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5621. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
@ CCP Remnant: Any plans to lower the maximum rate of fire for the tactical nd scrambler rifle? The current ones aren't humanly possible without a modded controller.
- by KAGEHOSHI Horned Wolf - at 2013.05.28 05:37:00
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5622. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
Ecshon Autorez wrote: CCP Remnant wrote: They won't be removed, no, but they will be tweaked slightly. The idea being that each race will have it's base variant be Assault, (Gallente) Burst (Minmatar), Breach (Caldari) or Tactical (Amarr) ...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 05:27:00
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5623. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
Etero Narciss wrote: CCP Remnant wrote: We'll be making some adjustments to the rifle ranges in the near future. We're currently testing the Rail Rifle and Combat Rifle internally (the two missing archetypes). Within the assault rifle class ...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 05:24:00
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5624. WHERE IS SKIRMISH 1.0???? - in Skirmish Gamemode [original thread]
CCP LogicLoop wrote: KAGEHOSHI Horned Wolf wrote: CCP LogicLoop wrote: This is correct. Most of us are just as excited about the idea of bringing back Skirmish 1.0 or a much similar gameplay mode. We have other priorities / tasks right no...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 04:24:00
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5625. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
CCP Remnant wrote: KAGEHOSHI Horned Wolf wrote: You could create a separate Dust client for testing and let a few of us in on select days. MAG did that like a year after its released to let some players test out stuff that was coming in the...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 03:29:00
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5626. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
CCP Remnant wrote: Severance Pay wrote: Can we test them, and tell you what we think? Can I have an account to test server and give you honest feedback? I wish you all could. We currently don't have A SiSi like server for DUST. Wish we d...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 03:15:00
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5627. Just a thought - Specialty Skill Frame Overlap - in Feedback/Requests [original thread]
Interesting idea, I would like to see this. Would substantially increase variety. Would be great with the new commando specialization coming for the heaves that sacrifice health and heavy weapons to use 2 light weapons, I would love a light or med...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 02:30:00
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5628. Caldari Assault/Logistics Role Bonuses Switched? - in Feedback/Requests [original thread]
Assault get bonuses for their weapons, though the Caldari logi's bonus belongs on the future Caldari heavy.
- by KAGEHOSHI Horned Wolf - at 2013.05.28 02:04:00
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5629. [Request] Environmental effects - in Feedback/Requests [original thread]
When the game gets on PS4, or is somehow able to handle these things with a stable frame rate, I would like to see some cool environmental effects. Rain: would cause droplets to drip down our dropsuits' cameras, and would be very immersive Fallin...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 00:33:00
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5630. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: I haven't used a scrambler rifle yet, but I want to. People never seem to factor in charge damage and headshot damage. There isn't a big headshot multiplier like the scrambler pistol, and I did factor in the charge. ...
- by KAGEHOSHI Horned Wolf - at 2013.05.27 15:54:00
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5631. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=81967&find=unread This would also be nice
- by KAGEHOSHI Horned Wolf - at 2013.05.27 14:37:00
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5632. [Suggestion] Scrambler Rifle skill alternative. - in Feedback/Requests [original thread]
Heat reduction skill would be nice and all, but almost just useless as the current skill bonus for the assault scrambler rifle since it rarely ever overheats. I would suggest a range bonus (optimal range included).
- by KAGEHOSHI Horned Wolf - at 2013.05.27 13:46:00
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5633. [Request] Divide dropsuits by race in the market - in Feedback/Requests [original thread]
Most will skill into only one race's version of a dropsuit, so having them all lumped together on one page just adds unnecessary clutter. If I'm looking for Amarr logistics dropsuits, I don't want to scroll through every other race's logi suits. D...
- by KAGEHOSHI Horned Wolf - at 2013.05.27 13:13:00
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5634. [Feedback] I have no problem with LAVs - in Feedback/Requests [original thread]
With all these threads complaining about LAVs, I think its important to make it clear that not everyone has a problem with them. I don't really understand the rage over them, or how some say they are ruining their gameplay experience. So what they...
- by KAGEHOSHI Horned Wolf - at 2013.05.27 12:47:00
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5635. This game is NOT fun... - in General Discussions [original thread]
To the OP, what would make the game fun in your opinion?
- by KAGEHOSHI Horned Wolf - at 2013.05.27 09:35:00
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5636. Make the mercenaries scream when they take damage - in Feedback/Requests [original thread]
Your body doesn't take any damage until your shields and armor are down, and at that point you die from one hit no matter where you're shot because our weapons are so advanced. I don't see why we would feel any pain since its our shields and armor...
- by KAGEHOSHI Horned Wolf - at 2013.05.27 09:06:00
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5637. WHERE IS SKIRMISH 1.0???? - in Skirmish Gamemode [original thread]
CCP LogicLoop wrote: This is correct. Most of us are just as excited about the idea of bringing back Skirmish 1.0 or a much similar gameplay mode. We have other priorities / tasks right now, but as I have stated in the past, it is our intention...
- by KAGEHOSHI Horned Wolf - at 2013.05.27 08:28:00
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5638. [Request] Formal contract system for outsourcing PC battles - in Feedback/Requests [original thread]
Give corps a formal system of letting others fight on their behalf for planetary conquest. A CEO or director should be able to put up battle contracts for their corp battles, set the payment amount for both victory and defeat conditions, and also ...
- by KAGEHOSHI Horned Wolf - at 2013.05.27 06:15:00
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5639. nanohives... how do you use? - in General Discussions [original thread]
Hold R2 to bring up item selection wheel, then select the nanohive icon, then press R1 to deploy it on the ground. Standing in the nanohive's radius should resupply you. This is why there needs to be a battle tutorial.
- by KAGEHOSHI Horned Wolf - at 2013.05.27 05:32:00
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5640. The problem with LAVs - in General Discussions [original thread]
I really like the idea of LAVs taking damage when they hit people. I tried to find a thread I had on the subject, but its locked because of inactivity now.
- by KAGEHOSHI Horned Wolf - at 2013.05.27 04:49:00
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