Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
2681. CCP did I pass the test? - in General Discussions [original thread]
Spectre-M wrote: But I thought it was BPOs ruining the economic balance, not locked districts hemorrhaging millions of isk. Lesson learned I guess. Doesn't CCP have a financial advisor who watches over the economy? I wouldn't let him handle my ...
- by Joseph Ridgeson - at 2014.01.18 21:51:00
|
2682. I shed a manly tear - in General Discussions [original thread]
Knight Soiaire wrote: Joseph Ridgeson wrote: I assume that is Skirmish 1.0? What was the difference between it and current Skirmish? I only got in 10 days after open beta. It was basically like Rush mode from BF, you can see from the imag...
- by Joseph Ridgeson - at 2014.01.18 21:42:00
|
2683. Tank 514: Surviving The Horde - in General Discussions [original thread]
Heavy with a Forge Gun and Logistics with Remote Explosives. Fire Remote Explosives and Forge Gun at the same time to Alpha Strike them quickly. That would be my guess.
- by Joseph Ridgeson - at 2014.01.18 21:33:00
|
2684. 1 milk isk - in General Discussions [original thread]
Cheesy joke.
- by Joseph Ridgeson - at 2014.01.18 21:28:00
|
2685. I shed a manly tear - in General Discussions [original thread]
I assume that is Skirmish 1.0? What was the difference between it and current Skirmish? I only got in 10 days after open beta.
- by Joseph Ridgeson - at 2014.01.18 21:26:00
|
2686. Bill from Concord - in General Discussions [original thread]
That is very clever. Credit where credit is due. Of course, if the game had a fine for you to pay, why would the game ask for it?
- by Joseph Ridgeson - at 2014.01.18 05:04:00
|
2687. Vehicle Recall has no reason to exist anymore. - in General Discussions [original thread]
Make the Tank unable to recall if they have taken damage or dealt damage within the last 20 seconds. That will stop the guys who leg it behind a building and vanish. However, Tanks do need the ability to recall to re-fit and re-arm. Consider that...
- by Joseph Ridgeson - at 2014.01.18 00:31:00
|
2688. TANKS 514 - in General Discussions [original thread]
En Driago wrote: Ok, before the haters jump on me, let say this is just feedback, not whining...even though some may view it as such. (and pardon the spelling, not currently on computer) sorry for the length, i just dont know where else to post...
- by Joseph Ridgeson - at 2014.01.17 22:49:00
|
2689. SP Rollover? - in General Discussions [original thread]
This has been something that CCP has stated "yup, great idea; we'll get back to you on it" for the longest time. The basic idea is that every week everyone would get 190,400 SP added to their SP pool, just like now. However, it would not reset at ...
- by Joseph Ridgeson - at 2014.01.17 19:15:00
|
2690. Dust 514, Combat Culture Shift. - in General Discussions [original thread]
Iron Wolf Saber, how dare you call yourself a Caldari and NOT capitalize the State in every instance. Further on your transgressions against the State, you have stated that the Gallente Federation, may they be torn apart by their beloved 'freedoms...
- by Joseph Ridgeson - at 2014.01.17 18:54:00
|
2691. Would Different Racial Melee Weapons Be Viable? - in General Discussions [original thread]
Saying that the Minmatar anything is held together with spit and glue isn't being racist; it's true. Just like saying that the Caldari love money isn't racist, the Amarr want to rule the world, or that the Gallente have sexual relations with their...
- by Joseph Ridgeson - at 2014.01.17 06:03:00
|
2692. Tanking and why it sucks (in depth bring discussion) - in General Discussions [original thread]
I disagree. I like the Tank v. Tank in this patch, providing it actually IS Tank v. Tank and not "I is Sica Tank in redline I is hradcore tanker!" 1. I don't find Damage Mods to be that difficult to deal with. When I see a Tank hit me and see "W...
- by Joseph Ridgeson - at 2014.01.16 23:48:00
|
2693. Why is TTK a problem? - in General Discussions [original thread]
Fair enough. Thanks for all the information. I wasn't really aware of why people wanted to changed TTK, and thus why I made the post. I wasn't lobbying one way or another. I also wasn't aware that with damage mods you got to a point that everythin...
- by Joseph Ridgeson - at 2014.01.16 22:50:00
|
2694. Why is TTK a problem? - in General Discussions [original thread]
Disclaimer: I know I will be talking about another game and that example game =/= DUST. However, I really am curious. I have seen a lot of messages about increasing the amount of time it takes to kill someone (TTK), whether by removing proficienc...
- by Joseph Ridgeson - at 2014.01.16 21:59:00
|
2695. How about making it so no-one can shoot in the redline? - in General Discussions [original thread]
Revelations 514 wrote: Paran Tadec wrote: So people can run to the redline to get repaired in safety. No thanks. Just remove the redline. Actually this would work as well. You make the redline repel attacks from either direction. Enemies...
- by Joseph Ridgeson - at 2014.01.16 20:24:00
|
2696. How about making it so no-one can shoot in the redline? - in General Discussions [original thread]
You ever hear the term "no right answer"? The Redline is one of them. Currently: "This Tank sat in the Redline where we couldn't do anything about him and just Sniped everything we brought in. When we did manage to hit him, he just rolled back 5 ...
- by Joseph Ridgeson - at 2014.01.16 20:20:00
|
2697. CCP has introduced militia versions of all weapons - in General Discussions [original thread]
The answer to the Militia BPO thing is pretty simple in my mind: if CCP realized that they could be a problem, they should stop selling them. If you have one, congratulations, you got off lucky. Even then, I don't see how Militia BPO's ruin the ga...
- by Joseph Ridgeson - at 2014.01.16 19:27:00
|
2698. Giving turret installations more HP: solution to OP tanks? - in General Discussions [original thread]
It depends how Tanky they are. I believe the Railgun Turrets do more damage then a basic Railgun does. Whenever I see someone shoot a Turret with a Turret, the second shot brings the target to about 20% Armor. When my basic Railgun has the second ...
- by Joseph Ridgeson - at 2014.01.16 18:38:00
|
2699. CCP - 1.7 Vehicles are NOT fun - in General Discussions [original thread]
Redline Sniping is the problem there. On maps where the Sica and Soma Tanks come after my Madrugar, I win unless they pull off a truly impressive engagement like right after I use my hardener + blindsiding me while I am in no position to return fi...
- by Joseph Ridgeson - at 2014.01.16 18:10:00
|
2700. Ok CCP, ur aware of the Tank issue. How are u resolving it? - in General Discussions [original thread]
Saberwing, if you see this, remember that big fat guy that was all "fix tanks!" in EVE Vegas and was concerned that 1.7 would make Tanks worse? Well, that was me! Yup, you got to see who the real Joseph is! In all things, I am happy with how Tanks...
- by Joseph Ridgeson - at 2014.01.16 09:51:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |