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581. a real and a Full compass.. - in Feedback/Requests [original thread]
Major Arcana wrote: But there is a compass on the minimap Jangis! It let's you see which direction is north, it saved my squads butt a few times now! ^_^ but it should show the OTHER cardinal directions on the compass. Sometimes I have to st...
- by Kazeno Rannaa - at 2012.09.12 14:46:00
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582. Simply terrible - in Feedback/Requests [original thread]
Scholar Him wrote: I have to agree with a portion of what your saying. I don't care about graphics, but the core of the game is pretty broken. Under all the problems I see potential for a decent shooter, but there will have to be some serious i...
- by Kazeno Rannaa - at 2012.09.12 14:44:00
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583. Ability to sell assets - in Feedback/Requests [original thread]
victor coolbreeze wrote: I don't know this for sure but I've read they have reset the servers a few times to do major upgrades.. when they do that doesn't that wipe your player skill base and all your gathered and bought equipment??? Isn't ther...
- by Kazeno Rannaa - at 2012.09.12 14:09:00
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584. [feature] Effective range stat for weapons - in Feedback/Requests [original thread]
It is funny, I was just talking with some of my corp mates about his. I would like to begin to judge what certain ranges look like to me when in battle, so BOTH the range finder (which I think it kind of does, at least I noticed it with the sniper...
- by Kazeno Rannaa - at 2012.09.12 14:01:00
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585. Armor ugrade skill reduces PG need of armor upgrades... Except on my vehicle -_- - in Feedback/Requests [original thread]
If I am not mistaken, it is not PG, but CPU.
- by Kazeno Rannaa - at 2012.09.09 07:42:00
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586. 6th Sept 2012 CCP IRC postings. - in General Discussions [original thread]
JL3Eleven wrote: So when are they going to fix the hit dection issues and the horrible grenade arch? I dont care about the HAV's and the snipers they are only minor annoyances, what I care about are the BASIC FPS mechanics being top notch. Reme...
- by Kazeno Rannaa - at 2012.09.08 17:14:00
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587. Switching characters - in Feedback/Requests [original thread]
The only option to do that without backing completely out of the game is to sign out and then sign back into your PSN login. It will back you out to the screen that notifies you that you are attempting to enter a CCP controlled server. Then you en...
- by Kazeno Rannaa - at 2012.09.08 17:07:00
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588. Weapon Switch - in Feedback/Requests [original thread]
Well, hopeful to help out others that are in the same frame of mind, they will give us a mappable controller layout. As for the speed of the switching between weapons, I believe a lot of us are so used to the unreality of COD, BF, Halo, and other ...
- by Kazeno Rannaa - at 2012.09.08 17:02:00
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589. MLG comes to Dust - in General Discussions [original thread]
Zekain Kade wrote: Rorek IronBlood wrote: Okay.. Seriously? Did someone really call MLG (Major League Griefers) professional ?! Are you ignorant? That "thing" is farthest from "professional" as they come. If anything it only proves how ut...
- by Kazeno Rannaa - at 2012.09.08 15:08:00
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590. Small request: FOLDERS IN THE FITTINGS MENU - Both in the MQ and the deployment ... - in Feedback/Requests [original thread]
CCP. I think the title says it all. I am requesting that you add folders into the fittings menu to allow us to better organize our vast array of fittings to allow faster choices during editing and deployment. I know a similar feature is available ...
- by Kazeno Rannaa - at 2012.09.07 00:43:00
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591. 6th Sept 2012 CCP IRC postings. - in General Discussions [original thread]
In all honesty, the role of the HAV needs to be further elaborated upon. This fluctuation between buffing and nerfing of equipment (weapons, dropsuits, and vehicles alike), granted is a necessary aspect of a beta, seems to me to be TOO much of a p...
- by Kazeno Rannaa - at 2012.09.06 16:29:00
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592. Can we stop the Handholding - in General Discussions [original thread]
Alhanna Ridgeway wrote: Insta AE Death as you call it is a good thing. It teaches people to keep moving, not stand still like you're a statue on display. If you're stupid enough to stand in one spot, then you get to take the hit. If you keep m...
- by Kazeno Rannaa - at 2012.09.06 15:08:00
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593. [Feedback] Militia Infantry Weapons - in Feedback/Requests [original thread]
But you are not taking into consideration the DPS of the weapon versus the DPMg (Damage Per Magazine [clip]). That is where a normal AR or any weapon will shine. At least at this point in time. As for the issue of moving people along to other ti...
- by Kazeno Rannaa - at 2012.09.06 04:34:00
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594. 'FPSer's have worse communication than CCP does - in Feedback/Requests [original thread]
Now as for some constructive criticism: I have been noticing slight discrepancies in the statistics that have been posted for the equipment in the market. Specifically this comes to mind the GEK-83 'Killswitch" AR. Why would I purchase a AUR weap...
- by Kazeno Rannaa - at 2012.09.05 15:11:00
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595. 'FPSer's have worse communication than CCP does - in Feedback/Requests [original thread]
EVICER wrote: Uh this isnt just directed to you ...Im reading these post and I have to disagree with the whole....they gave it to PS + users and now there flooding our forums with complaints...................HELLO THIS GAME WAS CREATED BY CCP ...
- by Kazeno Rannaa - at 2012.09.05 06:51:00
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596. RODEN removal (and other proto AUR weapons) and the nerfing of ADV and PROTO suits - in Feedback/Requests [original thread]
Dewie Cheecham wrote: Kazeno Rannaa wrote: So I went to Las Vegas for the weekend and was away from DUST. I get home, and turn on the trust PS3 to find that the posts I read were disturbingly true. SO, I have a few questions to ask CCP: 1...
- by Kazeno Rannaa - at 2012.09.04 23:26:00
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597. RODEN removal (and other proto AUR weapons) and the nerfing of ADV and PROTO suits - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: The suits provide more CPU and Power Grid to give more protection or gank if you wish. Idk why they removed the AUR high tiered gear. They only removed the Roden AR, and a couple of other "normal" prototype versions o...
- by Kazeno Rannaa - at 2012.09.04 23:25:00
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598. RODEN removal (and other proto AUR weapons) and the nerfing of ADV and PROTO suits - in Feedback/Requests [original thread]
Mavado V Noriega wrote: Kazeno Rannaa wrote: So I went to Las Vegas for the weekend and was away from DUST. I get home, and turn on the trust PS3 to find that the posts I read were disturbingly true. SO, I have a few questions to ask CCP: ...
- by Kazeno Rannaa - at 2012.09.04 23:17:00
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599. RODEN removal (and other proto AUR weapons) and the nerfing of ADV and PROTO suits - in Feedback/Requests [original thread]
So I went to Las Vegas for the weekend and was away from DUST. I get home, and turn on the trust PS3 to find that the posts I read were disturbingly true. SO, I have a few questions to ask CCP: 1) why the nerfing on the suits? Besides the incre...
- by Kazeno Rannaa - at 2012.09.04 21:43:00
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600. The 'Unofficial' official DS3 layout ideas thread @CCP Wolfman - in Feedback/Requests [original thread]
I would go for the idea of not establishing alternate layouts, but opening the ability for people to map out your own controller. Personally I would like to separate the equipment and the weapon swap from the R2 button and even change the crouch f...
- by Kazeno Rannaa - at 2012.09.04 16:48:00
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