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541. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
@Zatara I partially agree with what you said ( Tank have this issue) but you need to add another thin to all what Aeon said, the fact the most of the DMG weap do better damage on Armor than shields, and you have another part of the problem. I thi...
- by Jastad - at 2013.06.12 09:09:00
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542. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
@Aeon i think that just a big RAW hp bonus don't solve the problem for me, the main issue is EVERYTHING gets bonus vs Armor, so whats the point in having a 115 hp- even 200- that will simply go down faster and still need a Module to repair from ...
- by Jastad - at 2013.06.12 08:47:00
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543. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Iron Wolf Saber wrote: I think a creative shield extender penalty would be a penalty to not only signature radius but increased delay in shield recharge. The more extenders you shove on yourself the longer it takes to kick back in from damage....
- by Jastad - at 2013.06.12 08:37:00
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544. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Aeon Amadi wrote: Jastad wrote: and if we change what armor do and add drawback to Shield? Example: Adding armor a % of damage reduction and giving shield module gaining a (low) % of more damage PROTO ARMOR PLATE 25% of damage red and 10% ...
- by Jastad - at 2013.06.12 08:17:00
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545. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
and if we change what armor do and add drawback to Shield? Example: Adding armor a % of damage reduction and giving shield module gaining a (low) % of more damage PROTO ARMOR PLATE 25% of damage red and 10% speed red PROTO SHIELD EXT stat's the...
- by Jastad - at 2013.06.12 08:03:00
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546. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Aeon Amadi wrote: Just theoretically fit a Caldari Logi (proto) with 5 Complex Shield Extenders and 4 Complex Ferroscale Plates. Certain skills at level five allow the following stats: 5HP/s passive armor repair (caldari medium frame skill) 2...
- by Jastad - at 2013.06.12 07:38:00
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547. (Request) remove clone packs for corp with districts - in Feedback/Requests [original thread]
Uppete
- by Jastad - at 2013.06.11 10:57:00
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548. (Request) remove clone packs for corp with districts - in Feedback/Requests [original thread]
A little post, or the topic is gonna die before CCP staff ear us
- by Jastad - at 2013.06.10 23:44:00
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549. (Request) remove clone packs for corp with districts - in Feedback/Requests [original thread]
Sponglyboy Squaredoo wrote: I don't think Starter packs should be removed. After all, you're paying 5.3x more ISK. Starter packs are essential to getting started in a new system. Not to mention this would leave Corps that don't have a footho...
- by Jastad - at 2013.06.10 23:20:00
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550. (Request) remove clone packs for corp with districts - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: what the heck are you takin bout???? He's saying that Corp that OWN a district shouldn't be able to buy the 80MIl clone pack, so for attaccking another district, they need to move thery clone count and T...
- by Jastad - at 2013.06.10 20:33:00
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551. LAV skill for damage impact - in General Discussions [original thread]
Mary Sedillo wrote: Why would you need a SKILL to run someone over? A monkey hitting his foot on the accelerator could gun it. LAVs are an effective counter to dumb Proto suits. Don't like it? Skill into AV. I have sunk TONS of SP into making a...
- by Jastad - at 2013.06.07 11:10:00
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552. Conspiracy: SP Rollover - in General Discussions [original thread]
Knight you need to take in count the missing week.. so 1 week missin+ week cap+ booster = 2 week and with aurum booster, it's make sense for me
- by Jastad - at 2013.06.05 16:29:00
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553. Game server Up - in General Discussions [original thread]
game server is online again
- by Jastad - at 2013.06.03 10:22:00
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554. During the unscheduled downtime... - in General Discussions [original thread]
Parenting & Baldur's Gate
- by Jastad - at 2013.06.03 09:41:00
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555. New turbo controller with aim boost? - in General Discussions [original thread]
Panther Alpha wrote: Jastad wrote: Panther Alpha wrote: How a mouse user suppose to compete against that ? Time to un-nerf the mouse CCP. If DS3 users can get that type of advantage, mouse users should have their default advantage; Fa...
- by Jastad - at 2013.05.29 16:08:00
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556. New turbo controller with aim boost? - in General Discussions [original thread]
Panther Alpha wrote: How a mouse user suppose to compete against that ? Time to un-nerf the mouse CCP. If DS3 users can get that type of advantage, mouse users should have their default advantage; Fast turning / precision aiming. Not al...
- by Jastad - at 2013.05.29 14:15:00
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557. How have you used your respec? - in General Discussions [original thread]
Amarr logi+ scrambler + logi things
- by Jastad - at 2013.05.28 23:03:00
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558. Heavies are underpowered!!! - in General Discussions [original thread]
Iron Wolf Saber wrote: I do not feel they're underpowered, but feel an actual may be two different things. I certainly don't die as fast when I am the one dictating the engagement. Like Lance said in his topic, is very very very situational.
- by Jastad - at 2013.05.28 08:19:00
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559. Heavies are underpowered!!! - in General Discussions [original thread]
stlcarlos989 wrote: Proto-heavy with boundless breach HMG is NOT underpowered. It's not Boundless, it's SixKin and it is my love. Yeah your right, THAT spec is not so under power ( less range than standard HMG and no precision gain) in CQC ...
- by Jastad - at 2013.05.28 08:12:00
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560. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted
- by Jastad - at 2013.05.24 17:51:00
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