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81. CCP Official Stance on Skill Point Reset - in General Discussions [original thread]
It is fine as is. As someone else alluding to, you will see an increase of proto tanks with sp allocated. You should be able to know within a week or so the direction you want your character to go. Also, there is 2 other character slot where you c...
- by KaoticKrusader - at 2013.03.25 02:47:00
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82. Lazer rilfe ( just read) - in General Discussions [original thread]
The only issue with laser is its non-factor resistant against armor. Everybody can't be using it because you can't win a corp battle from the distance. With that said, I cannot wait for friendly fire
- by KaoticKrusader - at 2013.03.25 02:38:00
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83. Why is there only 2 maps - in General Discussions [original thread]
I miss the city maps and so tired ofseeing laser lol. Oh, nenus peak, laser time lol
- by KaoticKrusader - at 2013.03.24 04:01:00
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84. Why we AFK farm :3 - in General Discussions [original thread]
I bet those afk'ers are the same ppl that complains when they are matched with not so great blueberries lol. My point is there will always be something that ppl will complain about. If CCP haven't done a thing about something being exploited, then...
- by KaoticKrusader - at 2013.03.24 03:50:00
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85. Manus Peak Ambush - in General Discussions [original thread]
It is a haven for laser user
- by KaoticKrusader - at 2013.03.19 06:49:00
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86. Heavy needs buff? Really? - in General Discussions [original thread]
I am not bragging or anything, but I am still able to post similar result in corp matches and that includes good corps. I also solo and can hold my own be it different playstyle.
- by KaoticKrusader - at 2013.03.18 12:36:00
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87. Heavy needs buff? Really? - in General Discussions [original thread]
DJINN leukoplast wrote: KaoticKrusader wrote: Djinn leukoplast, I appreciate the acknowledgments and good luck. Case in point... +1 one to you man. This dude in question is an amazing heavy with his team sup port. Well played! Next ...
- by KaoticKrusader - at 2013.03.18 10:42:00
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88. Heavy needs buff? Really? - in General Discussions [original thread]
Djinn leukoplast, I appreciate the acknowledgments and good luck.
- by KaoticKrusader - at 2013.03.18 10:20:00
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89. Heavy needs buff? Really? - in General Discussions [original thread]
DJINN leukoplast wrote: A few matches tonight I have gone against a heavy from Delta Force, and I gotta hand it to this guy... he knows his role. Pure ownage 100%, heavy old-school style. He dominates like it was back when heavies were the crea...
- by KaoticKrusader - at 2013.03.18 10:16:00
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90. [BUG] Kills/deaths stats "frozen" problem - in Technical Support/Bugs [original thread]
bump for update ccp. Ty
- by KaoticKrusader - at 2013.03.18 09:59:00
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91. Real CQC weapons, fixing HMG , solid slug Shotgun, AR camera. - in General Discussions [original thread]
If you want to shorten the HMG range then the heavy weapon skill point should be 2x instead of 3x
- by KaoticKrusader - at 2013.03.18 09:58:00
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92. The Joke That Heavies Have Become... - in General Discussions [original thread]
I understand the OP thread. I still believe we heavies have a role in battle despite the dwindling numbers. Every class has a weakness and it is our job to exploit it. Personally, I fair well in 1v1. Whether it be shotgun or assault. The class I h...
- by KaoticKrusader - at 2013.03.17 13:16:00
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93. [BUG] Kills/deaths stats "frozen" problem - in Technical Support/Bugs [original thread]
Remember the time when you would be looking forward to skirmish because it is so much fun. You can practice with your tac squad, not worry about the spawn or tank dropping in often. Oh, and that accomplish feeling you get when you do well in skirm...
- by KaoticKrusader - at 2013.03.14 09:31:00
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94. [BUG] Kills/deaths stats "frozen" problem - in Technical Support/Bugs [original thread]
ICECREAMK1NG wrote: still broke. fix anytime soon ? No words yet. I am so ambushed out lol
- by KaoticKrusader - at 2013.03.08 21:27:00
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95. People Against Proto Heavy Suit Buff? Why? - in General Discussions [original thread]
+1
- by KaoticKrusader - at 2013.03.08 20:15:00
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96. Heavies are now underpowered. - in General Discussions [original thread]
It is nice hearing both side of the arguments as it pertains to the heavy class. I, myself play as a heavy and would like to see minor change. Big thing for me would be the cost. I agree it is ridiculous. Also, the proto suit somewhat looked over....
- by KaoticKrusader - at 2013.03.08 05:09:00
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97. [BUG] Kills/deaths stats "frozen" problem - in Technical Support/Bugs [original thread]
ChribbaX wrote: Frozen confirmed, only been playing Skirmish. Think the last time I noticed that the k/d changed was when I played the Singapore Game Show contracts. After that it's been standing still - I blame those maxed out game show mercs ...
- by KaoticKrusader - at 2013.03.06 23:56:00
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98. [BUG] Kills/deaths stats "frozen" problem - in Technical Support/Bugs [original thread]
Marc Rime wrote: Marc Rime wrote: It could very well be that this happens even if the game ends on clones, but I've not checked for that. UPDATE: Just played a skirmish that ended when the other team ran out of clones. Kills / deaths *were...
- by KaoticKrusader - at 2013.03.06 18:50:00
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99. [BUG] Kills/deaths stats "frozen" problem - in Technical Support/Bugs [original thread]
It is not fixed. I have re-install the game a handful of time, but with no luck. I don't even play skirmish because there is nothing to show for it. Here a some of the games that did not count; 32-1, 37-1, 41-1, 47-2 and many more. You can see how...
- by KaoticKrusader - at 2013.03.05 23:16:00
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100. [BUG] Kills/deaths stats "frozen" problem - in Technical Support/Bugs [original thread]
Bump. At least a reply ccp :(
- by KaoticKrusader - at 2013.03.05 14:32:00
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