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121. The potential heavy nerf: - in General Discussions [original thread]
Before HP for me the way is lock light weapon on Heavy frame and re-work the HMG a little IF is too op
- by Jastad - at 2014.03.25 11:59:00
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122. Can't download 1.8 - in General Discussions [original thread]
pagl1u M wrote: Jastad wrote: Same problem here. Both of us are EURO player. That is strange that we are both italians... Do you guys want another Pasta Revolution? Pagliu CCP is attacking us!!! Let's grab the Granny's Recipes book
- by Jastad - at 2014.03.25 11:55:00
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123. Can't download 1.8 - in General Discussions [original thread]
Same problem here. Both of us are EURO player.
- by Jastad - at 2014.03.25 11:50:00
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124. A question to the community. - in General Discussions [original thread]
Alena Ventrallis wrote: Mainly to the infantry folks. Let's say we removed large blasters from the game. Hypothetical. Take them out completely. Only railguns and missiles are left. Would y'all still have a problem with tanks? Or would their r...
- by Jastad - at 2014.03.23 20:18:00
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125. Heavy Suits shouldn't be allowed to drive. - in General Discussions [original thread]
deepfried salad gilliam wrote: no. and because it doesn't make sense. oh no someone using something to nullify their weakness, must be considered crutch. btw heavies have to get out some time to shoot you C'mon, if you are a MINIMUM capable ...
- by Jastad - at 2014.03.21 20:56:00
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126. Heavy Suits shouldn't be allowed to drive. - in General Discussions [original thread]
Atiim wrote: No. By removing it's ability to pilot, you effectively force heavies who play by themselves to walk to objectives, which can quite possibly take 20min when your moving at 3m/s. every map have a CRU, you only need to wait some b...
- by Jastad - at 2014.03.21 20:51:00
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127. Heavy Suits shouldn't be allowed to drive. - in General Discussions [original thread]
Kira Takizawa wrote: Jastad wrote: As a Heavy player we really NEED to get rid of this ****** tattic. Add animation, buff DMG Av granade on LAVS, or the worst solution, Make heavy suit unable to drive ANY vehicles. Not only because is a cr...
- by Jastad - at 2014.03.21 20:49:00
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128. Heavy Suits shouldn't be allowed to drive. - in General Discussions [original thread]
Rusty Shallows wrote: CUT . Rusty i know you are a heavy like me, and it's clear that there is a problem with Heavy suit driving Tanks,LAVS. I usually play as a Ground forger with my heavy, I engage the Tanks and a lots of time when they un...
- by Jastad - at 2014.03.21 20:48:00
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129. Heavy Suits shouldn't be allowed to drive. - in General Discussions [original thread]
As a Heavy player we really NEED to get rid of this ****** tattic. Add animation, buff DMG Av granade on LAVS, or the worst solution, Make heavy suit unable to drive ANY vehicles. Not only because is a crutch. we must do this for our SAKE. Guys ...
- by Jastad - at 2014.03.21 13:38:00
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130. Who do we blame for not getting our weapon sp back? - in General Discussions [original thread]
Fiddlestaxp wrote: Like I said before. Yourself. You aren't getting those Flaylock SP back you FoTM chasing scrub. They are stuck in that void forever and you should be ashamed of yourself. I'll consider the notion of a weapon respec if it in...
- by Jastad - at 2014.03.20 19:44:00
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131. CPM and Friends Think Tank - in General Discussions [original thread]
First give back the Forge her old Charge time and swarm the lock range. If it's not enough give back the old DMG of the AV weapon Buff AV granade DMG on LAV and LAV ONLY.
- by Jastad - at 2014.03.19 19:24:00
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132. Who is the author of protosuits.com? - in General Discussions [original thread]
Cyrus you need to add a donate button to your site. i'll send you some euros for sure.
- by Jastad - at 2014.03.19 19:19:00
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133. Sorry AV, CCP didn't listen. - in General Discussions [original thread]
Give back my OLD Forge charge time. can't do much when the enemy armor tank can rep between 2 forge shot.
- by Jastad - at 2014.03.19 17:37:00
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134. Worried about the HMG in 1.8 ... - in General Discussions [original thread]
Korvin Lomont wrote: How would you counter 16 heavies? Grab the high ground and KILL THEM. 3d Map are 3d for a reason. and watch them spawn in base and lose all the letters.
- by Jastad - at 2014.03.18 14:55:00
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135. Amarr Weaponry - in General Discussions [original thread]
Heavy weapon name is Scrambler Lance. What she do? No one know. Stand strong brother, the Empire is working for Us.
- by Jastad - at 2014.03.17 21:06:00
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136. Worried about the HMG in 1.8 ... - in General Discussions [original thread]
Zahle Undt wrote: I love this attitude of the Sentinel users. Well I'm a heavy so I should be able to kill anything and everything I see. It should take multiple assaults to take me down, just engage at range, etc..etc... Now where have I hear...
- by Jastad - at 2014.03.17 21:05:00
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137. Repair tool nerfs in 1.8 don't make sense? (Core focused and ran... - in General Discussions [original thread]
John Demonsbane wrote: Doesn't explain the range nerf, though. Less range mean that the logi is not behind cover reaping hide heavy but need to stay in the open, so you can host him down and than kill the heavy.
- by Jastad - at 2014.03.16 11:44:00
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138. How does one shot form a RR take out 390+ shields - in General Discussions [original thread]
I Shot You wrote: I-Shayz-I wrote: It's a problem with the shield/armor bar animation. Go stand in a corner and flux yourself. Watch how long it takes for the shield bar to actually go down even though the number says 0 as soon as the grena...
- by Jastad - at 2014.03.16 11:40:00
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139. whats the first thing you do in a match of skirmish? - in General Discussions [original thread]
Insult All the kind of god, past and present ( I'm for democracy) and scotty for have to ALWAYS fight 3 full squad while my squad is 3/4 people. Than grab my forge or SCR and try to kill as many as possible
- by Jastad - at 2014.03.13 00:05:00
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140. New ammarrian HAV - in General Discussions [original thread]
Not Holy enough
- by Jastad - at 2014.03.12 08:32:00
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