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1. More game types - in Feedback/Requests [original thread]
True Adamance wrote: Ah you wanted a lore based explanation. My apologies I was not prepared for someone else to care about this sort of thing. If there has to be a scenario let it be this. Due to a new system of mineral scanning developed b...
- by Jooki Chewaka - at 2014.11.21 04:41:00
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2. More game types - in Feedback/Requests [original thread]
True Adamance wrote: Siege Game Mode. Team 1 starts with a fortress. Team 2 tries to kick over their sand castle. But to do what? Battles make no sense, why do we need to destroy the enemy's MCC? yes, to get control over the district, bu...
- by Jooki Chewaka - at 2014.11.20 02:26:00
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3. More game types - in Feedback/Requests [original thread]
We need more game types, and by game types I don't mean capture the flag, that's too much oldskool unreal tournament. What we need is more lore-coherent gametypes, here my thoughts: Say a wyvern class supercarrier ship has crashed on a planet an...
- by Jooki Chewaka - at 2014.11.20 02:06:00
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4. Amarr (and minmatar) tanks when? - in Feedback/Requests [original thread]
Harpyja wrote: I really want any new art assets to be the Amarr/Minmatar vehicles in the next client update. Though unfortunately, most CPM candidates were for new maps instead. I could care less about having new maps, I want full racial parit...
- by Jooki Chewaka - at 2014.07.18 01:21:00
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5. Amarr (and minmatar) tanks when? - in Feedback/Requests [original thread]
According to fanfest, Legion might take +2 years to be a reality. They've recently released all ratial suits and added more weapons, so would make sense that the next step (1.9) would be to do the same but for vehicles. One thing is not giving D...
- by Jooki Chewaka - at 2014.07.13 14:30:00
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6. Supply depo shaenanigans - in Feedback/Requests [original thread]
Syeven Reed wrote: Jooki Chewaka wrote: Every time you interact with it, there is a small cooldown, say 5 seconds, which you must wait to interact with it again, so you can no longer tank by swapping suits.
+1 for this And what abou...
- by Jooki Chewaka - at 2014.07.13 14:26:00
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7. Amarr (and minmatar) tanks when? - in Feedback/Requests [original thread]
I really wanna start trainig tanks, but wanna train the amarr, can't wait to see a mini Oblivion Doomsday Superweapon on that tank ! http://youtu.be/P2R8DSLvEW4?t=1m13s
- by Jooki Chewaka - at 2014.07.12 22:04:00
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8. Supply depo shaenanigans - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Jooki Chewaka wrote: Supply depo isnt perfect, what flaws do i see it has: Gives ammo too slow, so most time people just exchange suit to get a quick refill.
They allow you to tank, change the suit, then change...
- by Jooki Chewaka - at 2014.07.12 21:42:00
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9. Supply depo shaenanigans - in Feedback/Requests [original thread]
Zindorak wrote: I like this except for the removing the swapping suits exploit I use it when my reps are too slow to heal me fully but its easily restored just but switching suits Jooki Chewaka wrote: Basically these tweaks are to give ...
- by Jooki Chewaka - at 2014.07.12 15:53:00
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10. nerfing logi's for no reason - in Feedback/Requests [original thread]
I've been saying since old lose beta days that one of the things that dust lacked most was EVE<->Dust consistency. On eve, the 4 logistic hulls repair, all of them have bonus on the remote repair modules, AND, something else. This is why ...
- by Jooki Chewaka - at 2014.07.10 14:46:00
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11. Supply depo shaenanigans - in Feedback/Requests [original thread]
BUMP, this needs more love.
- by Jooki Chewaka - at 2014.07.10 14:43:00
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12. [Request] Supply depot armor repair - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=2245911#post2245911
- by Jooki Chewaka - at 2014.07.10 14:37:00
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13. Supply depo shaenanigans - in Feedback/Requests [original thread]
Supply depo isnt perfect, what flaws do i see it has: Gives ammo too slow, so most time people just exchange suit to get a quick refill.
They allow you to tank, change the suit, then change to another, which is totally repaired, and every t...
- by Jooki Chewaka - at 2014.07.07 15:41:00
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14. [Request] Supply depot rework - in Feedback/Requests [original thread]
I dont know if 10-25 is high enough, tbh sometimes when im totally dry on ammo i must spend 20 seconds or more to get full ammo, if we add the repair youre gonna be stuck in there for +1 minute. If there are the options of "Repair" and "Ressuply"...
- by Jooki Chewaka - at 2014.04.04 19:00:00
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15. [Request] Supply depot rework - in Feedback/Requests [original thread]
Pokey Dravon wrote: Well considering people multi-stack repair Nanohives that rep around 50hp/second each, I don't think a repair 'aura' for supply depots at 20-25HP/second would really be that problematic. But to each his own. Yeah, i total...
- by Jooki Chewaka - at 2014.04.04 03:29:00
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16. (idea) Amarr laser cannon - in Feedback/Requests [original thread]
look for the yellow beams, no chance to miss them http://youtu.be/lvB2nRGMl2c watch in HD is a must ;)
- by Jooki Chewaka - at 2014.04.03 23:43:00
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17. [Request] Supply depot rework - in Feedback/Requests [original thread]
Pokey Dravon wrote: Fun fact. Supply Depots repair 100 Armor HP/second to vehicles within the supply range. Give that functionality (25 HP/second?) to infantry within the supply range. It would give Supply Depots a stronger tactical significanc...
- by Jooki Chewaka - at 2014.04.03 23:42:00
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18. [Request] Supply depot rework - in Feedback/Requests [original thread]
People use the Supply Depot as that, to ressuply ammo, some other use it also to repair. Change the A suit which is damage to a suit B (different frame), then change back to A, tadaaaa, repaired. I dont know CCP if its working as intended but, i...
- by Jooki Chewaka - at 2014.04.03 23:31:00
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19. [Feedback] How is this even possible? - in Feedback/Requests [original thread]
Me, Amarr Heavy with HMG vs Caldari Scout with shotgun, face to face, so no cloak-do-it-from-behind thingy. I literally volatilize his face off, and he still has half armor full by the time i die from 3 shots. WTF CCP?
- by Jooki Chewaka - at 2014.04.03 21:17:00
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20. {Request} Race Change - in Feedback/Requests [original thread]
True Adamance wrote: The Amarr represent the unity of mankind, the light that will pierce the darkness of space and bring the Word of the Faith to all the lost children of God. Slavery if you didn't know is a means of social subjugation result...
- by Jooki Chewaka - at 2014.04.03 16:34:00
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