Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
661. Tweaking Swarm Launcher parameters - with numbers and graphs! - in Feedback/Requests [original thread]
Stefan Stahl wrote: Juno Tristan wrote: I am concerned that there could be 3 sets of swarms in the air before I know they're incoming, but if swarmers have to face the target when firing it could increase the time between the 1st and 2nd vol...
- by Juno Tristan - at 2015.03.18 02:28:00
|
662. T II DS's - in Feedback/Requests [original thread]
Godin, I appreciate the effort and the ideas are well thought out, but there is simply no need for DS transportation in the game as is (especially with the focus going forward on smaller maps). If/when open world appears you should propose it again
- by Juno Tristan - at 2015.03.17 03:03:00
|
663. Tweaking Swarm Launcher parameters - with numbers and graphs! - in Feedback/Requests [original thread]
I haven't had chance to look at the links as I'm on my phone, but if we're looking to change the swarm launcher whilst keeping to the same mechanics increasing turn radius is probably the way to do it. I am concerned that there could be 3 sets of...
- by Juno Tristan - at 2015.03.17 02:49:00
|
664. Dropships: the future - in Feedback/Requests [original thread]
CCP Rattati wrote: Why don't you instead of complain that you are the bottom of the barrel (which is untrue) just propose numbers. This dropships +X, this Dropship +Y, swam launcher range - X. 2 pages of feeling sorry for yourselves is not goin...
- by Juno Tristan - at 2015.03.16 09:11:00
|
665. Not the usual dropship question - in General Discussions [original thread]
So if the damage profiles teach us that shield are strong against physical attacks (Kinetic, Explosive) then why do shields take so much more collision damage than armour?
- by Juno Tristan - at 2015.03.16 08:50:00
|
666. [Data Request] CCP Rattati & Swarm Launchers - in Feedback/Requests [original thread]
Would it help if I said please
- by Juno Tristan - at 2015.03.16 05:48:00
|
667. Dear Blueberries - in General Discussions [original thread]
axis alpha wrote: I would hold them but you vehicle pansy's qq until they were made useless to pop other tanks so I'll keep getting that +50 wp by hacking those installations What? Installations are still very effective at taking out tanks ...
- by Juno Tristan - at 2015.03.16 00:08:00
|
668. Dear Blueberries - in General Discussions [original thread]
There's very little incentive for infantry to hold them as they aren't targeted by them They are incentivised to let them flip as they can hack them back for WP Daily missions are not helping with incentives to kill and hack them
- by Juno Tristan - at 2015.03.15 22:52:00
|
669. Tank Blaster Cannon not working when Activating Damage Mod - in Technical Support/Bugs [original thread]
KEROSIINI-TERO wrote: True, there has been the dreaded "after module activation your main turret refuses to fire" -bug. It's possible it only affects blasters as I haven't used those in ages and haven't noticed the bug in a long time as well. ...
- by Juno Tristan - at 2015.03.15 12:36:00
|
670. [Video] Hotfix Echo - Give me back my frame rate - in General Discussions [original thread]
I am not a fan of the Gal research facility at the moment, played it 4 times and each one has deteriorated into a slideshow
- by Juno Tristan - at 2015.03.15 07:09:00
|
671. Judge Rhadamanthus - in General Discussions [original thread]
Thor Odinson42 wrote: He took a 5 minute break from Destiny to post on the forums about the ADS nerf. He was well into his not doing **** well before the ADS was nerfed. er...i don't think they decide on the changes the day its patched
- by Juno Tristan - at 2015.03.15 03:36:00
|
672. Do Vehicle Skills still stack? - in General Discussions [original thread]
If I have skilled into small turret proficiency to increase the turn speed and so has the gunner, are the effects added together?
- by Juno Tristan - at 2015.03.15 02:26:00
|
673. Judge Rhadamanthus - in General Discussions [original thread]
SoTa PoP wrote: Juno Tristan wrote: SoTa PoP wrote: Juno Tristan wrote: Vell0cet wrote: I voted for Judge (among others). I didn't agree with some of his stuff, but he put a lot of time and passion into his videos. I believed he wou...
- by Juno Tristan - at 2015.03.15 02:01:00
|
674. Judge Rhadamanthus - in General Discussions [original thread]
Pokey Dravon wrote: Juno Tristan wrote: Rather than ruin a feedback thread I thought I'd post this here. (and is only my opinion on what happened and is a bit of a rant) Judge was elected to the CPM and with the high percentage of the vote,...
- by Juno Tristan - at 2015.03.15 01:27:00
|
675. Judge Rhadamanthus - in General Discussions [original thread]
SoTa PoP wrote: Juno Tristan wrote: Vell0cet wrote: I voted for Judge (among others). I didn't agree with some of his stuff, but he put a lot of time and passion into his videos. I believed he would put the same dedication into the CPM. I...
- by Juno Tristan - at 2015.03.15 01:25:00
|
676. Judge Rhadamanthus - in General Discussions [original thread]
Vell0cet wrote: I voted for Judge (among others). I didn't agree with some of his stuff, but he put a lot of time and passion into his videos. I believed he would put the same dedication into the CPM. I was wrong and I very much regret voting f...
- by Juno Tristan - at 2015.03.15 01:10:00
|
677. Tank Blaster Cannon not working when Activating Damage Mod - in Technical Support/Bugs [original thread]
Video When I active the damage mod I can no longer fire the blaster, which is difficult to show obviously. This can be resolved by getting out of the tank and getting back in, but as you can see my damage mod is no longer active. This is a bug...
- by Juno Tristan - at 2015.03.15 00:51:00
|
678. Judge Rhadamanthus - in General Discussions [original thread]
SoTa PoP wrote: Juno Tristan wrote: Rather than ruin a feedback thread I thought I'd post this here. (and is only my opinion on what happened and is a bit of a rant) Judge was elected to the CPM and with the high percentage of the vote, was...
- by Juno Tristan - at 2015.03.15 00:46:00
|
679. [Video] Dust 514 Bugs - Tank Damage Mod - in General Discussions [original thread]
I've decided to start uploading the bugs I encounter in Dust, here is the latest, not being able to fire the blaster after activating the damage mod Dust 514 Bugs - Tank Damage Mod I'll add this in the bugs section of the forum, but are there ...
- by Juno Tristan - at 2015.03.15 00:15:00
|
680. Judge Rhadamanthus - in General Discussions [original thread]
Aeon Amadi wrote: Thanks for the history refresher..? Anyway, this just goes to show that the community was blinded by celebrity and voted for someone who was genuinely worthless as a CPM candidate. Hopefully the community will learn from tha...
- by Juno Tristan - at 2015.03.14 23:42:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |