Jason Punk
DUST University Ivy League
71
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Posted - 2013.01.27 17:36:00 -
[1] - Quote
Just put this up on that mountain in General Discussions (Ihttps://forums.dust514.com/default.aspx?g=posts&m=497608#post497608) and thought there might be a little additional discussion on the suits in particular. It was late last night, but I esspecially like the Technomancer Suit
Probably looking to add to the list in a few days when I get the time...
Suits:
"Goliath" Heavy (Essentially a step above standard Heavy suits) - Sacrifice mobile shooting for massive amounts of firepower and certain specialized weapons. Acts as it's own customization weapons platform and mobile turret defensive/offensive alternative to stationary installations. (Take Space Marine: 40K example of the Devastator Marines; inconsistent firepower when mobile----> Concentrated and utterly lethal when stationary and fixed into place) - Could be easily implemented as a "harness" equipment to carry specialized weapons and "mounts".
Jump Infantry - Would prefer suits designed with a shield advantage and a high energy output for jump jets. Light fitting forcing specific fits and creating a significant cost/benefit versus standard assault suits. Variations of equipment could be a temp boost, sustained, controlled forward thrust, or even a highly maneuverable thrust with a large margin for tactics (stand, adv, proto, respectively)
"Drone Master/Technician" - For two distinct purposes it would be interesting to have a Drone Specialist when the features role out and have him being able to have more than one deployed or being able to assign them to others. Something of a Diablo 2 Necromancer even, where essentially he can repair/create them either directly or from corpses of fallen clones and drones. Making this class rather weak in direct combat would be a balanced approach while allowing for expensive mods to patch the flaws. - Would also be interesting to have a "Technician" for future PvE missions with the suit giving a distinct (and even necessary) edge to a team in dire situations against time or tech challenges/minigames (reference to Alien Swarm?) - Major support suit, if not even more specialized than the Logistics vs. Assault suits.
Weapons:
- Autocannon - Plasma Cannon/Rifle - Flachette Launcher: (Micro Shrapnel Shotgun for cheese-grating Infantry Armor)....Industrial Shotgun. - Sonic Weaponry: ...Would make for one hell of a sci-fi massacre. - Heavy Lasers/ Tank Turret-Lasers - Flammenwerfer - Gauss Rifles - SRM's or Shoulder-mounted Rockets (Heavy or "Super-Heavy") - Focused Radiation Gun (Concentrated Waves)...Something to that effect...come on fellas, SCIENCE FICTION! :D |