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2921. A serious question about Scrambler Rifles - in General Discussions [original thread]
1st Lieutenant Tiberius wrote: Hey come on now, lets have a civil discussion about this. I'm really liking the way the Rifle balance is in 1.7 I'm glad all the racial rifles are out now. I've died by a GEK, SB-39 AND RS-10 all in the same g...
- by KING CHECKMATE - at 2013.12.20 03:42:00
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2922. BALANCING ISSUES - The Rifles - in General Discussions [original thread]
Garrett Blacknova wrote: If Rifles are nerfed by a VERY small margin - like a 5% damage OR RoF (not both) nerf across the board, then any outlying high-DPS weapons that are significantly out-performing Rifles get their stats cut by a similar am...
- by KING CHECKMATE - at 2013.12.20 03:36:00
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2923. CCP - CHANGE VEHICLE RESTRICTIONS - in General Discussions [original thread]
Garrett Blacknova wrote: KING CHECKMATE wrote: DID YOU WIN THAT GAME? Yes. It was a really, REALLY close finish. We were down to 3 clones on my team's side, and our MCC was in critical damage when theirs finally died. As mentioned, wh...
- by KING CHECKMATE - at 2013.12.20 03:11:00
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2924. BALANCING ISSUES - The Rifles - in General Discussions [original thread]
Garrett Blacknova wrote: KING CHECKMATE wrote: Garrett Blacknova wrote: Everyone wants longer TTK than we currently have. Buffing all other weapons into line with Rifles doesn't give that. Nerf all Rifles - a smaller pool of weapons, me...
- by KING CHECKMATE - at 2013.12.20 03:08:00
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2925. BALANCING ISSUES - The Rifles - in General Discussions [original thread]
ReGnYuM wrote: ScR is broken because it is better @ CQC then the AR. Don't get me started on the amarr bonus. RR should be semi auto and require pacing. <3 CR AR is meh why bother ^ Above is based on PC experience Well you sound a li...
- by KING CHECKMATE - at 2013.12.20 03:03:00
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2926. BALANCING ISSUES - The Rifles - in General Discussions [original thread]
Roy Ventus wrote: Breach Rifle is OP man. No but seriously. I'm getting used to it and it's pretty nasty both at a range and in CQC. It's rate of fire and damage makes it nice at long range and if you use it properly up close, most players dr...
- by KING CHECKMATE - at 2013.12.20 02:44:00
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2927. Active scanners: The worst thing to happen to dust? - in General Discussions [original thread]
TcuBe3 wrote: Get dampened AWWW cmon' For someone in Molon Labe to say something as n00bish as ''GEt dampened'' , When you KNOW its impossible to be fully dampened,even while getting Full proto Scout and 3 Complex profile dampeners on is sh...
- by KING CHECKMATE - at 2013.12.20 02:41:00
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2928. CCP - CHANGE VEHICLE RESTRICTIONS - in General Discussions [original thread]
Garrett Blacknova wrote: KING CHECKMATE wrote: 4)In reality the problem isn't solved its just more concentrated and more likely to play to its ultimatum quicker. In the current situation having enough tanks is why infantry can get by largel...
- by KING CHECKMATE - at 2013.12.20 02:39:00
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2929. BALANCING ISSUES - The Rifles - in General Discussions [original thread]
Garrett Blacknova wrote: Everyone wants longer TTK than we currently have. Buffing all other weapons into line with Rifles doesn't give that. Nerf all Rifles - a smaller pool of weapons, meaning a smaller pool of changes - into line with the ...
- by KING CHECKMATE - at 2013.12.20 02:37:00
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2930. BALANCING ISSUES - The Rifles - in General Discussions [original thread]
Bethhy wrote: But I would start with getting rid of AA, Every shot landing being player skill based is a huge start to people getting over their death.Then gun balancing in general should wait until we get all the racial variants... How abou...
- by KING CHECKMATE - at 2013.12.20 02:35:00
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2931. Why are CPU Upgrades in the Low slots? - in General Discussions [original thread]
Roger Cordill wrote: KING CHECKMATE wrote: Roger Cordill wrote: message from Godin: I've lost count of how many HAV's I've AV'ed. I'm probably somewhere on the 300's. Problem? I have around,maybe 400? With a MLT Sica 65k Problem? ...
- by KING CHECKMATE - at 2013.12.20 02:33:00
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2932. Why are CPU Upgrades in the Low slots? - in General Discussions [original thread]
Jason Pearson wrote: KING CHECKMATE wrote: Roger Cordill wrote: Tch Tch wrote: Because you mount the PC on the inside not out on the turret. message from Godin: You don't put your munitions, your engines, or your power circuits on t...
- by KING CHECKMATE - at 2013.12.20 02:32:00
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2933. Why are CPU Upgrades in the Low slots? - in General Discussions [original thread]
Roger Cordill wrote: message from Godin: I've lost count of how many HAV's I've AV'ed. I'm probably somewhere on the 300's. Problem? I have around,maybe 400? With a MLT Sica 65k Problem? ;)
- by KING CHECKMATE - at 2013.12.20 02:30:00
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2934. A serious question about Scrambler Rifles - in General Discussions [original thread]
Cyrius Li-Moody wrote: At what range are you supposed to actually fight against these things? They're good out to 100m. They fire as fast as you can pull the trigger. CQC is just as if not even more dangerous due to the high ROF, high alpha, an...
- by KING CHECKMATE - at 2013.12.20 02:27:00
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2935. Why are CPU Upgrades in the Low slots? - in General Discussions [original thread]
Roger Cordill wrote: Tch Tch wrote: Because you mount the PC on the inside not out on the turret. message from Godin: You don't put your munitions, your engines, or your power circuits on the outside either. Quiet. I approve of this mess...
- by KING CHECKMATE - at 2013.12.20 01:57:00
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2936. CCP - CHANGE VEHICLE RESTRICTIONS - in General Discussions [original thread]
Garrett Blacknova wrote: KING CHECKMATE wrote: @ Garrett Blacknova: Thats nice. cool story bro. The problem is still here. The main problem is stupid people. Good luck finding a solution with game mechanics that isn't "make CoD in spac...
- by KING CHECKMATE - at 2013.12.20 01:55:00
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2937. CCP - CHANGE VEHICLE RESTRICTIONS - in General Discussions [original thread]
CharCharOdell wrote: only if there can only be 5 medium frames, 2 heavies, and 3 scouts. also, no more than 1 forge gun and 1 swarm launcher. everyone else has to use a Frontline starter fit. LOL no. Vehicle =/= infantry. I know some of y...
- by KING CHECKMATE - at 2013.12.20 01:46:00
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2938. BALANCING ISSUES - The Rifles - in General Discussions [original thread]
Sgt Kirk wrote: Just get rid of that damn Auto-Aim. Bam all our problems are solved. what im saying.
- by KING CHECKMATE - at 2013.12.20 01:44:00
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2939. BALANCING ISSUES - The Rifles - in General Discussions [original thread]
Bethhy wrote: Proto assault suit's probably not a logi suit just sayin... Not many logi's are running 500 armor... around 400ish also just sayin... (some high 400's) One charged shot is doing 500 damage without having to aim at anything spe...
- by KING CHECKMATE - at 2013.12.20 01:41:00
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2940. BALANCING ISSUES - The Rifles - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: the reasons its not overused is because people suck at aiming, the RR & CR are new and fun, and most people don't knows its potential. Fact is the moment you're accustomed to the ScR you're not going to miss ofte...
- by KING CHECKMATE - at 2013.12.20 01:28:00
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