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281. TANKS 514 - in General Discussions [original thread]
Ow, that post. Also, had like 5 Assault Dropships in my last match kill EVERYTHING DROPSHIP 514 Q_Q
- by Jason Pearson - at 2014.01.18 00:26:00
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282. What if AV... - in General Discussions [original thread]
BuzzKill1 wrote: I like this idea, imagine a forge gun with 6-8 shots in a clip, and a 1.5 second ROF doing proto level damage. Add a zoom and I'm sold, or a scope lol. O.O *deletes thread*
- by Jason Pearson - at 2014.01.18 00:15:00
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283. What if AV... - in General Discussions [original thread]
Forlorn Destrier wrote: Jason Pearson wrote: DeadlyAztec11 wrote: Not as long as vehicles can stack hardeners. So that's a no to making all weapons fire the same damage. EVERYONE SEE THIS? SUGGEST A BUFF TO AV BUT GETS DENIED BECAUSE ...
- by Jason Pearson - at 2014.01.17 23:12:00
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284. What if AV... - in General Discussions [original thread]
Pokey Dravon wrote: Well you're basically trading damage per shot for increased fire rate/shorter reload. DPS is effectively the same no matter what you do. Uh? What?
- by Jason Pearson - at 2014.01.17 23:10:00
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285. What if AV... - in General Discussions [original thread]
Cat Merc wrote: So... You're fine with STD swarms doing 210 damage per swarm and firing 6? I'd be fine with AV making sense if this is what you're asking sir, if vehicles and av are to be balanced based off of eachother, Militia needs to be ...
- by Jason Pearson - at 2014.01.17 23:09:00
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286. What if AV... - in General Discussions [original thread]
DeadlyAztec11 wrote: Not as long as vehicles can stack hardeners. So that's a no to making all weapons fire the same damage. EVERYONE SEE THIS? SUGGEST A BUFF TO AV BUT GETS DENIED BECAUSE **** YOU I WANT THE WHOLE CAKE. :)
- by Jason Pearson - at 2014.01.17 23:08:00
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287. What if AV... - in General Discussions [original thread]
Did the same damage no matter what tier? Let's say all Swarms fired 6 missiles, or all Forges hit as hard as a Proto one, wouldn't this be balanced due to all actives being the same for vehicles? Make the incentives faster RoF, bigger clips etc, ...
- by Jason Pearson - at 2014.01.17 23:05:00
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288. Question to tank drivers - in General Discussions [original thread]
dw, that "KING ALLDIN" boss is ez and drops pretty **** loot tbh.
- by Jason Pearson - at 2014.01.17 21:28:00
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289. What's the name of the female voice during matches? - in General Discussions [original thread]
Mithridates VI wrote: Jason Pearson. You're a git, Mith.
- by Jason Pearson - at 2014.01.17 19:57:00
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290. Stop Tank QQ - in General Discussions [original thread]
Charlotte O'Dell wrote: zibathy numbertwo wrote: RuckingFetard wrote: Please don't stop. It's quite..... entertaining to say the least Yes, it is quite entertaining when I blow up your full proto tank for 3k isk thanks to remote expl...
- by Jason Pearson - at 2014.01.17 16:58:00
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291. Question to tank drivers - in General Discussions [original thread]
zibathy numbertwo wrote: Jason Pearson wrote: I think I'm holding points and killing tanks, as instructed. I'm pretty impressed that I'm the guy people call on to deal with other tanks. Erm, is it? I don't seem to miss much, please try and...
- by Jason Pearson - at 2014.01.17 16:54:00
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292. Tankers Are Idiots ~Here's Why - in General Discussions [original thread]
lol non skilled tanks. They die very quckly.
- by Jason Pearson - at 2014.01.17 05:38:00
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293. im sick of this tank spam - in General Discussions [original thread]
Stop being a nub and hire me ;)
- by Jason Pearson - at 2014.01.17 03:27:00
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294. A Reminder of what DUST looked like back in 2009.. - in General Discussions [original thread]
sabre prime wrote: I saw these videos for the first time just a few weeks ago when they were posted by someone else. I'll just repeat what I said then in short form: Why? Why what?
- by Jason Pearson - at 2014.01.17 01:25:00
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295. A Solution for CQC Rail Tanks - in General Discussions [original thread]
Kigurosaka Laaksonen wrote: And while I'm at it, I have a small blaster turret on my rail and blaster tanks to better handle Infantry (not much good against other tanks) that get in close. The HAVS had a forward facing small turret and a small ...
- by Jason Pearson - at 2014.01.17 00:38:00
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296. A Reminder of what DUST looked like back in 2009.. - in General Discussions [original thread]
Stahp. Go and watch the Warbarge vid repeatedly pls.
- by Jason Pearson - at 2014.01.17 00:16:00
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297. A Solution for CQC Rail Tanks - in General Discussions [original thread]
Harpyja wrote: What do you think about immobilizing the vehicle when a large railgun is being charged up or when the charge is being held? It's meant for long range, and just like the sniper, you stand still to be accurate at range. And just l...
- by Jason Pearson - at 2014.01.17 00:02:00
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298. A Reminder of what DUST looked like back in 2009.. - in General Discussions [original thread]
Aye I believe it was, but it melted PS3s lol. I get the level of detail is different and ****, but where's my trophy room, why do we have all these rails up in the lobby? Where's the Gallente Fighter that apparently isn't done yet but is right the...
- by Jason Pearson - at 2014.01.16 23:53:00
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299. Tanking and why it sucks (in depth bring discussion) - in General Discussions [original thread]
The legend345 wrote: So your telling me you like this tank vs tank in this build? You made no argument you just told me what this build entails and basically to get good. LOL If you disagree you can disagree. But dont disagree tell me what i ...
- by Jason Pearson - at 2014.01.16 23:45:00
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300. Dual Complex Armor Reppers are OP. - in General Discussions [original thread]
Tanks focused on Reps die very quickly to other tanks, I'm not arguing for it, but that's what it seems to be at this moment. They get rinsed by AT Tanks, but shrug off AV.
- by Jason Pearson - at 2014.01.16 23:31:00
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