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741. I feel that I'm lucky because I'm only ripped +$200 from CCP - in General Discussions [original thread]
XEROO COOL wrote: Jason Pearson wrote: Wait, you spent $200 on DUST? lawl. You don't have a spare $200 you could wipe your ass with?? LAWL Sir, I am not an American, we do not have those awful bills you call "Dollars".
- by Jason Pearson - at 2013.12.18 23:49:00
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742. Congrats Heavy HMG Users - in General Discussions [original thread]
Been jumping out of my HAV with HMG in hand, killed the guy and then jumped back in, is nice :D
- by Jason Pearson - at 2013.12.18 23:18:00
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743. The Infantry Deploy-er - in General Discussions [original thread]
Evolution-7 wrote: Jason Pearson wrote: "Oh my god I'm pooping, I'M POOPING!" Guess who discovered the mCRU again, and after asking around found they don't require seats to work. I decided to build an mostly defensive Gunnlogi (Armor and Sh...
- by Jason Pearson - at 2013.12.18 22:32:00
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744. Tankers - in General Discussions [original thread]
Well I spec'd heavy and forge, and then I realized I needed Uplinks and Nanohives and then I noticed how many slots the Logis have, and how it reps itself and stuff, So I spec'd Tanks, Heavy and then decided to go Logi as well.
- by Jason Pearson - at 2013.12.18 20:59:00
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745. The Infantry Deploy-er - in General Discussions [original thread]
BMSTUBBY wrote: Jason Pearson wrote: "Oh my god I'm pooping, I'M POOPING!" Was going to spawn in your tank but ................well I will try later when you are done defecating in your tank. lmao Seriously, I was driving along an...
- by Jason Pearson - at 2013.12.18 20:56:00
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746. Vehicle highslots vs Lowslots. - in General Discussions [original thread]
Yoma Carrim wrote: Jason Pearson wrote: Oh and yes, I still disagree, I prefer utilities in the high slots, because I get things like PG, CPU and Ammo extenders, which means I can fit better stuff then Armor tanks. You don't want tackle m...
- by Jason Pearson - at 2013.12.18 19:49:00
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747. Vehicle highslots vs Lowslots. - in General Discussions [original thread]
Eurydice Itzhak wrote: Jason Pearson wrote: Oh and yes, I still disagree, I prefer utilities in the high slots, because I get things like PG, CPU and Ammo extenders, which means I can fit better stuff then Armor tanks. Pearson. Imagine a...
- by Jason Pearson - at 2013.12.18 19:48:00
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748. To Anyone Who Still Wants A Respec - in General Discussions [original thread]
I want a respec :)
- by Jason Pearson - at 2013.12.18 19:24:00
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749. Vehicle highslots vs Lowslots. - in General Discussions [original thread]
Oh and yes, I still disagree, I prefer utilities in the high slots, because I get things like PG, CPU and Ammo extenders, which means I can fit better stuff then Armor tanks.
- by Jason Pearson - at 2013.12.18 19:20:00
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750. Vehicle highslots vs Lowslots. - in General Discussions [original thread]
This is the second thread you've made on the same topic, why? -¼_-¼
- by Jason Pearson - at 2013.12.18 19:18:00
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751. MCRU = No WP - in General Discussions [original thread]
Pleaaaaase? I would've gotten an OB earlier from mCRU spawns alone, it was tremendous.
- by Jason Pearson - at 2013.12.18 18:02:00
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752. The Infantry Deploy-er - in General Discussions [original thread]
Darken-Sol wrote: Jason Pearson wrote: "Oh my god I'm pooping, I'M POOPING!" Guess who discovered the mCRU again, and after asking around found they don't require seats to work. I decided to build an mostly defensive Gunnlogi (Armor and Shi...
- by Jason Pearson - at 2013.12.18 17:49:00
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753. The Infantry Deploy-er - in General Discussions [original thread]
Kasote Denzara wrote: I've been rolling around with a nitro/mCRU LAV for the past few games. It helps. Uplinks are stationary and can lead to spawn trapping- a mCRU can be used to work around it. Imagine a six man transport vehicle with a mCRU...
- by Jason Pearson - at 2013.12.18 17:44:00
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754. The Infantry Deploy-er - in General Discussions [original thread]
"Oh my god I'm pooping, I'M POOPING!" Guess who discovered the mCRU again, and after asking around found they don't require seats to work. I decided to build an mostly defensive Gunnlogi (Armor and Shield Hardener, reps for the lows etc) with jus...
- by Jason Pearson - at 2013.12.18 17:38:00
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755. For the love of God CCP - in General Discussions [original thread]
Bai o/
- by Jason Pearson - at 2013.12.18 15:26:00
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756. HMG's should do 100% damage to tanks - in General Discussions [original thread]
Proto HMG dropped 500 hp from my shields, was like "Whaaaaaat?!" and ran.
- by Jason Pearson - at 2013.12.18 15:08:00
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757. Railgun needs buff - in General Discussions [original thread]
Agreed, perhaps when we get larger maps we can increase it further to around 2km? Nothing else though, just the railgun :)
- by Jason Pearson - at 2013.12.18 14:35:00
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758. It Should Take Three - Four AVers To Take Out One Tank - in General Discussions [original thread]
BMSTUBBY wrote: I read it. New toys like you described would be nice however those toys by themselves would only annoy the tank pilots and could be huge SP sinks for little to no gain. What kind of WP gains are you going to hand out to the g...
- by Jason Pearson - at 2013.12.18 14:34:00
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759. Deploy Vehicle from respawn? - in General Discussions [original thread]
jenza aranda wrote: this has been suggested many many times since early closed beta and would probably take a bit of time to implement, right now the developers have other priorities and a long backlog of things they want to add Oh of cours...
- by Jason Pearson - at 2013.12.18 11:30:00
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760. HOLY **** IT JUST ******* HIT ME - in General Discussions [original thread]
Did I seriously just see someone complain about Dropships? Holy ****, we swore this day would never come. Anyways, back to first page this thread goes, if people aren't gonna read my thread on it, they'll probably read this one, and I always feel...
- by Jason Pearson - at 2013.12.18 07:41:00
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