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5281. [Feedback] Great gameplay area (medium SI) underused. - in Skirmish Gamemode [original thread]
CCP LogicLoop wrote: That is what we currently call the Consolidation Matrix. We are making more things kind of like that in terms of game play. Interior, but not quite interior, more vertical gameplay, etc. Use it to house for objectives...
- by KAGEHOSHI Horned Wolf - at 2013.06.16 03:51:00
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5282. Impracticality of MTACs - in General Discussions [original thread]
Void Echo wrote: Kane Fyea wrote: Charlotte O'Dell wrote: Alright, let's assume we'll get MTACs this year. I think it's safe to say they'll require vehicle skills, use small turrets, move slower than tanks, and have less HP than tanks. H...
- by KAGEHOSHI Horned Wolf - at 2013.06.16 03:19:00
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5283. Impracticality of MTACs - in General Discussions [original thread]
Why would you assume it moves slower than a tank, have less HP, AND do less DPS? Seems like you're just looking for reasons to complain before they even exist with these baseless assumptions.
- by KAGEHOSHI Horned Wolf - at 2013.06.16 03:15:00
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5284. new scenery???? PLEAS?? - in General Discussions [original thread]
Early July
- by KAGEHOSHI Horned Wolf - at 2013.06.16 03:15:00
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5285. new scenery???? PLEAS?? - in General Discussions [original thread]
Next build will have a new starry skybox, 2 new outposts (or "cities"), a crater map, and 2 new terrain textures including a snowy icy one.
- by KAGEHOSHI Horned Wolf - at 2013.06.16 03:11:00
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5286. New Eden Artwork of her locations, people, and conflicts on the ground, Enjoy - in General Discussions [original thread]
The one we have looks so damn ugly with no stylish sharp edges.
- by KAGEHOSHI Horned Wolf - at 2013.06.15 18:09:00
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5287. New Eden Artwork of her locations, people, and conflicts on the ground, Enjoy - in General Discussions [original thread]
More from the same guy http://cghub.com/images/view/557987/ http://cghub.com/images/view/557985/ http://cghub.com/images/view/557983/ http://cghub.com/images/view/557979/
- by KAGEHOSHI Horned Wolf - at 2013.06.15 17:10:00
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5288. Opinion on weapons role and dropsuits - in General Discussions [original thread]
Are you trying to keep out the whitewalkers with that?
- by KAGEHOSHI Horned Wolf - at 2013.06.15 16:51:00
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5289. [Feedback] Great gameplay area (medium SI) underused. - in Skirmish Gamemode [original thread]
Would really be great to see medium structures (like 4 of these things) used to take the place of an outpost, or "city". They could mix and match different combinations of medium structures also.
- by KAGEHOSHI Horned Wolf - at 2013.06.15 16:35:00
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5290. The current state and future of Dust 514 - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: I'm hoping someone will convince me otherwise regarding the comparatively mediocre gameplay of the future. So far no one has
- by KAGEHOSHI Horned Wolf - at 2013.06.15 14:27:00
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5291. New Eden Artwork of her locations, people, and conflicts on the ground, Enjoy - in General Discussions [original thread]
Orbital artillery outpost http://cghub.com/images/view/557755/ http://cghub.com/images/view/557753/ http://cghub.com/images/view/557751/ http://cghub.com/images/view/557749/ http://cghub.com/images/view/557747/ http://cghub.com/images/v...
- by KAGEHOSHI Horned Wolf - at 2013.06.15 01:49:00
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5292. The current state and future of Dust 514 - in General Discussions [original thread]
DUST Fiend wrote: I'm getting sick and tired of hearing about DUST's future from CCP, I want to hear about what they're doing NOW to make the game worth playing, especially in light of all these new, real AAA FPS shooters on the horizon. I ...
- by KAGEHOSHI Horned Wolf - at 2013.06.14 19:40:00
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5293. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Severance Pay wrote: Wolfman is not in CCP anymore? I noticed that too, his corp changed
- by KAGEHOSHI Horned Wolf - at 2013.06.14 19:31:00
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5294. [Request] Control of SI, null cannon, installation, and red-line placement on di... - in Feedback/Requests [original thread]
G Torq wrote: Lets start with Skirmish 1.0 :) Later, combine the above with Penetration mode, where the eggers will have to lay out the defense setup of their ships for when the bunnies come a-boarding. Wouldn't ships come pre-made in a spec...
- by KAGEHOSHI Horned Wolf - at 2013.06.14 19:24:00
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5295. Frame rate issues outside of PC - in Technical Support/Bugs [original thread]
Happened like 6 hours ago a loooooot. 5 point maps, US.
- by KAGEHOSHI Horned Wolf - at 2013.06.14 12:09:00
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5296. [Feedback] Great gameplay area (medium SI) underused. - in Skirmish Gamemode [original thread]
This thing is a great gameplay area, but sadly it is underused. It needs to be used more for housing objectives, I rarely get to see it used for objectives in Skirmish, and usually only in Manus Peak. I would like to see this surface infrastruct...
- by KAGEHOSHI Horned Wolf - at 2013.06.14 11:56:00
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5297. [Request] Control of SI, null cannon, installation, and red-line placement on di... - in Feedback/Requests [original thread]
What, no thoughts on this obviously awesome idea?
- by KAGEHOSHI Horned Wolf - at 2013.06.14 11:43:00
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5298. [Request] Control of SI, null cannon, installation, and red-line placement on di... - in Feedback/Requests [original thread]
I really want this to happen.
- by KAGEHOSHI Horned Wolf - at 2013.06.14 00:57:00
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5299. Can't join a squad that is on my team - in Technical Support/Bugs [original thread]
Moronic Farce wrote: I would guess the squad is locked, that message popped up for some of my corp mates when we were in a locked squad and they tried to invite someone without being the squad leader. Squad wasn't locked, it tells you in the ...
- by KAGEHOSHI Horned Wolf - at 2013.06.13 20:34:00
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5300. Can't join a squad that is on my team - in Technical Support/Bugs [original thread]
While deployed in battle sometimes I cannot join one off the squads on my team, it just tells me the squad is already deployed in battle.
- by KAGEHOSHI Horned Wolf - at 2013.06.13 19:53:00
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