Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
1141. For every class of vehicle, we need a Pilot gunned variant. - in Feedback/Requests [original thread]
So you can solo for kills? That not your role as a dropship pilot
- by Johnny Guilt - at 2012.07.17 00:36:00
|
1142. What I would call "Counter strike" disease - in General Discussions [original thread]
We'll be equal on release(usless you bought boosters already) however the knowlege we take from this beta is going to be more vaulable than anything can buy with Aum.
- by Johnny Guilt - at 2012.07.17 00:11:00
|
1143. Aim Assist? Update. - in General Discussions [original thread]
there is but it's so small it's non existent
- by Johnny Guilt - at 2012.07.16 05:16:00
|
1144. Why does race matter? - in Feedback/Requests [original thread]
the only things that matter is one of the the 3 roles you pick after you pick your race, like the enforcer
- by Johnny Guilt - at 2012.07.16 03:38:00
|
1145. I have played for about a day, some suggestions. - in Feedback/Requests [original thread]
Shane The Pain wrote: I just want to preface this and say I know that not everyone is a fan of Call of Duty but please hear me out to the end. Call of duty is the standard in FPS games..... stopped reading right there
- by Johnny Guilt - at 2012.07.16 03:34:00
|
1146. Kill cam - in General Discussions [original thread]
Nope, it would take away from the what little stealth there is in the game.
- by Johnny Guilt - at 2012.07.16 03:11:00
|
1147. |GÖá| - Not To Jinx Us or Anything But... - |GÖá| - in General Discussions [original thread]
dumping it all into biotics
- by Johnny Guilt - at 2012.07.15 17:37:00
|
1148. New Camping Low - in General Discussions [original thread]
daniel philp wrote: Welcome to eve online Welcome to bad design
- by Johnny Guilt - at 2012.07.15 17:29:00
|
1149. Request: Remove Militia Vehicles - in Feedback/Requests [original thread]
Thanks to the introduction of milita vehicles, this beta has become hugely vehicle dominated,where in the other build it was more about infantry with vehicles being a extra additions to the battlefield that could change the tide of a match but now...
- by Johnny Guilt - at 2012.07.14 23:34:00
|
1150. Grenades and Remote Explosive OP - in Feedback/Requests [original thread]
Mitchman 514 wrote: RolyatDerTeufel wrote: more support points sure. I'm okay with RE right now. Never been blown up at spawn by RE, have you? or killed by one the second it hits the floor,like it doesnt even arm ...
- by Johnny Guilt - at 2012.07.13 05:38:00
|
1151. [Request] Show dropsuit slots in Info - in Feedback/Requests [original thread]
It was in the last build,where did it go CCP?
- by Johnny Guilt - at 2012.07.13 05:17:00
|
1152. CCP LOOK AT THIS, THIS IS WHAT WE WANT TO SEE IN THE GAME - in General Discussions [original thread]
dropships actally blowing up in mid air when their armor hits zero, instead of falling to the ground giving time for people to jump out.
- by Johnny Guilt - at 2012.07.10 05:28:00
|
1153. swarm launchers fly for infinity - in Technical Support/Bugs [original thread]
zekina zek wrote: i wont be using anything but milita dropships if the other team spams swarms theres no point in flying. i wouldnt do that, than you just get OHK by proto swarm launchers easy, your basically feeding me
- by Johnny Guilt - at 2012.07.10 05:13:00
|
1154. swarm launchers fly for infinity - in Technical Support/Bugs [original thread]
Dropships fly for infinity why dont they run out of fuel?
- by Johnny Guilt - at 2012.07.10 02:32:00
|
1155. Restocking issue/bug - in Technical Support/Bugs [original thread]
I always ignored it but it keep happening so iv decide to declare it as a bug,Some times your not able to restock your fits with the cost of the total amount not showing up, having me to quit the whole game and log back in to be able to retock pro...
- by Johnny Guilt - at 2012.07.10 02:23:00
|
1156. Vanishing Drop Ships - in Technical Support/Bugs [original thread]
Draw distance bug will be fixed in future
- by Johnny Guilt - at 2012.07.10 02:07:00
|
1157. [Bug] - Swarm Launcher animation - in Technical Support/Bugs [original thread]
Tyrn'gog wrote: A number of times now, after locking on a drop-ship with my launcher, I will fire my rockets and then start running to a new location. A few seconds, I will hear a great "WOOOSH" and see a volley of rockets launching from me, th...
- by Johnny Guilt - at 2012.07.10 02:04:00
|
1158. SMoke gernades - in Feedback/Requests [original thread]
William HBonney wrote: Yeah, it is a very interesting idea and I do not see why they would not implement it. you can spot people through a wall...,i dont think smoke would work in the first place though it would be cool
- by Johnny Guilt - at 2012.07.10 01:29:00
|
1159. [Request] Jump Packs/Jet Packs - in Feedback/Requests [original thread]
then whats the point of vehicles for transportation? Jetpacks were implemented in another beta i played and majority of players just hated it cause EVERYONE was using it and ground combat became null when you'd always lose to someone in a jetpack ...
- by Johnny Guilt - at 2012.07.10 01:24:00
|
1160. Anti-vehicle swarm launcher skills - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: Beta Phish wrote: or just Fix the spread ..or just use forge gun instead. Swarm Launchers must have some drawbacks. Heavy is slow, and less maneuver then Assult. It's understandable that you want the perfect ta...
- by Johnny Guilt - at 2012.07.10 00:56:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |