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1. So you can change heavys on the whim of the CPM but not tanks? - in General Discussions [original thread]
CCP Logibro wrote: Tanks will also be getting a hot fix, but we haven't nailed down exactly how it will be presented, hence why it's not in the hotfix post yet. Stay turned, and it will get added once we've decided how we want to do it. lim...
- by Kaeralli Sturmovos - at 2014.03.25 16:17:00
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2. Another AV nerf, well done CCP - in General Discussions [original thread]
we might as well throw out a device that raises a white flag and gives us a cig and a blindfold since you need a vehicle to chase down jaguar tanks and wirlybird dropships. it would be nice to have a mod that would fix that for AV, or even more A...
- by Kaeralli Sturmovos - at 2014.03.05 16:52:00
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3. Unofficial - Official TTK Discussion - in General Discussions [original thread]
TTK cant be done till weapons are fully balanced right, and both Shield and Armor Tanking on infantry soldiers dont feel like a throwaway of mods per suit. there needs to be a distinguishable difference in shooting an armor or shield tanked suit,...
- by Kaeralli Sturmovos - at 2014.03.05 16:46:00
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4. sheild/armor tanking adjustment - in Feedback/Requests [original thread]
what is the point of it at all if it only takes 2-3 shots to put a body down? there needs to be a change to this so when facing an enemy and they are tanked against the attributes of the weapon your shooting with your strategy should change not MO...
- by Kaeralli Sturmovos - at 2014.01.22 21:55:00
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5. not any time soon... - in Feedback/Requests [original thread]
just a separate thing i forgot, we have some of the best gaming comms on a console ive ever used, how bout using the ability to talk to ppl who are in battles and the ability to join that specific battle if they are struggling and need support. th...
- by Kaeralli Sturmovos - at 2013.07.21 15:40:00
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6. not any time soon... - in Feedback/Requests [original thread]
I dont even think they need to scale maps, maybe for that more intimate close quarters feel added on to the mode, but more of a player interaction with the terrain, buildings, infrastructure, ect. we need hurdles to our objective, one should not b...
- by Kaeralli Sturmovos - at 2013.07.21 15:38:00
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7. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
bump, really think this should get more attention like a sticky or something for feedback till we see the next phase of PC.
- by Kaeralli Sturmovos - at 2013.07.21 15:22:00
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8. Be careful with your new anti AFK system... - in General Discussions [original thread]
would not think an AFK system would be based solely on movement when you can pull up maps and stats or your fittings thats more than enough to show the system your there.
- by Kaeralli Sturmovos - at 2013.07.21 14:58:00
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9. So matchmaking has been tweaked to total crap now. - in General Discussions [original thread]
matchmaking fix hasnt been initiated i believe nullarbor is still working on it. any matchmaking fixes during the recent DT's have been for stability to my knowledge.
- by Kaeralli Sturmovos - at 2013.07.21 14:53:00
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10. Anti-explosive damage mods - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Shield extenders. Shields only take 70% of the explosive damage, armor takes 130% but why not add that WTF to the mix with a module that would dampen that damage further across all the damage types besides forge ...
- by Kaeralli Sturmovos - at 2013.07.21 14:51:00
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11. Respec Token - in Feedback/Requests [original thread]
would not say a respec is bad in any way thought you were more refering to pay to win aspect of it then in general. in the long run of things respecs would be utter pointless due to the fact a character would be spec'd out in everything or a mass ...
- by Kaeralli Sturmovos - at 2013.07.21 14:47:00
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12. Respecs, Noobs & how much sp they earn - in Feedback/Requests [original thread]
higher SP cap and SP gain for noobs till a certain level im cool with then they join the rest of us smiling bastards :)
- by Kaeralli Sturmovos - at 2013.07.21 14:45:00
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13. Anti-explosive damage mods - in Feedback/Requests [original thread]
sorry bout that if its was a concept that someone has already posted stuff drowns in the sea of posts here rather quickly.
- by Kaeralli Sturmovos - at 2013.07.21 14:41:00
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14. (Request) eve to dust corp chat - in Feedback/Requests [original thread]
not true voice works we have done it, it just happens to be kinda quiet
- by Kaeralli Sturmovos - at 2013.07.21 14:40:00
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15. Respec Token - in Feedback/Requests [original thread]
if its ISK based then its not "pay to play" either way i dont see a problem with it and doubtful it would be "bad" if someone desires to respec then theres an option.
- by Kaeralli Sturmovos - at 2013.07.20 18:24:00
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16. Anti-explosive damage mods - in Feedback/Requests [original thread]
explosive weapons are the hot thing right now, the end all be all weapon of choice that works on everything even if its not 100% intended to do so. how bout some suit mods that reduce damage of select weapon types something that a triple stacked d...
- by Kaeralli Sturmovos - at 2013.07.20 17:30:00
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17. FW 1.0 contract/battle system - in Feedback/Requests [original thread]
FW contracts how they use to be done but remove the FW element and add an old school custom shooter mode to spice up ambush/skirmish/domo variants from what they currently are. keep the modes as intended but sort out a tab of custom contract battl...
- by Kaeralli Sturmovos - at 2013.07.20 17:25:00
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18. Nanite Overdrive injector - in Feedback/Requests [original thread]
the idea is that we already have an injector for picking up near dead teammate but what if theres an injector that temporarily buffs selective atributes, additional shield/armor buff, speed boost, damage nullifier, etc. something that gives maybe ...
- by Kaeralli Sturmovos - at 2013.07.20 17:18:00
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19. Respec Token - in Feedback/Requests [original thread]
something me and my corp buddies were tossing around since there's this DIRE NEED to respec so often with shooters. the concept we came up with would be a Buyable Respect Token, the token would be bought via ISK/AUR something around the ballpark o...
- by Kaeralli Sturmovos - at 2013.07.20 17:13:00
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20. Invisibility maybe? - in Technical Support/Bugs [original thread]
nope ive been in a battle where a guy from PSU ghost syndicate was invisible the whole match and you could not land a shot in the area the visible bullets were comming from, the only way i was able to kill him was by orbital. he must of known he w...
- by Kaeralli Sturmovos - at 2013.07.06 11:16:00
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