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3901. Enigma Securities - If you're looking for the best, you've found them. - in Corporation Recruitment [original thread]
Seems the Applications have been fixed, anyone that hasn't been replied to yet please resubmit your application (sorry about that).
- by Jason Pearson - at 2012.10.14 02:19:00
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3902. Supply depots can instantly heal you (possible exploit) - in General Discussions [original thread]
While it wouldn't make much "sense" an easy way would be if you're in a heavy and lost half the hp, (so lets say 300ish), then when you switch to an assault, your health will be percentage based.. so if your heavy was 50% at 300, your assault is 5...
- by Jason Pearson - at 2012.10.13 20:41:00
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3903. Red vs. Blue... - in General Discussions [original thread]
Quite a bit, though I've picked up a few random blue gunners and they've done brilliantly..
- by Jason Pearson - at 2012.10.13 20:37:00
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3904. Umm....swarms vs dropships? - in General Discussions [original thread]
After playing with the Dropship for a while (Coming out regularly at the top of board due to having good gunners, usually hitting around 20kills.. and the ocassional kill for me by landing on people..) I feel you're right, they do need a bit more ...
- by Jason Pearson - at 2012.10.13 19:36:00
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3905. Supply depots can instantly heal you (possible exploit) - in General Discussions [original thread]
As helpful as this little exploit is, it is an exploit and should really be fixed.
- by Jason Pearson - at 2012.10.13 19:03:00
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3906. RDV+Dropship.. FUN - in Feedback/Requests [original thread]
Patches The Hyena wrote: Yes being rammed by RDVs is funny, but being OHKO'd by Null Cannons is funnier True, true.. I have a plan, we get three dropships and fly over the Null cannons, IT'LL SAVE THE GAME!
- by Jason Pearson - at 2012.10.13 07:11:00
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3907. "Fair Battle Treaty" For Corp Battles Now Updated - in General Discussions [original thread]
A treaty between a bunch of money grabbing mercenaries?.. I can't wait to see how this is going to go.. down.. Might swing by and represent Enigma *shrugs* but I'm knackered as it is.
- by Jason Pearson - at 2012.10.13 07:10:00
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3908. ZionShad is not Harmon from DustMercs Blog - in General Discussions [original thread]
Seems like you're everyone today aren't ya?
- by Jason Pearson - at 2012.10.13 07:08:00
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3909. Enigma Securities - If you're looking for the best, you've found them. - in Corporation Recruitment [original thread]
We're still looking for other mercs to help expand our corporation, we're competitive players who'd love to get into some corp battles with the leading corporations, but it's pretty hard when it's always going to be a 4v8. So if you're looking for...
- by Jason Pearson - at 2012.10.13 04:30:00
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3910. Umm....swarms vs dropships? - in General Discussions [original thread]
Give me more eHP and a ship that doesn't get flipped repeatedly by one Swarm hit and sure, make those babies faster, but til then, CCP don't you dare touch them. Right now, swarms are keeping most of us at bay, I've watched several pilots get dow...
- by Jason Pearson - at 2012.10.13 01:55:00
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3911. Seraphim Initiative. - in Corporation Recruitment [original thread]
SI is a deadly corp, played a few matches with/against and they've had me on my toes constantly. Ya'll are pretty damn sick :D Hope you don't invite all the good players, ENSEC is still sitting at 4 members and is suffering on the leaderboards bec...
- by Jason Pearson - at 2012.10.13 01:49:00
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3912. RDV+Dropship.. FUN - in Feedback/Requests [original thread]
Just some Feedback on RDVs and Dropships.. They're hilarious when they crash into eachother, especially when the RDV takes no damage at all. I've been flown into numerous times. So, when you see a Dropship and it's annoying you by circling arou...
- by Jason Pearson - at 2012.10.12 22:23:00
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3913. suggestion: crushes worth no wp - in Feedback/Requests [original thread]
I'd be careful with this.. I mean removing points for Crushing someone would remove it for a Dropship, correct? It's just, today my Dropship was blown up, I jumped out but lagged, I hit the ground and died but gained +50 points and then got a kill...
- by Jason Pearson - at 2012.10.12 19:59:00
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3914. Damage based on Speed (Vehicles) - in Feedback/Requests [original thread]
So Vehicles and ramming, I love it and hate it. I've flown over a mountain and launched into a player killing him instantly, and someones rolled down the hill and killed me instantly Perhaps if the damage done by a vehicle was linked to its speed...
- by Jason Pearson - at 2012.10.12 19:39:00
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3915. Forge Gun range/damage - in Feedback/Requests [original thread]
Zero Harpuia wrote: I've crusaded for the Forge before, and now I am being called to its defense again... The Forge is inaccurate. With the quake during charge, any kind of long range shot is a pure crapshoot. In fact, against all logic, it is...
- by Jason Pearson - at 2012.10.12 14:54:00
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3916. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Bad idea other than a simple green light Care to elaborate? Would be helpful We can have a greenlight that goes off for two seconds, and then ejects people. It means I don't have to stop trying to make a random notice...
- by Jason Pearson - at 2012.10.12 14:46:00
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3917. The very serious post about a possible sollution to the infamous lowered strafe ... - in General Discussions [original thread]
Mobius Wyvern wrote: For all the statements on cover, I now have one thing to say: What good is cover when your strafe speed is too low to let you get into cover before you die? So if you play with a Controller, see the two joysticks on it? ...
- by Jason Pearson - at 2012.10.12 14:41:00
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3918. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Would definitely like some more opinions on this.
- by Jason Pearson - at 2012.10.12 12:02:00
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3919. [Suggestion] Increasing the 'Grudge' factor. - in Feedback/Requests [original thread]
Would be real nice.
- by Jason Pearson - at 2012.10.12 11:59:00
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3920. The very serious post about a possible sollution to the infamous lowered strafe ... - in General Discussions [original thread]
Tech Ohm Eaven wrote: Laurent Cazaderon wrote: Sha Kharn Clone wrote: Even with higher sprint speed a scout would be insane to take on a hmg. CCP made it very very clear that if a scout gets close to a hvy it should be game on. This is no...
- by Jason Pearson - at 2012.10.12 11:48:00
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