything and make this game like the movie , " War Games " where we watch the AI act out combat situations ??? I find this funny.
A tanker says "Lets get rid of AV and nobody bats an eye"
Atiim says "Well then get rid of vehicles" and everybody losses their f***ing minds.
If you don't have Anti-Vehicle weaponry , you shouldn't have vehicles to begin with
And vice versa, if you don't have vehicles, you shouldn't have Anti-Vehicle weaponry.
That's like having a heavy without a scout. Or having scouts without active scanners.
Check out my corp's new website here :D
-HAND
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Shokhann Echo
Chatelain Rapid Response Gallente Federation
87
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Posted - 2013.11.30 16:21:00 -
[60] - Quote
Atiim wrote:Kaughst wrote:Atiim wrote:KenKaniff69 wrote:Iron Wolf Saber wrote:Rather get rid of STD - ADV - PRO dropsuit concepts instead. get rid of std-adv-pro AV, as well then get rid of vehicles. get rid of mass drivers...and forge guns, ect...Give everyone only access to a AR, shotgun, machine gun or sniper rifle. Redo the whole story and add a evil russian sounding bad guy that you must stop, scale the maps to a 30 by 30 size and last but not least when you have enough points for a orbital it will instead kill everyone on the map and win you the game automatically. F*** No! Are you crazy?
hey, your the one with the 1st crazy post that everyone is replying too. reap what you sewed
Void Echo's Alt
Back-up Profile
Back on main 12-20-2013
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