Pages: 1 2 3 4 5 [6] 7 8 |
101. [Request] Redzone should be instant death - in Feedback/Requests [original thread]
StormBloodmoon Warbringer wrote: I have been in so many matches where the enemy will push us back to our ground/MCC spawn, and then they completely ignore the red line, which is a pain when they have a dropship flying all around where you spawn...
- by Kazeno Rannaa - at 2012.11.01 07:19:00
|
102. [REQUEST] Folders for fits - in Feedback/Requests [original thread]
I started a thread on this about a month or more ago. use the search function.
- by Kazeno Rannaa - at 2012.11.01 07:14:00
|
103. [request] change color of squad mates - in Feedback/Requests [original thread]
Really, can't tell the difference between GREEN and BLUE????!!!??? OooooKAAAYYYYYYyyyyy!
- by Kazeno Rannaa - at 2012.10.29 15:05:00
|
104. Marketplace layout/requirements are misleading - in Feedback/Requests [original thread]
MATT TAGGART wrote: I am still relatively new to Dust, but have been playing games for many years and am far from incompetent. Searched the forums for this, didn't find anything. If there's an existing thread please let me know. Ok, so I was u...
- by Kazeno Rannaa - at 2012.10.29 15:03:00
|
105. [Discussion] Bringing drones to Dust (outside PVE) - in Feedback/Requests [original thread]
Nova Knife wrote: I've said my opinion on this in every drone thread that pops up. No NPC allies in competitive multiplayer games. They're bad. NPC allies are not affected by lag, player error, or level of skill. Unless they are scripted ...
- by Kazeno Rannaa - at 2012.10.29 14:49:00
|
106. [Request] No more new additions - in Feedback/Requests [original thread]
The thing is that the Corp contracts don't provide the individual players with ISK, just the Corp. There are a couple of things I do agree with the French about, such as the Swarm and Dropship issues and the memory leak on the maps. Even with the ...
- by Kazeno Rannaa - at 2012.10.29 14:38:00
|
107. [Request] Quicker squad invites - in Feedback/Requests [original thread]
I started a thread about this about a week or so ago English. You may want to use the search function next time. EDIT: this actually could be reduced IF they would implement a folder function, much like what already exists on EVE, for all of the...
- by Kazeno Rannaa - at 2012.10.29 14:12:00
|
108. 2 bones - in Feedback/Requests [original thread]
But the fact of the matter is that you didn't actually die, you got shot down and were bleeding out. Your did not actually die. And 0 armor doesn't = death, it means that you were shot and knocked down. You are not dead until you decide to respawn...
- by Kazeno Rannaa - at 2012.10.29 03:50:00
|
109. Laser rifle Variants - in Feedback/Requests [original thread]
Miss Practice wrote: Mobius Wyvern wrote: Miss Practice wrote: Currently the laser rifle selection is pretty bad. I propose variations on their current versions as follows: Breach Laser/[Laser Blaster Rifle] 1/2 Range
Increased da...
- by Kazeno Rannaa - at 2012.10.26 13:11:00
|
110. ANTI-ARMOR... WHERE? - in Feedback/Requests [original thread]
I would suggest a 15% increase in the rockets deploy time and overall speed with a 10% decrease in the lock-on time and the time between shots. Just to throw some numbers to tryout on the DEV side. Swarm Launchers are USELESS against Dropships.
- by Kazeno Rannaa - at 2012.10.22 19:32:00
|
111. [REQUEST] Squad invite option from corp channel and chat channels - in Feedback/Requests [original thread]
I think this post says it all with just the subject line alone. This is especially so when it takes exponentially longer amounts of time to load up the contacts when you attempt to invite someone from the squad menu.
- by Kazeno Rannaa - at 2012.10.21 22:09:00
|
112. LASER rifle FOR MINING - in Feedback/Requests [original thread]
So during conversation with some of my corp mates, we were thinking there should be a laser rifle that is just a mining laser. Sit back and mine the ISK to life. We were thinking of having both a light variant and a heavy variant. The light woul...
- by Kazeno Rannaa - at 2012.10.17 13:31:00
|
113. Official Codex feedback thread - in Feedback/Requests [original thread]
Since my last listing of current issues and feed back was erroneously erased, I guess I will begin again. Now I will start with those issues that I find are adversely affecting the game play. Afterwards I will address those things that I am please...
- by Kazeno Rannaa - at 2012.10.08 16:05:00
|
114. Official Codex feedback thread - in Feedback/Requests [original thread]
WHAT is the issue with the forums, that when I use quik reply and spend the time to type out extensive reports, that is ******* deletes my entire reply?????? I just typed out a report on issues with this build and now it hasn't even posted and I ...
- by Kazeno Rannaa - at 2012.10.08 14:58:00
|
115. Switching weapons or equipment - in Feedback/Requests [original thread]
Goat of Dover wrote: So i have only had it happen a few times and wanted to see if anyone else has had this problem. In the last build it was very common for me to switch weapons or equipment in stride heading to my next point of interest. I wo...
- by Kazeno Rannaa - at 2012.10.04 09:26:00
|
116. VOICE COMS - in Feedback/Requests [original thread]
How come NOBODY uses them???? I mean, WTF.
- by Kazeno Rannaa - at 2012.10.01 22:24:00
|
117. SHINY ARMOR - How about some matte finishes or CAMO!!!! - in Feedback/Requests [original thread]
WOW, it took a sarcastic comment to get the discussion going. Sweet! I'll keep that in mind for next time. As for the importance, or potentiality of it, I wonder when Ewar is implemented that it will become an item. @ Patches : Just because th...
- by Kazeno Rannaa - at 2012.09.22 15:01:00
|
118. A cancellation of beta process - in Feedback/Requests [original thread]
GarryKE wrote: Dear CCP With all these people saying how much they disapprove or dislike the game in its beta stages I sincerely think you should have a cancellation of beta account process where people can cancel their beta accounts as and w...
- by Kazeno Rannaa - at 2012.09.22 04:09:00
|
119. levels? - in Feedback/Requests [original thread]
Moonracer2000 wrote: I sort of like this and had a similar thought. It would not be a bad idea to give players something like a military rank as they procure more SP (lets not call them "levels" please). This could be used as part of determinin...
- by Kazeno Rannaa - at 2012.09.22 04:07:00
|
120. SHINY ARMOR - How about some matte finishes or CAMO!!!! - in Feedback/Requests [original thread]
I see no one is caring about the tactical side of camo. That is shameful. Must not have done anytime in the field.
- by Kazeno Rannaa - at 2012.09.22 04:03:00
|
Pages: 1 2 3 4 5 [6] 7 8 |
First page | Previous page | Next page | Last page |