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2001. To CCP LogicLoop regarding maps - in Feedback/Requests [original thread]
As you know, we miss the old Crater Lake map, but I understand that its not possible to make those kind of maps anymore with the current technology Dust uses . There are ways to create a map that have the same general feel as Crater Lake though; ...
- by KAGEHOSHI Horned Wolf - at 2013.07.26 10:23:00
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2002. [Request] Jump link installations - in Feedback/Requests [original thread]
RuckingFetard wrote: Hey, I posted a similar idea 2-3 months ago! And I got chastised for not using a drop-uplink They are but haters, and it is in their very nature to be hatin.
- by KAGEHOSHI Horned Wolf - at 2013.07.26 09:24:00
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2003. [Request] Jump link installations - in Feedback/Requests [original thread]
Bittersteel the Bastard wrote: I like it but I feel like you could just camp outside it and since you're essentially respawning (without wasting a suit) you'll have that whole disorienting fade from black screen during which you would probably ...
- by KAGEHOSHI Horned Wolf - at 2013.07.26 02:19:00
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2004. [Request] Jump link installations - in Feedback/Requests [original thread]
Xaviah Reaper wrote: could cause problems in games such as skirmish and domination. however, i think a building with this "jump link" gate already inside it, should be hackable. However, you cant go back to the gate from the uplink. Also, the p...
- by KAGEHOSHI Horned Wolf - at 2013.07.26 01:58:00
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2005. [Request] Jump link installations - in Feedback/Requests [original thread]
SponkSponkSponk wrote: We have this. It's called start -> suicide. WRONG 1) NOT instant 2) Fitting is destroyed 3) The idea I propose allows the vehicle to come out at the other jump link installation, suicide does transport vehicles.
- by KAGEHOSHI Horned Wolf - at 2013.07.26 01:41:00
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2006. [Request] Jump link installations - in Feedback/Requests [original thread]
No comments? Not even negative ones about how it somehow violates the lore, or how its too game breakingly radical, or how its too boringly pointless, or "this is Dust, go back to Stargate SG1 noob"?
- by KAGEHOSHI Horned Wolf - at 2013.07.26 01:27:00
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2007. [Request] Jump link installations - in Feedback/Requests [original thread]
Did I mention it would be AAAAAAAAWWWWWWWEESSSOOOOOOOMMEEEE?
- by KAGEHOSHI Horned Wolf - at 2013.07.25 22:07:00
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2008. Let me get this straight........ - in Feedback/Requests [original thread]
/me facepalms Shotgun damage is per pellet, each shot fired is a bunch of pellets. I don't know exactly how much, but enough to one-shot-kill. A mass driver may do a lot of damage, but fires only 1 round per second. Even with direct hits (which...
- by KAGEHOSHI Horned Wolf - at 2013.07.25 14:52:00
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2009. [Request] Jump link installations - in Feedback/Requests [original thread]
Jump link installations What is it : A set of two quantumly entangled wormhole generator installation that allow infantry and vehicles passing through to teleport between the two, and also allows infantry to any friendly drop uplink curren...
- by KAGEHOSHI Horned Wolf - at 2013.07.25 13:20:00
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2010. [Request] Infantry heat sink module - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Still cool it would be What he said
- by KAGEHOSHI Horned Wolf - at 2013.07.25 12:09:00
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2011. [Request] Improving in-game information display - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: is there any warning showing a vehicle has been locked by swarm launcher and another showing incoming swarm? The direction could be signaled on damage indicator. Along with the distance to the swarm... Maybe some t...
- by KAGEHOSHI Horned Wolf - at 2013.07.25 12:08:00
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2012. [Request] Improving in-game information display - in Feedback/Requests [original thread]
Added: [Stealth] "Detected" eye symbol: When you are detected on the enemy's TacNet and marked on their minimaps, an eye will appear on the corner of your screen informing you that you have been detected.
pew pew
- by KAGEHOSHI Horned Wolf - at 2013.07.25 11:43:00
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2013. A series of radical thoughts : Making Installations matter - in Feedback/Requests [original thread]
I very much like the CRU idea, I made a thread on it before, but I can't seem to find it. I'm neutral on the supply depot thing. I think installations should be in the hands of squad leaders who buy the installations themselves. I would rather ...
- by KAGEHOSHI Horned Wolf - at 2013.07.25 09:58:00
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2014. [Feedback] Burst assault rifle. (CCP i would appreciate it if you read this) - in Feedback/Requests [original thread]
The-Errorist wrote: Doshneil Antaro wrote: This ar is designed for cqc. It needs better rof to fulfill it's role. It's bonus is to hip fire, that should have been your guys first clue. The breach is designed for CQC, not the burst. --- I...
- by KAGEHOSHI Horned Wolf - at 2013.07.25 07:39:00
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2015. Nerf LLAV speed and shield recharge rate- needs sacrifices - in Feedback/Requests [original thread]
They should have as much slots as the regular LAVs (not more), they should be significantly slower, but keep the HP.
- by KAGEHOSHI Horned Wolf - at 2013.07.25 03:40:00
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2016. [Feedback/Request] AV Comparison: swarm launcher vs plasma cannon - in Feedback/Requests [original thread]
They still suck. Commandos, lasers, and plasma cannons need a buff.
- by KAGEHOSHI Horned Wolf - at 2013.07.23 16:36:00
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2017. CCP Logibro! Alternative solution for Logis: Require 3 equipment for valid fitting - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: KAGEHOSHI Horned Wolf wrote: Forcing players to fit their suits a certain way is fundamentally against the freedom of the fitting is meant to offer. If that's how you feel then you agree with not needing a weapon t...
- by KAGEHOSHI Horned Wolf - at 2013.07.23 14:05:00
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2018. CCP Logibro! Alternative solution for Logis: Require 3 equipment for valid fitting - in Feedback/Requests [original thread]
Forcing players to fit their suits a certain way is fundamentally against the freedom of the fitting is meant to offer.
- by KAGEHOSHI Horned Wolf - at 2013.07.23 13:15:00
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2019. [Feedback/Question] Racist Developers? :P - in Feedback/Requests [original thread]
This thread is silly, no race has the full set of dropsuits yet. Sure the Amarr have the only heavy suit, but they don't have any lights unlike the Minmatar and Gallente. Getting the full set of dropsuits for all races is planned, in fact here is...
- by KAGEHOSHI Horned Wolf - at 2013.07.23 08:54:00
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2020. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Reactive plates : basically shield extenders (low HP, self repairing), but with less HP, and have movement penalty. Not only are the HP values lower than their shield counterparts, but their armor repair rates are ...
- by KAGEHOSHI Horned Wolf - at 2013.07.23 08:40:00
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