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Harpyja
Molon Labe. Public Disorder.
1091
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Posted - 2014.01.16 17:06:00 -
[1] - Quote
CCP, you tried to make vehicles "fun."
Please tell me, where's the fun in losing your 529k ISK Gunnlogi to ******* rail tanks that cost 100k ISK almost every single ******* match?
Where's the fun in seeing your 529k ISK Gunnlogi being hopelessly blown up as you call it in while in the ******* redline by a railgun?
Where's the ******* fun when I have to run a ******* rail tank to compete with those rail tank scrubs on the field?
Give us 1.6 back and let's begin the rework again. This time, LISTEN to the community. For starters, make the armor reps and shield boosters behave the way they were ******* meant to behave. I like the 1.7 armor reps and shield boosters, so bring those back to 1.6. Missile turrets couldn't compete in 1.6. They are finally balanced now, but are still UP when compared to the ******* railgun. FIX this!
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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pagl1u M
The Rainbow Effect
234
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Posted - 2014.01.16 17:07:00 -
[2] - Quote
Harpyja wrote:CCP, you tried to make vehicles "fun."
Please tell me, where's the fun in losing your 529k ISK Gunnlogi to ******* rail tanks that cost 100k ISK almost every single ******* match?
Where's the fun in seeing your 529k ISK Gunnlogi being hopelessly blown up as you call it in while in the ******* redline by a railgun?
Where's the ******* fun when I have to run a ******* rail tank to compete with those rail tank scrubs on the field?
Give us 1.6 back and let's begin the rework again. This time, LISTEN to the community. For starters, make the armor reps and shield boosters behave the way they were ******* meant to behave. I like the 1.7 armor reps and shield boosters, so bring those back to 1.6. Missile turrets couldn't compete in 1.6. They are finally balanced now, but are still UP when compared to the ******* railgun. FIX this! U mad? |
Soraya Xel
The Corporate Raiders Top Men.
1113
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Posted - 2014.01.16 17:11:00 -
[3] - Quote
He mad. /confirmed
I'd like to be your CPM1 candidate
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1551
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Posted - 2014.01.16 17:12:00 -
[4] - Quote
I was always wary of the railgun stats when initially doing analysis calcs of 1.7, especially with the effectiveness of damage mods. While I like the accessibility of HAVs now, you are almost guaranteed to have multiple rail tanks in any given match which effectively forces you to run rail or hide the whole time if you want to survive.
Railguns are BORING. Blaster Brawling and Missile Ambushing are fun. But endless sniper rail battles against other tanks? No thanks, I'll run on foot.
EDIT And yes I understand that rails are supposed to be Anti-Vehicle, but unfortunately due to their range and damage output, vehicle combat is almost always restricted to rails so that you can remain competitive.
1.8 Analysis - Sentinel Damage Efficiency Calcs
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Marad''er
Ancient Exiles. Renegade Alliance
336
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Posted - 2014.01.16 17:14:00 -
[5] - Quote
How else do I counter OP Tanks?
Nothing's better than my 80k isk rail sica that's for sure
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 4 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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Dexter307
The Unholy Legion Of DarkStar
718
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Posted - 2014.01.16 17:19:00 -
[6] - Quote
Get Gud bro |
Vulpes Dolosus
SVER True Blood Public Disorder.
613
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Posted - 2014.01.16 17:24:00 -
[7] - Quote
At least dropships are fun.
More tank thanks to removal of side turrets, better hardeners/reps, and easier access to heavy mods.
Better splash for small missiles, rails got a buff and are actually useable if you're good.
AV is pretty balanced. Forges are balanced and swarms no longer lock from insane distances yet still have the annoying "bump" (could us a bit more damage, honestly).
Dropship Specialist
Kills- Incubus: 4; Pythons: 1; Other DS: 28 Gêå1; Tanks: 27 Gêå2
1/1
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Scout Registry
562
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Posted - 2014.01.16 17:28:00 -
[8] - Quote
But please maintain uselessness of swarms and av nades, so infantry cant't defend themselves from my omnipotence. And please maintain my LAV-like speed, so infantry can't run for cover. Also, we need more open maps and less cover; I'm not able to post 30/0 every match because infantry hide in structures .
scouts say no to quid pro quo
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Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
421
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Posted - 2014.01.16 17:29:00 -
[9] - Quote
Sicas are literally worse than ******.
We want cake and tea.
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SHANN da MAN
D3LTA FORC3
160
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Posted - 2014.01.16 17:35:00 -
[10] - Quote
I will just say this ...
(as Tankers are so fond of saying to AV Guys)
HTFU Bro ...
nothing to see here ... move along
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Bones McGavins
TacoCat Industries
417
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Posted - 2014.01.16 17:37:00 -
[11] - Quote
This post doesnt even really address "fun". This is another balance thread. Vehicles/AV does have an issue being "unfun" but its not really balance related. See my other post for more https://forums.dust514.com/default.aspx?g=posts&t=136235 |
Pokey Dravon
OSG Planetary Operations Covert Intervention
1552
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Posted - 2014.01.16 17:39:00 -
[12] - Quote
SHANN da MAN wrote:I will just say this to you OP ...
(as Tankers are so fond of saying to AV Guys)
HTFU Bro ...
And as AV guys said to tankers since Closed Beta until Uprising 1.6
HTFU Bro ...
1.8 Analysis - Sentinel Damage Efficiency Calcs
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Leonid Tybalt
Dark Knightz Corp.
145
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Posted - 2014.01.16 17:44:00 -
[13] - Quote
Erm, you must be a seriously bad tanker if you can't kill militia railtanks in a gunnlogi worth half a ******* million. -.-
My tank fit is only like 165 thousand, and I scare the crap out of railtankers (and i don't even use the railgun myself, I use missiles).
It's not the games fault that you suck... |
Scout Registry
562
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Posted - 2014.01.16 17:47:00 -
[14] - Quote
Also, please tweak matchmaking such that all the tanks are always on the same team. Its more fun that way. And remove quota so we can have more tanks. Also, tanks should be allowed to traverse redline; stomping infantry in ambush is fun, but we'd have more fun if we could stomp other playmodes as easily.
scouts say no to quid pro quo
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1552
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Posted - 2014.01.16 17:50:00 -
[15] - Quote
Leonid Tybalt wrote:Erm, you must be a seriously bad tanker if you can't kill militia railtanks in a gunnlogi worth half a ******* million. -.-
My tank fit is only like 165 thousand, and I scare the crap out of railtankers (and i don't even use the railgun myself, I use missiles).
It's not the games fault that you suck...
Missiles have 300m range, railgun has 600m. So he's a bad tanker if the militia tank hides 300+ meters from the redline so the missiles can hit him, but he can counterattack with a rail?
1.8 Analysis - Sentinel Damage Efficiency Calcs
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Takahiro Kashuken
Red Star. EoN.
2230
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Posted - 2014.01.16 17:51:00 -
[16] - Quote
Im having fun most days
Sure it sucks that a militia tank got the drop and popped you in 2 shots or whatever but it is the same when i do it to a proto suit with my BPO scout dren shotgun suit
I have to rail in some matches, i dont want to because it ruins my fun but if i keep taking tanks off them then its worth it
Intelligence is OP
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Arkena Wyrnspire
Fatal Absolution Covert Intervention
7904
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Posted - 2014.01.16 17:53:00 -
[17] - Quote
It's fair being butchered by your anti-infantry tanks for the infantry. So... it's not fair being killed by an anti-tank tank when you're in a tank?
Forgive me if don't feel any sympathy.
Level 7 Forum Warrior
Lenin of the glorious armoured revolution
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calisk galern
BurgezzE.T.F Public Disorder.
1623
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Posted - 2014.01.16 17:56:00 -
[18] - Quote
gunlogi's are garbage, if your mods are on they are great but you get no warning before you are getting railed and no time to activate those mods.
stick with madrugars, seriously I tried them both, and even though madrugars are less durable, and much much slower, they still live longer, when those rail snipers can't instantly pop you
as for being unfair it really REALLY isn't. |
Blaze Ashra
DROID EXILES General Tso's Alliance
128
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Posted - 2014.01.16 17:58:00 -
[19] - Quote
Just be glad you have cover, a ton of modules, PG and CPU and base health.
ADS Pilot/Amarr Loyalist/Logi/WP Whore
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Harpyja
Molon Labe. Public Disorder.
1092
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Posted - 2014.01.16 17:58:00 -
[20] - Quote
Takahiro Kashuken wrote:Im having fun most days
Sure it sucks that a militia tank got the drop and popped you in 2 shots or whatever but it is the same when i do it to a proto suit with my BPO scout dren shotgun suit
I have to rail in some matches, i dont want to because it ruins my fun but if i keep taking tanks off them then its worth it I'm not talking about just militia tanks. I'm talking about every rail tank that pops my missile tank at CC. Railguns aren't meant for CQC, yet they are more effective than missiles!
Railguns should stay at long range and get defeated easily if they venture into CQC.
Also, because tanks are so cheap, relatively speaking, I kill a rail tank with my rail, they just call in a new one, so I can never have fun with my missile tank if there's just one enemy rail tanker. They will always call in new rails to try to get their payback and the whole game turns into a boring rail sniping contest.
Even if they stop calling in rails, what's to stop them from calling in one when I've switched over to missiles? Then I'm sure as dead, so I have to keep sitting on my ridge line with my rail tank tank, which is boring as hell.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Blaze Ashra
DROID EXILES General Tso's Alliance
128
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Posted - 2014.01.16 18:01:00 -
[21] - Quote
Oh, I almost forgot. And it's cheap.
Seriously though, rails and/or the redline need to be addressed.
ADS Pilot/Amarr Loyalist/Logi/WP Whore
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Harpyja
Molon Labe. Public Disorder.
1092
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Posted - 2014.01.16 18:02:00 -
[22] - Quote
Blaze Ashra wrote:Oh, I almost forgot. And it's cheap. Not really. Tanks actually had more survivability in 1.6 than they do now in 1.7. You lose more tanks now at a faster rate, so you can still go negative easily.
ESPECIALLY when it takes two good games to make it back. All it takes is one scrub with a rail tank to charge you like a mindless brute and you go negative.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. Public Disorder.
1092
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Posted - 2014.01.16 18:05:00 -
[23] - Quote
Oh, I wish my militia dropsuit can charge head on at a proto suit and win almost every time
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Blaze Ashra
DROID EXILES General Tso's Alliance
128
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Posted - 2014.01.16 18:08:00 -
[24] - Quote
Harpyja wrote:Blaze Ashra wrote:Oh, I almost forgot. And it's cheap. Not really. Tanks actually had more survivability in 1.6 than they do now in 1.7. You lose more tanks now at a faster rate, so you can still go negative easily. ESPECIALLY when it takes two good games to make it back. All it takes is one scrub with a rail tank to charge you like a mindless brute and you go negative. <---ADS pilot. I'm banished from skirm and domination and still lucky to not lose my ship in a match.
ADS Pilot/Amarr Loyalist/Logi/WP Whore
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Joseph Ridgeson
WarRavens League of Infamy
318
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Posted - 2014.01.16 18:10:00 -
[25] - Quote
Redline Sniping is the problem there. On maps where the Sica and Soma Tanks come after my Madrugar, I win unless they pull off a truly impressive engagement like right after I use my hardener + blindsiding me while I am in no position to return fire and have difficulty falling back to get a more favorable engagement. That, to me, is fun.
I almost always run Railgun Tanks in my matches but I am roaming around the maps looking for enemy installations, Vehicles, and maybe the odd Strawberry I can hit with my Rail. When the things I have been happily killing suddenly find me in a bad spot and start punishing me for it as I start to calculate if I can rotate the gun and fire back or if I need to bug out and re-engage, it creates a great sense of urgency and excitement.
When I get hit by a Railgun Sniper that I cannot see, cannot fire back at, and even if I could they would take 1 hit and immediately be behind a big rock, it is lame. That person is risking almost nothing and getting a huge amount of power out of his Tank. Depending on the map, he may even be getting more power in the Vehicle Denying aspect than I am if the advantage point is great. Sneaking behind a more properly Skill Pointed and fit Tank with a weenie Militia and killing it/making it run away because of a great engagement is fun and rewarding: it makes all of us better Tankers. Sitting on a rock with a Militia Damage Mod (or two) and a Militia Railgun with virtually no risk is wrong.
Be well. -Joseph |
Atiim
Living Like Larry Schwag
3543
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Posted - 2014.01.16 18:14:00 -
[26] - Quote
Pokey Dravon wrote: And as AV guys said to tankers since Closed Beta until Uprising 1.6
HTFU Bro ...
Except AVers aren't the ones QQing in this thread.
If you want to go munch in the OP's nuts, get a room bro.
Creator of The AV Registry
The Pilot's Whipin' Boy // DJINN Lukeoplast's alleged sock
FORGE MASTER RACE
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Happy Jack SD
Ahrendee Mercenaries EoN.
49
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Posted - 2014.01.16 18:32:00 -
[27] - Quote
Marad''er wrote:How else do I counter OP Tanks?
Nothing's better than my 80k isk rail sica that's for sure Pretty much. If my 120k AV suit was half as good as my 77k Sica, I'd use it instead.
As is, my proto suit and proto AV are unreasonably ineffective as AV. Sure they still do damage, the flaylock still does damage too but I haven't seen it in months. I spced into AV to counter tanks (not LAV's or Dropships), but now I have to resort to using a Tank to kill a Tank.
Even if they nerf the mlt railgun it'll still be way better than lolAV, so you'll continue to see mlt tank spam as it's "the best counter"
HTFU
"Have faith lest your unbelief consume you."
-The Bleeding Chalice
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Harpyja
Molon Labe. Public Disorder.
1092
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Posted - 2014.01.16 18:33:00 -
[28] - Quote
pagl1u M wrote:Harpyja wrote:CCP, you tried to make vehicles "fun."
Please tell me, where's the fun in losing your 529k ISK Gunnlogi to ******* rail tanks that cost 100k ISK almost every single ******* match?
Where's the fun in seeing your 529k ISK Gunnlogi being hopelessly blown up as you call it in while in the ******* redline by a railgun?
Where's the ******* fun when I have to run a ******* rail tank to compete with those rail tank scrubs on the field?
Give us 1.6 back and let's begin the rework again. This time, LISTEN to the community. For starters, make the armor reps and shield boosters behave the way they were ******* meant to behave. I like the 1.7 armor reps and shield boosters, so bring those back to 1.6. Missile turrets couldn't compete in 1.6. They are finally balanced now, but are still UP when compared to the ******* railgun. FIX this! U mad? I was... until I started calling in my own rail tank from the start of every match and heading for the best ridge line. I actually got my first hate mail too when I retreated to my redline and popped a rail Madrugar 100m away. I believe I killed 5 non militia rail tanks that match, but I lost one myself because someone stated shooting me first a fraction of a second before I started. And I still went negative with about -30k ISK that match.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. Public Disorder.
1092
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Posted - 2014.01.16 18:34:00 -
[29] - Quote
Happy Jack SD wrote:Marad''er wrote:How else do I counter OP Tanks?
Nothing's better than my 80k isk rail sica that's for sure Pretty much. If my 120k AV suit was half as good as my 77k Sica, I'd use it instead. As is, my proto suit and proto AV are unreasonably ineffective as AV. Sure they still do damage, the flaylock still does damage too but I haven't seen it in months. I spced into AV to counter tanks (not LAV's or Dropships), but now I have to resort to using a Tank to kill a Tank. Even if they nerf the mlt railgun it'll still be way better than lolAV, so you'll continue to see mlt tank spam as it's "the best counter" HTFU My tear jar is open for when the SP gap is brought back and militia tanks are eaten up for breakfast and only the most invested pilots remain on the field.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Chaos Scum
Warcaste
18
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Posted - 2014.01.16 18:38:00 -
[30] - Quote
I did an ambush last night where the enemy had 4 tankers, our team was 13 blueberries and myself. I had no choice but to waste Isk standing up to these guys. I lost 3 tanks to bring down 7. I also got 3 assists. It was not very fun but it was intense.
Don't hate me because I'm dutiful.
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