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41. Announcement:Dev Blog: Weapons free with DUST 514 Events in July and August - in Announcement and Events [original thread]
Dysnomia Pandora wrote: Ok sorry if i repeat stuff but i stil wanna have it clear in my head. So to keep it simpel 1/3 of the total sp for this event is available wensday, so if i cap out on wensday, thursday the other 2/3 of the total event s...
- by KEROSIINI-TERO - at 2013.07.02 17:10:00
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42. Announcement:Dev Blog: Weapons free with DUST 514 Events in July and August - in Announcement and Events [original thread]
cSRT4 wrote: RKKR wrote: As I interpret the cap: You still receive triple SP but since the cap is set at 1000SP you will only get a maximum of 1000SP post-cap but you will only need to earn 334 WPs to reach the cap-maximum. The last time...
- by KEROSIINI-TERO - at 2013.07.02 14:36:00
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43. Announcement:Dev Blog: Weapons free with DUST 514 Events in July and August - in Announcement and Events [original thread]
Absolute Idiom II wrote: Kelvin Bueno wrote: my only question is if i cap out on the 3rd and then cap out on triple sp week since i have active booster on, can someone tell me if my math is off? (190,400 x 1.5) + ((190,400 x 3) x1.5) = ?, ju...
- by KEROSIINI-TERO - at 2013.07.02 14:24:00
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44. Announcement:Dev Blog: Weapons free with DUST 514 Events in July and August - in Announcement and Events [original thread]
Harpyja wrote: Please triple passive SP as well so that those people missing out on the triple SP event don't actually 'miss-out' and get further behind vets. Boosting everyone's passive SP gain does little to negate the difference between t...
- by KEROSIINI-TERO - at 2013.07.02 14:12:00
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45. Announcement:Dev Blog: DUST 514 Recruiter Rewards Are Here - in Announcement and Events [original thread]
Real nice. Though, the best timing for this program would've been at january's open beta launch, OR at later time when current issues are cleared out and new recruits wouldn't have to see the current state. But in the end, now is better than nev...
- by KEROSIINI-TERO - at 2013.06.26 22:30:00
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46. Announcement:PlayStation Vita Neocom Q&A Session With CCP Merovingian! - in Announcement and Events [original thread]
Will Vita UI be Faster than on PS3? (For example, on market and fitting screen) If yes, then yabba-dabba-doo.
- by KEROSIINI-TERO - at 2013.06.17 15:26:00
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47. Announcement:PlayStation Vita Neocom Q&A Session With CCP Merovingian! - in Announcement and Events [original thread]
The Robot Devil wrote: KEROSIINI-TERO wrote: KEROSIINI-TERO wrote: Can one create and edit fittings on Vita? And follow-up: Could there be a broader fitting tool (like EveFIT, "DustFIT") which allows you to design fittings and save and...
- by KEROSIINI-TERO - at 2013.06.14 12:21:00
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48. Announcement:PlayStation Vita Neocom Q&A Session With CCP Merovingian! - in Announcement and Events [original thread]
KEROSIINI-TERO wrote: Can one create and edit fittings on Vita? And follow-up: Could there be a broader fitting tool (like EveFIT, "DustFIT") which allows you to design fittings and save and share them? Point being, currently you are limite...
- by KEROSIINI-TERO - at 2013.06.14 09:57:00
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49. Announcement:PlayStation Vita Neocom Q&A Session With CCP Merovingian! - in Announcement and Events [original thread]
Can one create and edit fittings on Vita?
- by KEROSIINI-TERO - at 2013.06.14 09:52:00
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50. Announcement:PlayStation Vita Neocom Q&A Session With CCP Merovingian! - in Announcement and Events [original thread]
Will there be something that can be done exclusively on Vita?
- by KEROSIINI-TERO - at 2013.06.14 09:51:00
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51. Announcement:PlayStation Vita Neocom Q&A Session With CCP Merovingian! - in Announcement and Events [original thread]
Aran Abbas wrote: Will there be a special Dust edition of the Vita? ...Or a bundle? (Wanna know when to throw my money for you...)
- by KEROSIINI-TERO - at 2013.06.14 09:49:00
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52. Announcement:Tranquility Downtime Sunday, June 2 and Monday, June 3 - in Announcement and Events [original thread]
There's really no need for compensation. BUT, if there would, then it is giving the people who lost their ability grind their cap of the week the chance to do it. And that means grind, no free SP. Only people who lost something are those who did...
- by KEROSIINI-TERO - at 2013.06.09 15:20:00
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53. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted
- by KEROSIINI-TERO - at 2013.05.24 15:08:00
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54. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Parson Atreides wrote: CEOPyrex CloneA wrote: Yeah i checked the footage i had (i film these things) and their starting clones were 230, their ending clones amount was 167 and we won by MCC Upon getting back into the quarters, i see they ...
- by KEROSIINI-TERO - at 2013.05.17 15:59:00
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55. Announcement:Dev Blog: Prepare For Planetary Conquest - in Announcement and Events [original thread]
Ambiuris Zinum wrote: Hi every on. First of all good gob CCP. I have a few questions. 1: will find the company that sell the clones in the Market ? 2: In the star map how do we know what planits are with the districts ? Thank you for your he...
- by KEROSIINI-TERO - at 2013.05.10 15:48:00
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56. Announcement:Dev Blog: Uprising Skill Point Respec Details - in Announcement and Events [original thread]
Asking just in case: Q: Is character RESET (for those early merc pack buyers) account wide? (Or can you reset only one character? I assume account wide as AUR and merc pack are account-wide assets)
- by KEROSIINI-TERO - at 2013.05.05 22:16:00
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57. Announcement:Dev Blog: Uprising Skill Point Respec Details - in Announcement and Events [original thread]
Eskel Bondfree wrote: And there is the difference that similar opportunities in EVE arise out of the actions of other players on the in-game market, triggered by the changes made to the game. In this case however, it is a direct intervention ...
- by KEROSIINI-TERO - at 2013.05.05 21:45:00
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58. Announcement:Dev Blog: Uprising Skill Point Respec Details - in Announcement and Events [original thread]
Adstellarum wrote: I just did a quick calculation and for a Proto logi in current build in the Uprising build will need at least 13,991,400 sp now that is with proto hives/injector, proto rep tool, up to the dropsuit armor upgrades and dropsuit...
- by KEROSIINI-TERO - at 2013.05.05 11:30:00
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59. Announcement:Dev Blog: Uprising Skill Point Respec Details - in Announcement and Events [original thread]
Eskel Bondfree wrote: Bendtner92 wrote: I asked on IRC if AUR BPO gear would be refunded at the current marketprice as well. The answer was that it will, so people will get millions of AUR for all of those BPO items they bought back when th...
- by KEROSIINI-TERO - at 2013.05.05 11:30:00
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60. Announcement:Dev Blog: Uprising Skill Point Respec Details - in Announcement and Events [original thread]
Winsaucerer wrote: CCP Eterne wrote: It means the prices at the time of deployment. If we have changed any prices, those will be the prices used. With regards to the following, I cannot complain, since I purchased mine on the cheap. And...
- by KEROSIINI-TERO - at 2013.05.05 11:29:00
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