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5741. New abilities and weapons - in General Discussions [original thread]
Cloaking is confirmed and planned for a future update, we will one day be able to deploy installations like blaster turrets whenever we want, and the plasma cannon light weapon already in the game. If you want a flamethrower, support my request f...
- by KAGEHOSHI Horned Wolf - at 2013.05.18 00:15:00
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5742. Soo.... why doesn't the Assault Rifle overheat??? - in General Discussions [original thread]
Jan Solar wrote: because gallente are better engineers and more advanced than amarr. Tell that to blaster turrets
- by KAGEHOSHI Horned Wolf - at 2013.05.17 09:36:00
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5743. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
+1 and tagged as favorite I noticed this as well, but forgot to make the thread.
- by KAGEHOSHI Horned Wolf - at 2013.05.17 09:25:00
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5744. Is the Breach Shotgun useless to anyone else? - in General Discussions [original thread]
I don't get the point of breach shotguns in general, the damage gained isn't worth such a massive loss of magazine size.
- by KAGEHOSHI Horned Wolf - at 2013.05.17 06:13:00
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5745. CCP please read. AIM lag. - in Feedback/Requests [original thread]
+1
- by KAGEHOSHI Horned Wolf - at 2013.05.17 06:08:00
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5746. next expansion - in General Discussions [original thread]
Calroon DeVil wrote: You people, so funny. Don't worry about jets fitting into dust, 128 player battles or bigger maps. We're talking PS3 here, this wont happen for another good 5 years. Be reasonable. We're getting jets, its confirmed at fa...
- by KAGEHOSHI Horned Wolf - at 2013.05.17 06:06:00
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5747. next expansion - in General Discussions [original thread]
Skirmish 1.0 PVE Map elements: more exotic terrains like canyons, more skyboxes, different color versions of existing skyboxes, more environmental textures, different kinds of plants, MORE OUTPOSTS. Shipboarding, against both NPCs for instant b...
- by KAGEHOSHI Horned Wolf - at 2013.05.17 06:05:00
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5748. [bug] updating game client... - in Technical Support/Bugs [original thread]
OMG its happening to me too! location: Florida ISP: Cox I clicked the test file, it said "test".
- by KAGEHOSHI Horned Wolf - at 2013.05.16 22:50:00
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5749. I miss how equipment restocking used to work. - in Feedback/Requests [original thread]
Me too, I want the old system back
- by KAGEHOSHI Horned Wolf - at 2013.05.16 21:42:00
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5750. [Feedback/Request] The sound and visual effects of scrambler weapons - in Feedback/Requests [original thread]
I want more zappy electrical visuals.
- by KAGEHOSHI Horned Wolf - at 2013.05.16 21:39:00
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5751. If you think the free LAVs are a problem - in General Discussions [original thread]
Infantry gets 4 milita starter fits, vehicles get 1 militia LAV starter fit and people complain.
- by KAGEHOSHI Horned Wolf - at 2013.05.16 20:57:00
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5752. the noob academy is still not enough. - in General Discussions [original thread]
Matchmaking needs to take into account if you're in a squad or not, and match squads against other squads, and squadless against squadless.
- by KAGEHOSHI Horned Wolf - at 2013.05.16 20:10:00
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5753. The Beginning of the End of New Eden - in General Discussions [original thread]
I'm willing to take contracts against Amarr civilians. Any tribe want to send a message?
- by KAGEHOSHI Horned Wolf - at 2013.05.16 20:05:00
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5754. [Request] In-game explanations for instant battles, mercenary battles, & cor... - in Feedback/Requests [original thread]
Seems like common sense to just tell people this stuff instead of making them wonder and try to figure things out. Would even help to just rename the tabs "faction warfare", and "planetary conquest". The names aren't descriptive of what the battle...
- by KAGEHOSHI Horned Wolf - at 2013.05.16 20:01:00
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5755. jetpacks - in The Council's Chamber [original thread]
But I want jetpacks... could definitely be balanced with limited flight time, and no weapon holding while in the air, equipment slot that takes a lot of PG/CPU. Could definitely be useful for getting to fallen teammates, scouting, or getting behin...
- by KAGEHOSHI Horned Wolf - at 2013.05.16 19:22:00
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5756. Question for CCP about the noise made when you get a kill - in General Discussions [original thread]
CCP Earworm wrote: KAGEHOSHI Horned Wolf wrote: Himiko Kuronaga wrote: Headshots I believe. I thought so at first, but headshots have a muting effect. I often get the kill noise, yet it says that I got no headshot kills in the end of th...
- by KAGEHOSHI Horned Wolf - at 2013.05.16 19:11:00
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5757. Question for CCP about the noise made when you get a kill - in General Discussions [original thread]
Himiko Kuronaga wrote: Headshots I believe. I thought so at first, but headshots have a muting effect. I often get the kill noise, yet it says that I got no headshot kills in the end of the battle.
- by KAGEHOSHI Horned Wolf - at 2013.05.16 10:20:00
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5758. Question for CCP about the noise made when you get a kill - in General Discussions [original thread]
Roy Xkillerz wrote: I have never heard a new kill noise or I am deaf lol. But not noticed it gonna check now. You can hear it a lot in this vid http://www.youtube.com/watch?v=jpU0s1vTq1I around 1:40
- by KAGEHOSHI Horned Wolf - at 2013.05.16 10:17:00
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5759. Question for CCP about the noise made when you get a kill - in General Discussions [original thread]
Roy Xkillerz wrote: They are remaking the sound. They have not forgotten it check the petition topic about it. A DEV replied on the last page. I'm talking about the NEW kill noise, not the one that got removed. I want to know what triggers ...
- by KAGEHOSHI Horned Wolf - at 2013.05.16 10:07:00
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5760. Question for CCP about the noise made when you get a kill - in General Discussions [original thread]
What triggers the noise? not all kills trigger it, so I'm guessing its not just triggered by kills, is it glitched? Also, sometimes when you headshot someone, the game sounds temporarily mute. Can a CCP dev explain how the kill noises work or how ...
- by KAGEHOSHI Horned Wolf - at 2013.05.16 09:49:00
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