Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
561. [request] tone up/down the 'ouch that hurt me noise' - in Feedback/Requests [original thread]
It is a sound appropriate to a hand held game for kids. Oh. Ugh. Ouch. Biff. Bop. The head shot sound is irritating as well. Either of these would be best as optional. I turn your silly music off so let me turn your junk sounds off as well. Add ...
- by KalOfTheRathi - at 2013.09.09 00:44:00
|
562. WTF is witht this event?? - in Feedback/Requests [original thread]
Read announcements and they will sometimes refer to Dev blog posts. Read those too. If more than one, two, too. https://forums.dust514.com/default.aspx?g=topics&f=898 They also announced in the reply by @ladwar that the event started on ...
- by KalOfTheRathi - at 2013.09.07 23:01:00
|
563. [Feedback] Matchmaking is a secret. It shouldn't be. - in Feedback/Requests [original thread]
Meeko Fent wrote: Yeah. Filters are good. But this matchmaking actually isn't bad. For me at least. Don't fix what isn't broken. I didn't ask that. Just saying. Cause I reread my post and I didn't ask for matchmaking to be changed, ju...
- by KalOfTheRathi - at 2013.09.07 22:48:00
|
564. DANCE STEPS!!!! YEA! - in Feedback/Requests [original thread]
As long as friendly fire is enabled in the war barge, it is fine with me.
- by KalOfTheRathi - at 2013.09.07 13:47:00
|
565. [Feedback] Matchmaking is a secret. It shouldn't be. - in Feedback/Requests [original thread]
I would like some idea of how it works. Partly because we are getting difficult matches one right after the other. Which is mostly fine but some of our corp mates are coming up to speed and have half the SP than the leaders. So getting stomped be...
- by KalOfTheRathi - at 2013.09.07 12:14:00
|
566. Battlefinder - in Feedback/Requests [original thread]
So, this is not a great idea. First off, even as bad as the current status is (7 Sept) for the Battle Finder it is better than it was on Tuesday. Remember, The Tuesday of Doom when 1.4 was released. That, that was beyond bad. I only had to log o...
- by KalOfTheRathi - at 2013.09.07 12:02:00
|
567. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
Ooh, poor AR QQ Kitten. Run a heavy and you will discover that anything with aim assist is OP. So many people run ARs because they are the best middle ground weapon, they are cheap, have decent clip sizes and most can understand how they work. T...
- by KalOfTheRathi - at 2013.09.07 02:44:00
|
568. [Feedback] Aim Assist improvement not a nerf request. - in Feedback/Requests [original thread]
Raven Tesio wrote: -- snip, read his post. Really it is just ^ there -- While I agree with your assessments of the current system and you overall views regarding controls (man they suck, rocks) and the overall effectiveness of the various fo...
- by KalOfTheRathi - at 2013.09.07 02:26:00
|
569. [Feedback] Aim Assist improvement not a nerf request. - in Feedback/Requests [original thread]
I have experienced both sides of the various Aim Assists in DUST514 since Beta*. That include the version that would move the reticule Away From The Target as well as the latest. What appears to be happening is that the Aim Assist allows a sig...
- by KalOfTheRathi - at 2013.09.06 23:55:00
|
570. Instead of Nerfing things, add more content? - in Feedback/Requests [original thread]
An interesting post and you do make some good points. However, what you don't seem to grasp is the reality of software development and/or art asset creation. Art for any weapon includes reload animation, skin textures which includes firing anima...
- by KalOfTheRathi - at 2013.09.06 23:23:00
|
571. [PLEASE FIX] Too diifficult to tell teammates from enemies since 1.4 update beca... - in Feedback/Requests [original thread]
Try running a Tank. You see the tank way before the icon turns up much less turns up red or blue. I have sent email apologies more than once; Oops! Thought you were a Red. This is just CCP/Shanghai's way to sell Active Scanners and suck the SP fo...
- by KalOfTheRathi - at 2013.09.06 11:55:00
|
572. [Feedback] Removing names status bars is a mistake. - in Feedback/Requests [original thread]
Sorry to comment on my own post but I ran into two separate situations that Used To Work Fine . First, where the Kitten is my squad? I used to be able to tell. Now we waste more time on chat making sure we are looking at the same location. Why? ...
- by KalOfTheRathi - at 2013.09.06 11:51:00
|
573. major things that need fixed in patch 1.4 - in Feedback/Requests [original thread]
Maxi Shadow wrote: this patch brought together a lot of cool maps and a way to get in battles a little easer but now im haveing a hard time kill ing people becouse i saw a guy and could not kill hime and he had not sheild and only half arrmor a...
- by KalOfTheRathi - at 2013.09.05 22:35:00
|
574. New Skill Respec - in Feedback/Requests [original thread]
Enki Kalgarian wrote: Is there going to be another skill Respec I don't think there should be another everyone should start playing the game.someone is going to mess up there skill point placement it's a never ending cycle. Okay, what did you ...
- by KalOfTheRathi - at 2013.09.05 22:00:00
|
575. [Request] More end game stats. - in Feedback/Requests [original thread]
Just the API would be enough, Devs. Remember? API, promised many, many times? With an API version field/variable as the first record so you can completely change the format if required. That is a free idea, no charge.
- by KalOfTheRathi - at 2013.09.05 21:54:00
|
576. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
CCP LogicLoop wrote: -- snip details -- First I like the newer maps although their size is a problem with the loss of Free LAVs. I suspect they were made long before the decision to reduce their non-existing problem. There are a few sockets...
- by KalOfTheRathi - at 2013.09.05 21:50:00
|
577. [Feedback] Fix Redline Sniping already! - in Feedback/Requests [original thread]
That is because it is a perfect valid and normal tactic. Read our history. Or if that is too much just watch the movie Shooter or Sniper ('93 Tom Berenger, noob sniper being taught). No sniper in the real world wants to snipe closer than they hav...
- by KalOfTheRathi - at 2013.09.05 21:21:00
|
578. [Feedback] Removing names status bars is a mistake. - in Feedback/Requests [original thread]
We are 138 wrote: As a logi, hidden life bars have made my job considerably harder to do. Would there be. A way to indicate a damaged team mate with out bringing back every ones bars? There are so many ways to do this right I could hog the for...
- by KalOfTheRathi - at 2013.09.05 02:20:00
|
579. [Feedback] Removing names status bars is a mistake. - in Feedback/Requests [original thread]
Billi Gene wrote: -- snip twit comment -- Then keep out of pub matches. In PC your response is not only stupid but ridiculous to the extreme. Why would anybody want your ilk in anything but EVE?
- by KalOfTheRathi - at 2013.09.05 02:18:00
|
580. Dust API - in Feedback/Requests [original thread]
They are afraid of having to change it later. Ooh. Some might suspect that having an API version number never occurred to someone.
- by KalOfTheRathi - at 2013.09.05 01:15:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |