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61. rail rifle - in Feedback/Requests [original thread]
Well, how i see it, CCP stated that the Rail rifle was going to have a similar range than the Laser Rifle. Laser rifle is useless at short range, its like trying to kill someone with a handlight, RR at close range it's still really good, both hav...
- by Jooki Chewaka - at 2013.12.28 20:37:00
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62. Fatigued Jumping Is Lame - in Feedback/Requests [original thread]
i hope ccp devs look into this but they dont turn everything to move over obstacles scripted like in medal of honor 2, jesus, that was awful...
- by Jooki Chewaka - at 2013.12.28 01:29:00
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63. [Feedback] Several & Severe EFFICIENCY issues - in Feedback/Requests [original thread]
KenKaniff69 wrote: Team chat can also be added to this. The list can take up to 30 seconds to load up in order to switch squads or whatever you want. In chrome it would take less than a second to open the team chat. Indeed
- by Jooki Chewaka - at 2013.12.27 23:07:00
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64. [Feedback] Several & Severe EFFICIENCY issues - in Feedback/Requests [original thread]
ratamaq doc wrote: It's odd that they can't have 3 or 4 at once in a given spawn. I wouldnt call it odd, i would just say impossilbe, if the RDV already clashes to buildings, imagine what would happen if 4 would to spawn at the same time htt...
- by Jooki Chewaka - at 2013.12.27 22:04:00
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65. [Request] Stop handing out freebies - in Feedback/Requests [original thread]
Sorry brah, you forgot datacores, they are also passive income in eve.
- by Jooki Chewaka - at 2013.12.27 21:57:00
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66. [Feedback] Several & Severe EFFICIENCY issues - in Feedback/Requests [original thread]
So here's the thing, patch after patch you Devs add things, some good, some better, some bad, you fix stuff, you break something else... more or less everything is expected, what it's not expected are several issues that have been here since close...
- by Jooki Chewaka - at 2013.12.27 21:05:00
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67. Fatigued Jumping Is Lame - in Feedback/Requests [original thread]
And not only fatigued, not being fatigued while in a heavy suit is stupidity among the stupidities... 6 Inch you say? i cannot jump 4 while not being fatigued xD
- by Jooki Chewaka - at 2013.12.27 15:34:00
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68. Request: Squad/team notifications - in Feedback/Requests [original thread]
yeah, broadcasts are necessary
- by Jooki Chewaka - at 2013.12.26 18:12:00
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69. [Request] Online PSN Linked Dust Fitting Tool - in Feedback/Requests [original thread]
lol, we have wanted this for 10 years on eve...
- by Jooki Chewaka - at 2013.12.25 18:00:00
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70. New Idea For Dust 514 - Multiplayer Split Screen - in Feedback/Requests [original thread]
not think ever going to happen... i bet to say that only 10% or less people really do want this feature, i mean, how many of you would use it daily ? yeah, everyone has sometimes friends coming by and everyone would sometimes use it, but it doesn...
- by Jooki Chewaka - at 2013.12.24 16:12:00
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71. Request: One hit kill weapon for AV infantry to use against vehicles - in Feedback/Requests [original thread]
Meee One wrote: REs are a one hit kill guaranteed in infantry vs infantry battles. Why not have something that 1 shots vehicles? Did you fall from the doctor's arms when you born? Oh sorry, that was rude, hmmm, did you lack oxygen when you...
- by Jooki Chewaka - at 2013.12.24 15:54:00
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72. Adopting Techniques from EVE Online - in Feedback/Requests [original thread]
+1, though i don't know what specifically are you talking about, however i also have sometimes the feeling that there is not eve-dust consistency, for example: Caldari are the users of missiles, this means that for example, the minmatar having th...
- by Jooki Chewaka - at 2013.12.24 15:11:00
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73. Request: Cardiac immobilizer - in Feedback/Requests [original thread]
it would seem a waste of a slot for just 10 seconds more...
- by Jooki Chewaka - at 2013.12.24 04:00:00
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74. [Feedback] Runover: Infantry vs LAV vs HAV - in Feedback/Requests [original thread]
So, here's the thing, if i wanna run over others, being in a LAV, its really hard to runover an Infantry, you hit sometimes but you barely take 15% of the shields, you have to completely overrun the dude, hit him just by the center of the fender t...
- by Jooki Chewaka - at 2013.12.23 21:54:00
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75. remove all mlt items - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: Jooki Chewaka wrote: If the complexity of eve where to be brought to dust, you conselebears would flee] I would love the complexity of eve Yeah me too, but now there are not even 4000 dudes playing, imagin...
- by Jooki Chewaka - at 2013.12.23 21:40:00
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76. remove all mlt items - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: 3 isn't that sorta how eve does it No... Don't... Don't even try....... To compare........... Eve................................ To Dust................................. Srsly.........................
- by Jooki Chewaka - at 2013.12.23 18:10:00
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77. [Request] Tech 2 (T2) Gear - in Feedback/Requests [original thread]
We have militia, regular, advanced and prototype, and also Faction. There should be some eve-dust consistency and add T2 mods, to fit it should have another skill requirement to 5, as eve does, be same as good as proto but be much cheaper, as eve...
- by Jooki Chewaka - at 2013.12.23 18:04:00
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78. [Request] A fix for Proto Stomping. - in Feedback/Requests [original thread]
Arc-08 wrote: horrible idea. See PC has ruined dust. It allows the top players in the game to make waaaay more isk than anybody else. This means that the top players in dust have the funds to run proto 24 seven. if you add a gamemode like this ...
- by Jooki Chewaka - at 2013.12.20 15:20:00
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79. [Request] A fix for Proto Stomping. - in Feedback/Requests [original thread]
God Hates Lags wrote: They should really divide up pubs along tiers, having larger payouts for each new level of tier. That sound fair and reasonable. But it has some issues, dust suffers from one thing, and its not much public, an average...
- by Jooki Chewaka - at 2013.12.20 01:13:00
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80. [Request] A fix for Proto Stomping. - in Feedback/Requests [original thread]
STABBEY TAXI wrote: MANY Aha, many, not all, so... your "solution"... doesn't solve quite much. STABBEY TAXI wrote: Like I said we hate having to play on teams full of noobs as much as noobs hate getting killed by us Hmmmmh, when you ...
- by Jooki Chewaka - at 2013.12.20 00:46:00
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