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4161. [AIC] Amarr Imperial Crusaders - Looking for SOLDIERS - in Corporation Recruitment [original thread]
still looking for for Amarr soldiers :3 Everyone is welcome and the corp is already growing....
- by KING CHECKMATE - at 2013.10.27 02:26:00
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4162. End of Assault v logi - in General Discussions [original thread]
Here is my problem. All suits have a disadvantage and advantages. The Logis have advantages ANd any disadvantage they might have its easily solved with modules: Minmatar: The assault has 7 slots, poorly distributed. The Assault bonus for shie...
- by KING CHECKMATE - at 2013.10.27 01:18:00
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4163. Randomness from Sinboto: payment - in General Discussions [original thread]
Seymor Krelborn wrote: LOL at safe ships.... the only place your ship is safe in eve is docked...and even then a few drinks and the wrong click and its bye bye ship. Wow, fail @ exagerating comprehension
- by KING CHECKMATE - at 2013.10.27 00:22:00
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4164. A non mentioned DUST514 issue : BAD MAP DESIGN - in General Discussions [original thread]
Cosgar wrote: Not trying to bring in any AV/Vehicle drama. My point is that just about every map works better at different things. Those wide open maps were primarily designed for vehicles. Tanks, Dropships ferrying troops, and LAV convoys run...
- by KING CHECKMATE - at 2013.10.27 00:20:00
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4165. Randomness from Sinboto: payment - in General Discussions [original thread]
Sinboto Simmons wrote: I mean we're supposed to be immortal mercs , the best at what we do, but we get paid so bloody little for our service! I usually get around 200k-400k depending on how I'm doing that match, pathetic I say, if there were ...
- by KING CHECKMATE - at 2013.10.27 00:15:00
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4166. You mad bro? - in General Discussions [original thread]
Death Dealer86 wrote: This phrase is overrated and much overused. To be quite honest I'm sick of seeing it from turds on this forum unable to form a logical thought on their own. People who use this phrase should be beaten and banned. These are...
- by KING CHECKMATE - at 2013.10.27 00:14:00
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4167. swarm launcher nerf - in General Discussions [original thread]
BLUE WAFFLE TASTY wrote: agreed, and im not whining, simply stating a point. am i gonna get a respec due to chopping my weapon effectiveness in half? hell naw. so we r just stuck. thats over 1/4 my lifetime sp. just gone. and as far as 175 mete...
- by KING CHECKMATE - at 2013.10.27 00:11:00
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4168. A non mentioned DUST514 issue : BAD MAP DESIGN - in General Discussions [original thread]
gbghg wrote: KING CHECKMATE wrote: gbghg wrote: Thats the very essence of an unfair comparison. metro is one of the greatest infantry maps that i've ever played on, a match between 2 competent teams turns into one very big, very fun fire...
- by KING CHECKMATE - at 2013.10.27 00:09:00
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4169. A non mentioned DUST514 issue : BAD MAP DESIGN - in General Discussions [original thread]
Michael Arck wrote: Interesting read. Let me first start off by saying I despise choke points. You hate grenade spam? Avoid the chokepoint. It's nothing more than a bowling alley. And i will nade you to hell if I can. I often try to flank chok...
- by KING CHECKMATE - at 2013.10.27 00:08:00
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4170. swarm launcher nerf - in General Discussions [original thread]
AV weaponry is getting a NERF but this comes with a whole Vehicle rebalance , tanks will only have STD ATM with less slots than maddys and Gunnos so its not an overall nerf but more like bringing in line both vehicles and AV weaponry. Lets jus...
- by KING CHECKMATE - at 2013.10.27 00:03:00
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4171. A non mentioned DUST514 issue : BAD MAP DESIGN - in General Discussions [original thread]
Drapedup Drippedout wrote: Cosgar touched on it. The maps in uprising were an attempt to balance vehicles with infantry among other things. Or to at least help provide infantry a place to fight while not getting wailed on by HAVs. I think the m...
- by KING CHECKMATE - at 2013.10.26 23:58:00
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4172. A non mentioned DUST514 issue : BAD MAP DESIGN - in General Discussions [original thread]
Viktor Hadah Jr wrote: I would really have to disagree with this... Dust has large maps and the thing is even with such large maps there are always different places to fight on and have good fire fights that can happen for 2-5minutes before an...
- by KING CHECKMATE - at 2013.10.26 23:54:00
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4173. A non mentioned DUST514 issue : BAD MAP DESIGN - in General Discussions [original thread]
Cosgar wrote: There's infantry maps and then there's vehicle maps. Thanks to constant whining, vehicles have been all but neglected and those vehicle oriented maps are nothing but a joke. You made your own bed if you ever complained about HAV, ...
- by KING CHECKMATE - at 2013.10.26 23:53:00
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4174. Name some dumb stuff you still do in Dust. - in General Discussions [original thread]
Name some dumb stuff you still do in Dust. I still use Prox mines in faith i'll get kills with them.
- by KING CHECKMATE - at 2013.10.26 23:37:00
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4175. Yup another Ar thread - in General Discussions [original thread]
General John Ripper wrote: please don't Please stop with that pls dont stuff. Its annoying and non productive. TY.
- by KING CHECKMATE - at 2013.10.26 23:13:00
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4176. A non mentioned DUST514 issue : BAD MAP DESIGN - in General Discussions [original thread]
gbghg wrote: Thats the very essence of an unfair comparison. metro is one of the greatest infantry maps that i've ever played on, a match between 2 competent teams turns into one very big, very fun firefight. i would have loved to play that th...
- by KING CHECKMATE - at 2013.10.26 23:09:00
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4177. A non mentioned DUST514 issue : BAD MAP DESIGN - in General Discussions [original thread]
Django Quik wrote: Lol of course, of course. If they weren't we'd have nothing to play on. I'm just saying it's clearly something that is improving. Expect way more of what you ask for in the new sockets coming... For example, those medium so...
- by KING CHECKMATE - at 2013.10.26 23:01:00
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4178. A non mentioned DUST514 issue : BAD MAP DESIGN - in General Discussions [original thread]
Arkena Wyrnspire wrote: KING CHECKMATE wrote: Django Quik wrote: The problems you speak of mostly refer to the older maps - the research facility is much better for this stuff and I look forward to seeing more like it with the production ...
- by KING CHECKMATE - at 2013.10.26 23:00:00
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4179. A non mentioned DUST514 issue : BAD MAP DESIGN - in General Discussions [original thread]
Django Quik wrote: The problems you speak of mostly refer to the older maps - the research facility is much better for this stuff and I look forward to seeing more like it with the production facility coming in the next few months. The older ma...
- by KING CHECKMATE - at 2013.10.26 22:50:00
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4180. Which rifle will you go for? - in General Discussions [original thread]
Dengar Skirata wrote: By now, you've probably seen the rail rifle and combat rifle stats. So now, I have a question. If you could only spec into one of them, which would it be and why? I'll stick to my Scrambler Rifle. But if i could c...
- by KING CHECKMATE - at 2013.10.26 22:45:00
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