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21. Please do not add PvE. - in Feedback/Requests [original thread]
As much as I can understand a lot of the feeling for centering around PvP content, I feel there is a need to instigate a little counter perspective rather than just agreeing. It is well and good that PvP is the center focus and anima of this game...
- by Jason Punk - at 2013.03.01 16:41:00
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22. Incursions: Dust Edition - in Feedback/Requests [original thread]
Good stuff, I added you up on a present thread because I like your idea. thanks ^^ Punk https://forums.dust514.com/default.aspx?g=posts&t=49714&find=unread
- by Jason Punk - at 2013.02.19 15:16:00
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23. PVE in exploration sites, an easy way to awesome gameplay - in Feedback/Requests [original thread]
:D https://forums.dust514.com/default.aspx?g=posts&t=49714&find=unread
- by Jason Punk - at 2013.02.14 19:19:00
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24. Concord Soldiers and Us in Pve - in Feedback/Requests [original thread]
Come back Magpie! ^^ https://forums.dust514.com/default.aspx?g=posts&t=49714&find=unread
- by Jason Punk - at 2013.02.14 19:16:00
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25. Suggestion = 1 Station and facility capturing, both PVP and PVE. - in Feedback/Requests [original thread]
Join the crew my friend! :D https://forums.dust514.com/default.aspx?g=posts&t=49714&find=unread
- by Jason Punk - at 2013.02.14 19:14:00
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26. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
Hot damn son! Please add some of this into the discussion on GD boards. I'm linking you up there for refference if you don't mind This is some great stuff! PvE Discussion: https://forums.dust514.com/default.aspx?g=posts&t=49714&find=...
- by Jason Punk - at 2013.02.14 19:09:00
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27. A sensible friendly fire proposal. - in Feedback/Requests [original thread]
The real question for me is how to get Pirates into Dust 514
- by Jason Punk - at 2013.02.06 16:12:00
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28. A sensible friendly fire proposal. - in Feedback/Requests [original thread]
Friendly fire is something...like in Eve...that should require some kind of zone or level of risk-awareness. Bringing friendly fire to high-sec would severely jepardise (if not outright eliminate) a large swath of incoming, new players. So it woul...
- by Jason Punk - at 2013.02.06 16:11:00
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29. MCC Dropship Hanger - in Feedback/Requests [original thread]
Skihids wrote: It's been stated that vehicles are deployed from the war barge. Ok, so the RDV must have micro jump capability that works in the atmosphere and while cloaked. That's the only way it could possibly work. Yeah, actually I'm pret...
- by Jason Punk - at 2013.02.05 05:35:00
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30. (Request) Planetary Exploration Content - in Feedback/Requests [original thread]
iceyburnz wrote: The ability to join up with members of your corp either player or npc. Jump in an exploration dropship or ATV and drive around a district looking for mineral deposits, salvage or artifacts. Challenges could include: - Terrai...
- by Jason Punk - at 2013.02.05 05:13:00
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31. Why does everyone hate the idea of jetpacks? - in Feedback/Requests [original thread]
Irish Syn wrote: If they made them at least as difficult to maneuver with as dropships that'd be great, would love to see people try a jet pack for the first time and slam into a wall and die. Ha ha he, how about your basic jet packs are sim...
- by Jason Punk - at 2013.02.03 21:19:00
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32. [Suggestion/Idea] A few thoughts on Suits...Drone Master! :D - in Feedback/Requests [original thread]
- by Jason Punk - at 2013.01.30 03:26:00
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33. [Suggestion/Idea] A few thoughts on Suits...Drone Master! :D - in Feedback/Requests [original thread]
alright alright, so I just was pretty crazy about the Drone Master idea
- by Jason Punk - at 2013.01.28 20:16:00
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34. [Suggestion/Idea] A few thoughts on Suits...Drone Master! :D - in Feedback/Requests [original thread]
Just put this up on that mountain in General Discussions (Ihttps://forums.dust514.com/default.aspx?g=posts&m=497608#post497608) and thought there might be a little additional discussion on the suits in particular. It was late last night, but I...
- by Jason Punk - at 2013.01.27 17:36:00
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35. New PvE gamemode: Salvage - in Feedback/Requests [original thread]
Lightning xVx wrote: Wow, I didn't think this topic would get that much attention, much appreciated everyone! But yes we should all bring this to CCP's attention! I wish it would get more to be honest
- by Jason Punk - at 2013.01.20 18:59:00
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36. New PvE gamemode: Salvage - in Feedback/Requests [original thread]
Oh man, I can't wait for more of this :D Been talking about the same suff: https://forums.dust514.com/default.aspx?g=posts&t=49714&find=unread
- by Jason Punk - at 2013.01.19 23:45:00
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37. [request] duel wield weapons - in Feedback/Requests [original thread]
G Torq wrote: Allow dual-wielding hand-guns: Reloading takes 3x duration, due to putting 1 gun down to reload the other
Aiming should be messed up, with a semi-random offset and right hand aims left of reticle, left aims right
Dual-wi...
- by Jason Punk - at 2013.01.19 22:41:00
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38. My impressions and suggestions thus far. - in Feedback/Requests [original thread]
Hercules is like the faithful garbageman of the Dust community. Like him for his work, or hate him, he's willing to plunge into the filth. Thanks for sorting out the recycling my friend
- by Jason Punk - at 2013.01.19 22:34:00
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39. Playing the game today for the first time. - in Feedback/Requests [original thread]
Quote: DIdn't notice a theme nor color sheme other than shadows. I'm playing on a 50inch HD Sony TV so hopefully i'm not the only one not seeing much color. I'll certainly agree though that at the moment there is a very morbid tone to everyt...
- by Jason Punk - at 2013.01.19 21:14:00
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40. Playing the game today for the first time. - in Feedback/Requests [original thread]
Hop3LesS wrote: Well I was happy to enter the game after downloading it but wasn't too impressed playing. Some of the key aesthetics that I noticed playing today include: ++++Color, where is it? Did they forget to insert some blue, green, ora...
- by Jason Punk - at 2013.01.19 21:02:00
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