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2981. Dust 514, Combat Culture Shift. - in General Discussions [original thread]
Iron Wolf Saber, how dare you call yourself a Caldari and NOT capitalize the State in every instance. Further on your transgressions against the State, you have stated that the Gallente Federation, may they be torn apart by their beloved 'freedoms...
- by Joseph Ridgeson - at 2014.01.17 18:54:00
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2982. Would Different Racial Melee Weapons Be Viable? - in General Discussions [original thread]
Saying that the Minmatar anything is held together with spit and glue isn't being racist; it's true. Just like saying that the Caldari love money isn't racist, the Amarr want to rule the world, or that the Gallente have sexual relations with their...
- by Joseph Ridgeson - at 2014.01.17 06:03:00
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2983. Tanking and why it sucks (in depth bring discussion) - in General Discussions [original thread]
I disagree. I like the Tank v. Tank in this patch, providing it actually IS Tank v. Tank and not "I is Sica Tank in redline I is hradcore tanker!" 1. I don't find Damage Mods to be that difficult to deal with. When I see a Tank hit me and see "W...
- by Joseph Ridgeson - at 2014.01.16 23:48:00
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2984. Why is TTK a problem? - in General Discussions [original thread]
Fair enough. Thanks for all the information. I wasn't really aware of why people wanted to changed TTK, and thus why I made the post. I wasn't lobbying one way or another. I also wasn't aware that with damage mods you got to a point that everythin...
- by Joseph Ridgeson - at 2014.01.16 22:50:00
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2985. Why is TTK a problem? - in General Discussions [original thread]
Disclaimer: I know I will be talking about another game and that example game =/= DUST. However, I really am curious. I have seen a lot of messages about increasing the amount of time it takes to kill someone (TTK), whether by removing proficienc...
- by Joseph Ridgeson - at 2014.01.16 21:59:00
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2986. How about making it so no-one can shoot in the redline? - in General Discussions [original thread]
Revelations 514 wrote: Paran Tadec wrote: So people can run to the redline to get repaired in safety. No thanks. Just remove the redline. Actually this would work as well. You make the redline repel attacks from either direction. Enemies...
- by Joseph Ridgeson - at 2014.01.16 20:24:00
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2987. How about making it so no-one can shoot in the redline? - in General Discussions [original thread]
You ever hear the term "no right answer"? The Redline is one of them. Currently: "This Tank sat in the Redline where we couldn't do anything about him and just Sniped everything we brought in. When we did manage to hit him, he just rolled back 5 ...
- by Joseph Ridgeson - at 2014.01.16 20:20:00
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2988. CCP has introduced militia versions of all weapons - in General Discussions [original thread]
The answer to the Militia BPO thing is pretty simple in my mind: if CCP realized that they could be a problem, they should stop selling them. If you have one, congratulations, you got off lucky. Even then, I don't see how Militia BPO's ruin the ga...
- by Joseph Ridgeson - at 2014.01.16 19:27:00
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2989. Giving turret installations more HP: solution to OP tanks? - in General Discussions [original thread]
It depends how Tanky they are. I believe the Railgun Turrets do more damage then a basic Railgun does. Whenever I see someone shoot a Turret with a Turret, the second shot brings the target to about 20% Armor. When my basic Railgun has the second ...
- by Joseph Ridgeson - at 2014.01.16 18:38:00
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2990. Allow Tanks to choose where the put their gunner - in Feedback/Requests [original thread]
Considering putting in a single basic blaster had me knocking two of my modules from Complex to Enhanced, it was an actual hard choice. That is fine. Having that choice end up being in the worst possible blaster slot is very lame. I would put in a...
- by Joseph Ridgeson - at 2014.01.16 18:21:00
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2991. CCP - 1.7 Vehicles are NOT fun - in General Discussions [original thread]
Redline Sniping is the problem there. On maps where the Sica and Soma Tanks come after my Madrugar, I win unless they pull off a truly impressive engagement like right after I use my hardener + blindsiding me while I am in no position to return fi...
- by Joseph Ridgeson - at 2014.01.16 18:10:00
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2992. Ok CCP, ur aware of the Tank issue. How are u resolving it? - in General Discussions [original thread]
Saberwing, if you see this, remember that big fat guy that was all "fix tanks!" in EVE Vegas and was concerned that 1.7 would make Tanks worse? Well, that was me! Yup, you got to see who the real Joseph is! In all things, I am happy with how Tanks...
- by Joseph Ridgeson - at 2014.01.16 09:51:00
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2993. ISK reward for killing tanks. - in General Discussions [original thread]
I dunno. My Tanks are 240kish. I make between 240-300k per match so I generally go positive. Madrugar so maybe it is different for Gunloggis. Be well. -Joseph
- by Joseph Ridgeson - at 2014.01.16 05:00:00
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2994. Allow Tanks to choose where the put their gunner - in Feedback/Requests [original thread]
Yup. Changing where the turret was didn't doing. It stayed on the low front.
- by Joseph Ridgeson - at 2014.01.15 18:41:00
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2995. Tank small top turret capable of anti-aircraft duty? - in General Discussions [original thread]
The small guns don't do enough damage to do much to a Dropship, the Blaster couldn't reach, and I think the missile would travel way to slow to hit anything. I think Tanks are better off driving to get the Dropship in the primary cannon's firing a...
- by Joseph Ridgeson - at 2014.01.15 18:16:00
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2996. Allow Tanks to choose where the put their gunner - in Feedback/Requests [original thread]
With the removal of the necessary small turrets on Tanks, most Tankers don't use them at all because it requires them to reduce their effectiveness by either using weaker turrets or weaker defenses. When I play with my friend or father, I change u...
- by Joseph Ridgeson - at 2014.01.15 18:02:00
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2997. I'm curious - in General Discussions [original thread]
Probably for espionage type stuff. It is New Eden after all... Be well. -Joseph
- by Joseph Ridgeson - at 2014.01.15 03:04:00
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2998. Glitch and Bug - in General Discussions [original thread]
Supernus Gigas wrote: The Black Art wrote: Joseph Ridgeson wrote: Be well. -Joseph I don't get this. Why do people manually type in their sig when there's an actual sig area now, and you already have your name attached to the damn pos...
- by Joseph Ridgeson - at 2014.01.15 01:01:00
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2999. Strategic Dropsuits? - in Feedback/Requests [original thread]
To those that do not play EVE, take a look at the Tengu to get an idea of what I am saying. In EVE, there is a class of ships called the Strategic Cruiser. They, as base ships, are the worst ships in the game. Slowest, least tanked, no slots fo...
- by Joseph Ridgeson - at 2014.01.15 00:53:00
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3000. Concord Dropsuit? - in General Discussions [original thread]
DJINNDicknoseturdwaffle wrote: Yeah they'll start working on Jove, great race. Considering where the implants that make Immortal infantry possible comes from, I don't see the Jove making their own suits to help said infantry. Be well. -Joseph
- by Joseph Ridgeson - at 2014.01.15 00:48:00
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