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521. [Feedback] Store purchases limits in quarters - in Feedback/Requests [original thread]
What exactly is the purpose of this? I cannot restock two different tanks without bumping into this new, silly and useless timeout. Explain why this is an idea at all much less a good one?
- by KalOfTheRathi - at 2013.09.21 07:16:00
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522. Finished matches - in Feedback/Requests [original thread]
We have requested this since the closed Beta. Specifically Chromosome, the beloved version never to be seen again. Yet even that version has a Battle Finder that sucked. Oops. Was less than adequate. Probably before that as well.
- by KalOfTheRathi - at 2013.09.20 23:32:00
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523. [REQUEST] Better Death Screen GUI, Ability to carry downed teamates - in Feedback/Requests [original thread]
Wow, a simple change that will require no less than several thousands hours of effort. Twice. Not Gonna Happen.
- by KalOfTheRathi - at 2013.09.20 23:30:00
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524. [Feedback] The HMG needs rework (with videos and physics) - in Feedback/Requests [original thread]
I have no idea why you brought real world physics into a space mercenary game set hundreds of years in the future. It doesn't really connect with CCP/Shanghai and what they are trying to do. Which is make a video game. Based in New Eden. Not New M...
- by KalOfTheRathi - at 2013.09.20 11:29:00
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525. [feedback] Dropships suck ass .. - in Feedback/Requests [original thread]
Alert to OP! Please note the following very important message. We already know this. There will be no film at eleven. Why? Because these forums must have hundreds of posts about this and most are even better documented. No change is expected eit...
- by KalOfTheRathi - at 2013.09.19 11:55:00
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526. [Request] Split the HMG to 3 tiers to help Heavy find their own role. - in Feedback/Requests [original thread]
This makes no sense. Since it will require a SP refund it has almost no chance of happening. CCP/Shanghai is real adamant about not letting anyone get SP back. How much longer they will maintain that is anybody's guess but longer versus shorter is...
- by KalOfTheRathi - at 2013.09.19 11:52:00
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527. [Request] How to Make the Warbarge Fun - in Feedback/Requests [original thread]
How about a hatch that will only allow you, Symbot, to stand on it. Then anybody that wants to can burn your clone in a long trip through the atmosphere by walking near it. Enjoy the ride, it should take longer than the minute and change your Rit...
- by KalOfTheRathi - at 2013.09.16 03:11:00
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528. [suggestion] fix for red line and red line sniping - in Feedback/Requests [original thread]
Lighten up a little about the Red Line, Mercs. First it is a reasonably simple method to allow quick modifications of game play. And it probably takes nothing more than a text file to modify. We have seen the grown and shrink to allow both teams ...
- by KalOfTheRathi - at 2013.09.16 03:08:00
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529. Scotty the match making AI - in Feedback/Requests [original thread]
Put him down in the DUST with us. We can grenade spam him. Worst AI ever.
- by KalOfTheRathi - at 2013.09.15 22:29:00
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530. [suggestion] fix for red line and red line sniping - in Feedback/Requests [original thread]
Aeon Amadi wrote: Red Line sniping is still a problem? Huh... I haven't been hit by a sniper in weeks... I know! I cannot believe the OP. I just scanned the Feedback pages and there are no less than three End of Sniper posts because of the d...
- by KalOfTheRathi - at 2013.09.15 22:27:00
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531. bring back squad member names in battles + other info - in Feedback/Requests [original thread]
CCP/Shanghai wants you to burn down SP, ISK or AUR and an equipment slot to use Scanners. Which only works on Reds. This is life down in the DUST. Sucks.
- by KalOfTheRathi - at 2013.09.15 22:25:00
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532. HAVs are not motels - in Feedback/Requests [original thread]
1.5 is in QA right now. No time to make modifications of that magnitude. With luck there is a some attempt at fixing the AFK riders, otherwise don't equip Mobile CRUs. 1.6 is in Development now. 1.7 is being planned. Neither of which have any clu...
- by KalOfTheRathi - at 2013.09.15 22:22:00
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533. Locus Grenade Spam - in Feedback/Requests [original thread]
CCP/Shanghai has already modified some of the grenades. Not all locus type grenades provide three grenades and have been reduced to two. Have your MD squad mate nuke them from afar. MD have much longer range than any grenade tosser.
- by KalOfTheRathi - at 2013.09.15 22:11:00
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534. CCP STOP SPAMMING MY CORPORATION!!!! - in Feedback/Requests [original thread]
Eris Ernaga wrote: You just need more wallet tabs and to be able to see incoming data for each + a filter tab for the master wallet. Like the Filters in Battle Finder? Hah! Fat chance that will happen.
- by KalOfTheRathi - at 2013.09.15 22:09:00
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535. [suggestion] fix for red line and red line sniping - in Feedback/Requests [original thread]
Ah, QQ Kittens are soo cute. CCP/Shanghai have gutted them way more then your silly idea (which has been offered at ten times a week since Closed Beta so it ain't that unique, just saying). They cannot see past 400m so you can enjoy texture poppi...
- by KalOfTheRathi - at 2013.09.15 22:08:00
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536. Player Trading - in Feedback/Requests [original thread]
Your suggestion is possible the millionth request for this, the first started approximately 2.5ms after the first Officer weapon was Salvaged. Read up on EVE Online economics. CCP is very cautious regarding seeding the economy with goods that c...
- by KalOfTheRathi - at 2013.09.14 21:50:00
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537. Supply Depots and 1.5 - in Feedback/Requests [original thread]
KenKaniff69 wrote: Mac Dac wrote: Mary Sedillo wrote: With the current slots available for a vehicle and my need for survivability -speed- and power, I see an ammo cache module as something that could potentially gimp my vehicle's ability...
- by KalOfTheRathi - at 2013.09.14 21:43:00
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538. Supply Depots and 1.5 - in Feedback/Requests [original thread]
I agree with the OP concerns. The possible solutions as well. My concern is that 1.5 is in QA and whether the Devs are going to truly understand the dynamic they are creating. Why? Because they have shown that understanding the difference between...
- by KalOfTheRathi - at 2013.09.14 21:36:00
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539. [Feedback] Deployable TacNet (that works) and Passive Scanners - in Feedback/Requests [original thread]
Since TacNet doesn't work anymore, as of the 1.4 patch, we need something else. Specifically TacNet Modules that functions in two areas. A ranged, wide area Scanner. It must be carried in an equipment slot. Militia version is 80m 30degree. STD 1...
- by KalOfTheRathi - at 2013.09.14 21:23:00
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540. A question to the devs, Will There be new vehicles in 1.5? - in Feedback/Requests [original thread]
Did you read the 1.5 and beyond post? The answer is ... no. They are going to take what we have and gut them like a fish. Once they are good and dead they will start putting the pieces back in to see what will work once they finally think they h...
- by KalOfTheRathi - at 2013.09.14 11:46:00
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