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3741. Dodging - in Feedback/Requests [original thread]
I would very very very much like first person rolling and sliding.
- by KAGEHOSHI Horned Wolf - at 2012.12.23 03:12:00
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3742. Mech and future stuff - in Feedback/Requests [original thread]
Mechs (MTACs) are coming, CPP already confirmed it.
- by KAGEHOSHI Horned Wolf - at 2012.12.22 05:29:00
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3743. Militia Forge Gun - MUST BE CHANGED !!! - in Feedback/Requests [original thread]
Necrodermis wrote: KAGEHOSHI Horned Wolf wrote: The whole point of militia weapons is to but have a prerequisite to use. That being said, will fitted standard HAVs and dropships can be taken down too fast by forge guns for their price. are...
- by KAGEHOSHI Horned Wolf - at 2012.12.22 00:20:00
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3744. Militia Forge Gun - MUST BE CHANGED !!! - in Feedback/Requests [original thread]
The whole point of militia weapons is to but have a prerequisite to use. That being said, will fitted standard HAVs and dropships can be taken down too fast by forge guns for their price.
- by KAGEHOSHI Horned Wolf - at 2012.12.22 00:09:00
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3745. There should be a Militia tournament - in Feedback/Requests [original thread]
This would be really cool.
- by KAGEHOSHI Horned Wolf - at 2012.12.21 22:53:00
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3746. [Request] Racial dropsuit variants - in Feedback/Requests [original thread]
I want this too, but I can't remember where, but I think I heard its coming later on. Maybe after the game releases.
- by KAGEHOSHI Horned Wolf - at 2012.12.21 21:58:00
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3747. [Request] Voice chat should be ON (not OFF) by default - in Feedback/Requests [original thread]
Garrett Blacknova wrote: I've been saying that since the E3 build. Also, push to talk should be off by default, and team chat should be the default channel on entering a battle. Good points.
- by KAGEHOSHI Horned Wolf - at 2012.12.21 21:30:00
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3748. Iron Sight really?! - in Feedback/Requests [original thread]
Start using the burst AR if you want a sight, or the tactica because they still have the camera sights. Iron sights are not very scifi, but its good for gameplay and balance; long range AR use now takes skill, and the increase in difficulty for lo...
- by KAGEHOSHI Horned Wolf - at 2012.12.21 14:28:00
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3749. Sounds - in Feedback/Requests [original thread]
I am still very interested in this minor thing (as well as a bunch of other minor things). A sound similar to the SMALL BLASTER turrets would be great.
- by KAGEHOSHI Horned Wolf - at 2012.12.21 14:13:00
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3750. [Feedback] Grenades don't travel far enough - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: i was thinking of starting a thread about nades. Imo, real problem isnt so much how far they travel than the trajectory they take. It's way too straight i think, doesnt feel natural. If you want the nade to have a swee...
- by KAGEHOSHI Horned Wolf - at 2012.12.21 14:04:00
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3751. [Request] Voice chat should be ON (not OFF) by default - in Feedback/Requests [original thread]
Dust 514 is a game in which teamwork is important to success, and communication is very important (if not vital) for teamwork. With this in mind, it doe not make sense why voice chat is set off by default. I have encountered many before in text ch...
- by KAGEHOSHI Horned Wolf - at 2012.12.21 13:57:00
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3752. [Feedback] Grenades don't travel far enough - in Feedback/Requests [original thread]
The way they currently are in chromosomes, grenades aren't thrown far enough. Sometimes I am in a close-mid range gunfight, and I have to look up, throw the grenade, then look back down to resume shooting; I shouldn't have to look up to get a gren...
- by KAGEHOSHI Horned Wolf - at 2012.12.21 13:06:00
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3753. [Request] UI and kbm - return to style of last build - in Feedback/Requests [original thread]
My little brother said he missed being able to use wads for UI navigation.
- by KAGEHOSHI Horned Wolf - at 2012.12.21 06:21:00
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3754. How I think cloaks should work - in Feedback/Requests [original thread]
WHz DS9899 wrote: Bojo The Mighty wrote: https://forums.dust514.com/default.aspx?g=posts&m=414490#post414490 This thread called, its for you. This would be another version of cloaking, and would last longer than regular cloaking, bu...
- by KAGEHOSHI Horned Wolf - at 2012.12.21 04:01:00
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3755. [Request] Clearer font: 0 and 8 particularly - in Feedback/Requests [original thread]
Sometimes the font is hard to read. I have a relatively large high def plasma flat screen tv, and I use an HDMI cable. Despite this, I sometimes have problems reading the font, particularly differentiating 0s and 8s since the slash going through ...
- by KAGEHOSHI Horned Wolf - at 2012.12.21 03:51:00
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3756. Shield Vs Armor: Making each type viable - in Feedback/Requests [original thread]
+1
- by KAGEHOSHI Horned Wolf - at 2012.12.21 02:40:00
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3757. [Request] The return of the original skirmish mode as a new Gametype called &quo... - in Feedback/Requests [original thread]
+1 Old skirmish revamped as a new game type (not a variation) would be awesome.
- by KAGEHOSHI Horned Wolf - at 2012.12.21 01:59:00
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3758. [Feedback] Graphical thingies - in Feedback/Requests [original thread]
Certain textures load too slowly: Camera sight zoom graphic for tactical and burst AR Vehicle textures The wrist device of the mercs when hacking Some textures are always blurry: The hologram consoles in the inside the building. The image on ...
- by KAGEHOSHI Horned Wolf - at 2012.12.21 00:10:00
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3759. Iron Sights - an alternative - in Feedback/Requests [original thread]
http://i737.photobucket.com/albums/xx12/KAGEHOSHI-/augmentedrealitysight_zpsb3f0faaf.jpg A quick image I made/pieced together of what an augmented reality sight would look like.
- by KAGEHOSHI Horned Wolf - at 2012.12.20 15:32:00
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3760. Iron Sights - an alternative - in Feedback/Requests [original thread]
ArMaGeDoN The Cat wrote: Disposable Meatbag wrote: I cant stand the iron sights,as already said above,this is the future. Aren't we past iron sights at this point in time? I understand their place and that some might like them. But we should...
- by KAGEHOSHI Horned Wolf - at 2012.12.20 14:46:00
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