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501. Team Killing with Bluedot LAV's - in Technical Support/Bugs [original thread]
So I just dropped a match where Sleepy Zan of the Imperfects (who was on our team) ran over both myself and my corp mate. Now, correct me if I am wrong, but That is not supposed to happen, is it??
- by Kazeno Rannaa - at 2012.12.04 07:30:00
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502. You are a nullsec alliance, Pick your 10 merc teams for battle! - in General Discussions [original thread]
Free Beers wrote: Captain-Awesome wrote: Free Beers wrote: This came up in discussion with a nullsec buddy and though it would be interesting to ask the community. "If you were a nullsec alliance attacking a planet what 10 teams would you...
- by Kazeno Rannaa - at 2012.12.04 06:04:00
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503. You are a nullsec alliance, Pick your 10 merc teams for battle! - in General Discussions [original thread]
Free Beers wrote: fahrenheitM wrote: Better question for you imperfects. Were you to need to hire 10 corps to attack on your behalf because you are tied up with other engagements, who would it be? Omni has already offered up his opinion. REg...
- by Kazeno Rannaa - at 2012.12.04 06:00:00
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504. You are a nullsec alliance, Pick your 10 merc teams for battle! - in General Discussions [original thread]
Paran Tadec wrote: Simple, only one team is required for the job: Imperfects. Get over yourself. Really it seems impossible for an imperfect to fit their insanely large ego through the door. How are the mod'd controllers and the Codewishe...
- by Kazeno Rannaa - at 2012.12.04 05:57:00
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505. You are a nullsec alliance, Pick your 10 merc teams for battle! - in General Discussions [original thread]
TheReaper852 wrote: 1 Imperfects 1 Lotis (Overlord picked me I think so I have to reward him since I've seen these guys a lot) 1 SI 1 Synergy 1 Quebec guys (QC are always fun to run into in pub matches) 1 Pink fluffy bunnies 1 Zion 1 WTF (Have...
- by Kazeno Rannaa - at 2012.12.04 05:52:00
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506. You are a nullsec alliance, Pick your 10 merc teams for battle! - in General Discussions [original thread]
Free Beers wrote: Sentient Archon wrote: The biggest problem you will face is after capturing to hold a planet. Which means you would require a minimum of 160 players to capture a planet and atleast 320 to hold to it. Zerg alliances dont cou...
- by Kazeno Rannaa - at 2012.12.04 05:49:00
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507. About the next charichter reset - in General Discussions [original thread]
Take it down a notch there KIDS. Grammatical use is completely dependent upon the culture and the applied historical context of the development of the language in the first place. When you also start adding the ingestion and usage of a second or t...
- by Kazeno Rannaa - at 2012.12.03 16:41:00
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508. new build - in General Discussions [original thread]
tribal wyvern wrote: Just remember, new build dates are pure speculation. Without patch notes posted on here.......it ain't happening. When we see patch notes then we know it will be a few days after they're posted. This info is for the noobs a...
- by Kazeno Rannaa - at 2012.12.03 16:13:00
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509. Let's make some Unofficial Patch Notes - in General Discussions [original thread]
Scheneighnay McBob wrote: Remove Jason's patch notes from the list obvious troll is obvious What some people can't take a bit of humor. Lighten up there folks.
- by Kazeno Rannaa - at 2012.12.03 09:29:00
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510. Noticing a Trend.... - in General Discussions [original thread]
Scholar Him wrote: Agreed. The vast majority of players I run into are all using assault rifles. They need to increase the spread on those guns. They have everything going for them, and really no drawback. Well in a game that has skills asso...
- by Kazeno Rannaa - at 2012.11.30 15:44:00
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511. FIX THE RADAR - in Feedback/Requests [original thread]
What doesn't make any sense to me is the fact that in EVE, the scanning of the ships is NOT limited to line of sight, so to me it doesn't make any sense that that dropsuits would be much the same. If that is the case, then that particular approach...
- by Kazeno Rannaa - at 2012.11.26 02:37:00
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512. [Request] Battle Field Photographer Dropsuit - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Only a side arm primary weapon slot is taken up by a camera WP aquired for pictures that people like pictures can be posted on the vid screen in merc quarters and purchased/sold in game to decorate merc quarters. REALLY...
- by Kazeno Rannaa - at 2012.11.24 18:12:00
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513. FIX THE RADAR - in Feedback/Requests [original thread]
Now IU just got out of a match where two things happened. 1) For some insane reason a tank drove up next to me, of the OPFOR kind, with no sound and not EVEN A BLIP on the ****** radar that we have. WTF CCP?!?!?!?! 2) I had a Heavy appear miracu...
- by Kazeno Rannaa - at 2012.11.24 18:10:00
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514. PS3 Lag - in Technical Support/Bugs [original thread]
sounds like hot fixes causing some HOT MESSES!
- by Kazeno Rannaa - at 2012.11.22 12:35:00
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515. Feedback: Small Missile Hot Fix - in Feedback/Requests [original thread]
How about adding some different turrets so as to give the testers something else to play with, abuse, and complain about? or how about an actual amp supply on the turrets so that they don't have unlimited spamming capabilities. That way when auto...
- by Kazeno Rannaa - at 2012.11.22 12:27:00
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516. Experiencing low FPS in Codex? Post here! - in Technical Support/Bugs [original thread]
have had it happen anywhere between immediately logging onto Dust with breaks occurring after about an hour, happening for brief (5-10 minutes) periods. this has been occurring for the better part of the last 2 weeks US server CA, Bay Area Bot...
- by Kazeno Rannaa - at 2012.11.21 17:00:00
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517. DUST 514 Vehicles Developer Diary Part 1 (and player controlled mechs?) - in General Discussions [original thread]
what I find curious about the video is that it was released as of the 20th of November, yet all of the footage was from the replication build. There is no frame rate issues and hit detection looks a bit skewed. Then again in the current build miss...
- by Kazeno Rannaa - at 2012.11.21 16:36:00
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518. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Noc Tempre wrote: It really should be enforced on snipers. At the very least travel time, even if no bullet drop. The rest don't matter as much, bigger fish to fry. REALLY? The round from the sniper rifle that we currently have available is ...
- by Kazeno Rannaa - at 2012.11.19 08:28:00
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519. Server Disconnecting Every 1-2 Matches - in General Discussions [original thread]
I often wonder why Sleepy, you need to be so crass to others. Did you not receive enough attention when you were a child? Sleepy Zan wrote: This isn't technical support/bugs FUKTARD!!!!! DX and yes I have experienced this many times this ev...
- by Kazeno Rannaa - at 2012.11.19 08:16:00
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520. [request] new skill - weapon switch speed. - in Feedback/Requests [original thread]
This has been an on going discussion for some months. July : https://forums.dust514.com/default.aspx?g=posts&m=197648#post197648 September: https://forums.dust514.com/default.aspx?g=posts&m=197648#post197648 Finally one of my sugges...
- by Kazeno Rannaa - at 2012.11.17 17:18:00
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