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1061. Okay- since tanks can move that fast, I think it's time to give us scouts ou... - in General Discussions [original thread]
Speed nerf required, don't base balance around a broken thing.
- by Jason Pearson - at 2013.12.10 23:30:00
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1062. Vehicles are working as intended? - in General Discussions [original thread]
Scoota Eu wrote: Are they guys? I just really have been shocked by the changes. They are... drastic to say the least. There are 3 things that have shocked me most today: 1). The speed of tanks 2). The new cost of fitted tanks 3). The ineffe...
- by Jason Pearson - at 2013.12.10 23:09:00
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1063. laser R.I.P. - in General Discussions [original thread]
This patch was for the Vehicles, I'm sure the infantry work will come soon. And I'mma be honest Tanking is very fun right now, and I'm not even fighting Infantry (Legitimately going between 4-10 kills a match with a death or two).
- by Jason Pearson - at 2013.12.10 23:02:00
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1064. tanks are op read ccp - in General Discussions [original thread]
darkiller240 wrote: Tank are OP they need a major speed decrease and DPS decrease ( Railguns ) but theur heath is balanced Speed yes, DPS shut the **** up.
- by Jason Pearson - at 2013.12.10 22:46:00
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1065. STUPID TANK!!!!! - in General Discussions [original thread]
Anmol Singh wrote: Jason Pearson wrote: Stop being **** and learn to ******* micromanage you disgrace. And ******* get proto missiles you joke, I'm fighting Armor tanks 2 at a time. I have, i cannot fit... NVM, im going to run 2 complex ...
- by Jason Pearson - at 2013.12.10 22:40:00
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1066. Introducing... Jihad jeeps! - in General Discussions [original thread]
KenKaniff69 wrote: LOL Tactical FPS LOL Why is the CPM making a joke out of this sh!t? Sticky RE's on vehicles were a horrible idea It's not that bad, shoot the LAV once at the front and boom, lots of +5s
- by Jason Pearson - at 2013.12.10 22:38:00
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1067. tanks are op read ccp - in General Discussions [original thread]
Oh **** off. You went up against a Gunnlogi who was running his modules, wait until the blue fuzzy lights turn off and then hit him. It's working well, you just can't adapt.
- by Jason Pearson - at 2013.12.10 22:37:00
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1068. Introducing... Jihad jeeps! - in General Discussions [original thread]
I don't like you :(
- by Jason Pearson - at 2013.12.10 22:33:00
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1069. STUPID TANK!!!!! - in General Discussions [original thread]
Stop being **** and learn to ******* micromanage you disgrace. And ******* get proto missiles you joke, I'm fighting Armor tanks 2 at a time.
- by Jason Pearson - at 2013.12.10 22:08:00
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1070. Nitrous+Amor Tanks - in General Discussions [original thread]
Benjamin Ciscko wrote: The best tank fit as of yet is.... Gunnlogi Proto Missile (never bothered learning the name) no smalls 2x complex shield hardeners 1x complex shield booster 1x enhanced PG module 1x complex ammo expansion unit Dis...
- by Jason Pearson - at 2013.12.10 21:14:00
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1071. Combat Rifle - Overpowered - in General Discussions [original thread]
Jason Pearson wrote: Question, were you in the correct range for the RR, and I'm guessing you were close with the CR? I've been watching the feeds and all rifles seem to be regularly appearing, RR and CR especially because "OMGNEWSTUFFS"
- by Jason Pearson - at 2013.12.10 21:07:00
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1072. CCP, you've made F/W unviable for me... - in General Discussions [original thread]
I'll show you how to do this properly. Go to pubs, farm ISK. Find a proper squad or HIRE one (I am available for hire even if you are Amarr scum) Win @ FW.
- by Jason Pearson - at 2013.12.10 20:43:00
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1073. Combat Rifle - Overpowered - in General Discussions [original thread]
Question, were you in the correct range for the RR, and I'm guessing you were close with the CR? I've been watching the feeds and all rifles seem to be regularly appearing, RR and CR especially because "OMGNEWSTUFFS"
- by Jason Pearson - at 2013.12.10 20:40:00
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1074. Dust Sux its official - in General Discussions [original thread]
Aisha Ctarl wrote: Your opinion has been noted.
- by Jason Pearson - at 2013.12.10 20:37:00
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1075. How's the FW teamplay? - in General Discussions [original thread]
No one has shot my tank yet, nobody has got mad with not being able to get in either, it's been pleasant.
- by Jason Pearson - at 2013.12.10 20:28:00
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1076. Tank battles are a joke! - in General Discussions [original thread]
Protocake JR wrote: Jason Pearson wrote: Ansiiis The Trustworthy wrote: If the other player is bad you have a chance of trying to drive behind him for 2 minutes to cleave trough the reps but if he's good it's all about trying to nitros by...
- by Jason Pearson - at 2013.12.10 20:26:00
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1077. Tank battles are a joke! - in General Discussions [original thread]
gbghg wrote: cal FW sucks, the other team are just infested by madrugar squads, who make it a complete ***** to try and kill them. tanks are now a matter of provoking module use, waiting for the cooldown to start and then dps away, at least for...
- by Jason Pearson - at 2013.12.10 20:24:00
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1078. Tank Fixes - in General Discussions [original thread]
Anyone notice anything else that needs fixing? added two more problems I noticed when driving around.
- by Jason Pearson - at 2013.12.10 20:22:00
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1079. Tank battles are a joke! - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: If the other player is bad you have a chance of trying to drive behind him for 2 minutes to cleave trough the reps but if he's good it's all about trying to nitros by him to get a few shots in his rear. A good tan...
- by Jason Pearson - at 2013.12.10 20:18:00
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1080. Tank Fixes - in General Discussions [original thread]
Two fixes that need sorting, atleast what I've noticed. Add Weight - Both tanks seem really light, like there's no gravity half the time, hit a hill with my Gunnlogi and just flew, as fun at it is, can we get them heavier?
Speed Reduction - ...
- by Jason Pearson - at 2013.12.10 20:10:00
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