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861. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Garrett Blacknova wrote: It's not just "for effect" though. Sky Spawning would help with the initial spawn-camping problem, which IS still a problem even with the cloaking we're being given at the moment. In locations where you sky spawn, you ...
- by Kaughst - at 2013.12.04 03:48:00
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862. calling out OH A-squad who won the 6v6 sqd cup - in The War Room [original thread]
I have the best squad crew ever. Me and five guys from local.
- by Kaughst - at 2013.12.03 21:35:00
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863. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Kaughst wrote: But it is a horrible idea...Spawning out of the sky either randomly or placed entirely interrupts the flow of combat. To imagine a domination game where the enemy team is spawning on top of the buildin...
- by Kaughst - at 2013.12.03 14:27:00
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864. Remove the 15% base damage for all weapons. - in Feedback/Requests [original thread]
Someone from the CPM brought up the issue of some weapons like laser rifle being effected negatively with this reduction making it already less effective. By some extent that may include the mass driver. But they both might not be hurt if CCP in t...
- by Kaughst - at 2013.12.03 12:08:00
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865. A new piece of Logistics Equipment - in General Discussions [original thread]
Uh...probably should be in the feedback section... But as far the idea goes resupplying ammo from a logi vehicle would be a better choice, it would not seem like a infantry player can supply that much nanites for a heavy vehicle or should. Rather...
- by Kaughst - at 2013.12.03 08:24:00
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866. What's your take on the heavy laser? - in General Discussions [original thread]
Heavy laser you say? http://www.youtube.com/watch?v=7Z--crpjkF4
- by Kaughst - at 2013.12.03 00:39:00
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867. Ok... NOW you can ask for the Patch Notes - in General Discussions [original thread]
Tomorrow oooo!!!! I just know it! ARE YOU READY!?
- by Kaughst - at 2013.12.03 00:30:00
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868. Best Player You've Ever Seen - in General Discussions [original thread]
I looked in puddle once and went 'God dam that player is good', right as whoever that nova knifer was, stabbed me in the back.
- by Kaughst - at 2013.12.03 00:21:00
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869. To Paradox One - in The War Room [original thread]
Me to...hehe.
- by Kaughst - at 2013.12.03 00:17:00
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870. Most common fits are.. - in General Discussions [original thread]
It has always been crazy for me to think that logis are actually more effective in combat than assault half the time and I did not believe it or I have ignored it, looking around the warbarge in PC I could understand why... people can manage killi...
- by Kaughst - at 2013.12.03 00:16:00
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871. Ok! so let me get this straight. - in General Discussions [original thread]
Tch Tch wrote: jenza aranda wrote: WELL, some people believe that because there is no matchmaking in pub games, that people shouldnt be allowed to use proto. While I understand this mentality it wont stop me from using my proto gear becaus...
- by Kaughst - at 2013.12.02 23:48:00
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872. Bring Bounty's to DUST? - in General Discussions [original thread]
Maken Tosch wrote: Kaughst wrote: Dum idea...has always been...This is not a open world, within a week everyone in pubs could have a bounty placed on them effectively making bounties pointless for targeting anyone in a random public match ot...
- by Kaughst - at 2013.11.30 20:09:00
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873. Bring Bounty's to DUST? - in General Discussions [original thread]
Dum idea...has always been...This is not a open world, within a week everyone in pubs could have a bounty placed on them effectively making bounties pointless for targeting anyone in a random public match other than that you happen to get extra IS...
- by Kaughst - at 2013.11.30 17:54:00
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874. How hard is it to introduce STD-ADV-PRO tanks? - in General Discussions [original thread]
Atiim wrote: KenKaniff69 wrote: Iron Wolf Saber wrote: Rather get rid of STD - ADV - PRO dropsuit concepts instead. get rid of std-adv-pro AV, as well then get rid of vehicles. get rid of mass drivers...and forge guns, ect...Give e...
- by Kaughst - at 2013.11.30 05:58:00
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875. Armor Tanks for Amarr! - in Feedback/Requests [original thread]
As far as armor benefits for races go..they are suppose to make it so that gallente get less of a speed penalty from armor as soon as CCP provides more tools for it's teams to implement it.
- by Kaughst - at 2013.11.30 05:33:00
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876. SoTa for CPM1 - in General Discussions [original thread]
Kaughstko Enterprise endorses this representative.
- by Kaughst - at 2013.11.30 04:39:00
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877. Nothing Special - in General Discussions [original thread]
O man...I use to read the eve forums all the time. A free market, sovereignty, the freedom of what players can do to each other...I don't even play this game because it is a FPS. If I could sit in station all day trading items and influencing the ...
- by Kaughst - at 2013.11.30 04:35:00
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878. Do you or do you not protostomp? - in General Discussions [original thread]
In eve terms there is basically no limit to running a prototype fit, there is only suppose to be the cost factor involved since the saying goes 'don't fly what you can not afford to loose'. With the advent of manufacturing prototype gear will get ...
- by Kaughst - at 2013.11.30 04:28:00
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879. We need a new thing - in The War Room [original thread]
Zombie planet...1 team of scrambler pistols the other team with nova knifes. There can only be one!
- by Kaughst - at 2013.11.30 02:15:00
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880. so when new fw loyalty points system comes - in General Discussions [original thread]
Leithe Askarii wrote: Kaughst wrote: Depends...It becomes a smaller scale PC match. Organized groups of 16 will have to expect other groups like themselves, if you go by PC standards people spend alot of money dieing just to take a objective...
- by Kaughst - at 2013.11.30 02:10:00
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