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41. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
CCP Wolfman wrote: Currently there is no setting on a droplink that would allow us to make it squad only. I will ask our QA to do some checking to see if some other factor is messing with their behaviour. I would also really appreciate it if s...
- by Kage Roth - at 2013.09.09 06:36:00
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42. When can we expect some new weapons for infantry? - in General Discussions [original thread]
Anyway, the flaylock was balanced until they fixed the explosion damage detection. Though I still have mixed feelings about being able to say something was balanced until it was fixed.
- by Kage Roth - at 2013.09.09 06:30:00
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43. When can we expect some new weapons for infantry? - in General Discussions [original thread]
CCP Wolfman wrote: Since we've seen how much everyone likes to talk about OP weapons we've decided to introduce a new weapon called the ASSAULT SWARM MASSLOCK. I think you're going to love it ;-) I think you meant the Contact TAC Forge Assau...
- by Kage Roth - at 2013.09.09 06:27:00
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44. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
CCP Logibro wrote: Minor Treat wrote: CCP Logibro wrote: Blaze Ashra wrote: CCP Logibro wrote: Just so you guys aren't left wondering, we are aware of the numerous complaints about the strength of aim assist. No decisions have been ...
- by Kage Roth - at 2013.09.08 07:48:00
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45. The so called aimbot-vid inside - in General Discussions [original thread]
In an only vaguely related bit of info, I love that they did localized voice acting for the game announcements.
- by Kage Roth - at 2013.09.07 09:08:00
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46. Just wondering - in General Discussions [original thread]
broonfondle majikthies wrote: Zeravla Hsoj wrote: Has the weapon specific damage dealing been switched? The AR seems to now be more effective against shields and less against armor, while the laser across the map is making my 755 hp of armor...
- by Kage Roth - at 2013.09.07 08:16:00
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47. M/Kb v. DS3 - in General Discussions [original thread]
Doc Noah wrote: I think you kb/m players forget to mention that not all mouses are supported, some work way better than others which is whats causing some performance loss for some of you. PS3 wasnt originally made with mouse support, keyboard ...
- by Kage Roth - at 2013.09.07 08:10:00
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48. M/Kb v. DS3 - in General Discussions [original thread]
Crimson Cerberes wrote: talk about the vocal minority. KB/M users make up what? 3-4% of the userbase at max? God you guys sure do like to QQ. I have a friend I run with in dust. I run KB/M he runs controller. Before, we usually got comparab...
- by Kage Roth - at 2013.09.06 23:11:00
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49. aim assist is appropriate. - in General Discussions [original thread]
Aimbot is just another naming meme the Dust community has for the current iteration of Aim Assist. Like mudertaxis and massholes.
- by Kage Roth - at 2013.09.06 23:04:00
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50. A new idea for aim assist! - in General Discussions [original thread]
This idea, this idea right here. It rocks. Though you know people would start complaining about it, "I can aim at anyone else just fine but when i engage those darn M/KB guys I can't aim anymore"
- by Kage Roth - at 2013.09.06 20:01:00
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51. There is a problem but its not the aim assist - in General Discussions [original thread]
+1 and bump. I really am starting to think the aim assist is calculated server side and is independent of where your screen says your aiming...Also half convinced the changes to hit detection were only tested with aim assist on so us KB/M users ki...
- by Kage Roth - at 2013.09.06 03:33:00
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52. How Aim Assist Has Changed The Game - in General Discussions [original thread]
My problem is, in part, I loved the psychology of aiming. Making my enemy panic so they can't aim became a regular part of how I play the game. Nothing like a scout jumping out a window you didn't think anyone could or a plasma cannon taking you d...
- by Kage Roth - at 2013.09.06 03:28:00
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53. Hard time adjusting to 1.4 - in General Discussions [original thread]
I hate to QQ but for M/KB players the game is currently borderline unplayable. Thanks to aim assist the DS3 players have better aim than I do now. For some reason M/KB hit detection went out the window when DS3 hit detection got better. Strafing a...
- by Kage Roth - at 2013.09.06 00:02:00
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54. Would like KB/M players to give feedback - in General Discussions [original thread]
Hellkeizer wrote: I tried playing an fps with kb/m but I don'tthink it was a very good one, anyway I found it harder to use Ease of use is about personal preferance and the quality of the mouse (I'd say keyboard too, but as long as you get a...
- by Kage Roth - at 2013.09.05 21:46:00
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55. Would like KB/M players to give feedback - in General Discussions [original thread]
Stick to the DS3 for now. With 1.4 CCP messed something up for KB/M users. At the moment I can get kills easier with controller than KB/M but I can't really stand playing this game with a controller (too long playing with KB/M).
- by Kage Roth - at 2013.09.05 21:38:00
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56. I shat myself - in General Discussions [original thread]
scout suits 2 and a basic scan damp is enough to thwart all but proto scanners.
- by Kage Roth - at 2013.09.05 20:01:00
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57. Mouse hit detection ? - in General Discussions [original thread]
Nah, just watch some vids of people running controller. The shots basically seem to be curving mid air (invisibly of course) and hitting the target. As of now, running mouse and keyboard is a disadvantage.
- by Kage Roth - at 2013.09.05 18:32:00
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58. How would you want WP rewarded to the active scanner? - in General Discussions [original thread]
I want the +2 WP assist reward and to use the scanner right before an orbital. While it would really only net me 10-16 WP it would be amazingly gratifying.
- by Kage Roth - at 2013.09.05 09:58:00
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59. Active scanners - in General Discussions [original thread]
With the patch and the tac net nerf the active scanner is kinda OP. Trade off with a squad mate for regular scanning and use it as a way to point out targets to the squad and team (if it shows them to the team.) Had a skirmish game today where I ...
- by Kage Roth - at 2013.09.05 09:55:00
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60. WHAT WAS UR MOST MEMORABLE DUST MOMENT/ KILL - in General Discussions [original thread]
Fighting a losing 1v1 fight around point C on Manus Peaks. Friend in an LAV launches up a set of stairs, over the platform and lands on the guy I am fighting when I am at about half armor. My response, "That works."
- by Kage Roth - at 2013.09.05 09:43:00
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