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701. CCP angered the ancestral spirits - in General Discussions [original thread]
True Adamance wrote: KAGEHOSHI Horned Wolf wrote: True Adamance wrote: KAGEHOSHI Horned Wolf wrote: True Adamance wrote: Pfff you tribal superstitions mean nothing. CCP has angered God. God I tell you! You Amarr and your simp...
- by KAGEHOSHI Horned Wolf - at 2014.12.16 01:05:00
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702. CCP angered the ancestral spirits - in General Discussions [original thread]
True Adamance wrote: KAGEHOSHI Horned Wolf wrote: True Adamance wrote: KAGEHOSHI Horned Wolf wrote: As a Minmatar immigrant growing up in the Gallente Federation, I often felt disconnected from my Vherokior origins. I had hoped one day...
- by KAGEHOSHI Horned Wolf - at 2014.12.16 01:00:00
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703. CCP angered the ancestral spirits - in General Discussions [original thread]
Operative 1174 Uuali wrote: KAGEHOSHI Horned Wolf wrote: True Adamance wrote: KAGEHOSHI Horned Wolf wrote: As a Minmatar immigrant growing up in the Gallente Federation, I often felt disconnected from my Vherokior origins. I had hoped ...
- by KAGEHOSHI Horned Wolf - at 2014.12.16 00:58:00
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704. CCP angered the ancestral spirits - in General Discussions [original thread]
KING CHECKMATE wrote: KAGEHOSHI Horned Wolf wrote: As a Minmatar immigrant growing up in the Gallente Federation, I often felt disconnected from my Vherokior origins. I had hoped one day to drive around the plains of Matar with a Minmatar LA...
- by KAGEHOSHI Horned Wolf - at 2014.12.16 00:53:00
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705. CCP angered the ancestral spirits - in General Discussions [original thread]
True Adamance wrote: KAGEHOSHI Horned Wolf wrote: As a Minmatar immigrant growing up in the Gallente Federation, I often felt disconnected from my Vherokior origins. I had hoped one day to drive around the plains of Matar with a Minmatar LAV...
- by KAGEHOSHI Horned Wolf - at 2014.12.16 00:51:00
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706. CCP angered the ancestral spirits - in General Discussions [original thread]
As a Minmatar immigrant growing up in the Gallente Federation, I often felt disconnected from my Vherokior origins. I had hoped one day to drive around the plains of Matar with a Minmatar LAV, and live the nomadic lifestyle like my ancestors did f...
- by KAGEHOSHI Horned Wolf - at 2014.12.16 00:18:00
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707. Pew pew rifle variants - in General Discussions [original thread]
sabre prime wrote: KAGEHOSHI Horned Wolf wrote: Anyway, the thing on that list I want the most is the tactical combat rifle . It would have the 2nd worst range out of the tactical rifles, least damage per shot, fires as fast as the SCR, but...
- by KAGEHOSHI Horned Wolf - at 2014.12.15 20:44:00
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708. Pew pew rifle variants - in General Discussions [original thread]
Ripley Riley wrote: KAGEHOSHI, make a trello card for this and I will upvote the **** out of it. https://trello.com/c/7BnyT0aj/315-missing-rifle-variants
- by KAGEHOSHI Horned Wolf - at 2014.12.15 17:47:00
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709. Pew pew rifle variants - in General Discussions [original thread]
2Berries wrote: Tac RR = SR. No it isn't. While similar, tactical rifles are different from sniper rifles in that they have less range, bigger magazine, more rate of fire, less damage, and you can actually effectively hipfire with them.
- by KAGEHOSHI Horned Wolf - at 2014.12.15 17:34:00
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710. Pew pew rifle variants - in General Discussions [original thread]
Each race's main rifle is supposed to have a different kind of behavior (assault, breach, burst, tactical) as its base variant. Scrambler rifle is base tactical, assault rifle is base assault, combat rifle is base burst, and rail rifle is base bre...
- by KAGEHOSHI Horned Wolf - at 2014.12.15 17:04:00
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711. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Not directly related, but related to the plan for vehicles in general, and why killer HAVs need to exist. Consider Cat Merc's ideas. https://forums.dust514.com/default.aspx?g=posts&t=183524 Cat Merc wrote: So, scratching my head about t...
- by KAGEHOSHI Horned Wolf - at 2014.12.15 16:50:00
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712. [Discussion] Vehicles and their role - Logi vehicles? - in Feedback/Requests [original thread]
Cat Merc wrote: So, scratching my head about trying to figure out a place for vehicles on the battlefield without making them super dropsuits that massacre infantry without a care in the world, I thought of something. Vehicles need a role, a re...
- by KAGEHOSHI Horned Wolf - at 2014.12.15 16:48:00
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713. [Feedback] Logi progression is awful - in Feedback/Requests [original thread]
Fix it!
- by KAGEHOSHI Horned Wolf - at 2014.12.15 15:42:00
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714. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Keep the "sidegrade, not an upgrade" mentality when coming up with prices. No need to make them super overpriced.
- by KAGEHOSHI Horned Wolf - at 2014.12.15 10:05:00
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715. Scrambler rifle assault"error" - in Technical Support/Bugs [original thread]
That is indeed a strange error that needs to be fixed.
- by KAGEHOSHI Horned Wolf - at 2014.12.15 08:53:00
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716. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
Fizzer XCIV wrote: MINA Longstrike wrote: I believe that a large part of the issue with amarr weapons is a lot of the 'headspace' focus on heat mechanics (66% of their weapons not counting variants have heat mechanics. In theory to compensat...
- by KAGEHOSHI Horned Wolf - at 2014.12.15 08:47:00
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717. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
Fizzer XCIV wrote: An unconventional fix that might work for the AScR: Heat=Damage Just like the laser. The higher your heat, the more damage per shot you do. Obviously this would have to only be in a small scale, perhaps 15% more damage at n...
- by KAGEHOSHI Horned Wolf - at 2014.12.15 05:11:00
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718. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
Some thoughts about the aSCR: To actually fix it, I would suggest making it the most precise and accurate rifle assault variant (it is a laser weapon afterall). Tighten up ADS as well as hipfire dispersion, and tone down the jitter. I never u...
- by KAGEHOSHI Horned Wolf - at 2014.12.15 05:03:00
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719. REMOVE STRAFING FROM THE GAME - in General Discussions [original thread]
I laughed :)
- by KAGEHOSHI Horned Wolf - at 2014.12.15 00:46:00
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720. Assault Conglomerate - in General Discussions [original thread]
I wonder when Gal and Cal assaults will get useful bonuses. I remember Rattati mentioning wanting hybrid-rail kick reduction for Caldari. I think Gallente should maybe get a a bonus to optimal and/or effective range of hybrid-plasma weapons.
- by KAGEHOSHI Horned Wolf - at 2014.12.14 11:44:00
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