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121. Wow. GG no re.... - in General Discussions [original thread]
Lv2spd2 wrote: pagl1u M wrote: hackerzilla wrote: Just got a 78 meter double kill with a plasma cannon... I Can guess your reaction: "WOHOOOOOOOO" And their "sheeeeeeeeeet" Gj :) I dunno, I always laugh and/or cheer when I get k...
- by Jake Bloodworth - at 2013.12.09 19:02:00
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122. Breaking point come 1.7 ? - in General Discussions [original thread]
I consider 1.7 to be a very important patch. I don't hold any hope that heavies will see any love, but this patch is still important to me. I'm making myself log on once or twice a week right now. 1.7 will determine whether or not I get rid of my ...
- by Jake Bloodworth - at 2013.11.19 16:26:00
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123. new weapon videos - in General Discussions [original thread]
Krom Ganesh wrote: CPM got to see a video but CCP won't release it to us. Silly Merc, why show the video to a potentially critical audience when you have a group of "yes men" available. These "yes men" can then drop hints and/or reminders to...
- by Jake Bloodworth - at 2013.11.13 18:13:00
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124. You know your a tryhard when... - in General Discussions [original thread]
Another Heavy SOB wrote: Turtle Hermit Roshi wrote: when you bust out a boundless in an amb Boundless is the only non-officer HMG that doesn't kill like a 200lb French Tickler. I think you just gave the Boundless a lot more credit tha...
- by Jake Bloodworth - at 2013.11.06 21:52:00
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125. OH CRAP A SCOUT TOSS A NADE! - in General Discussions [original thread]
Sinboto Simmons wrote: Has anyone else encountered this, attacking someone as a scout and getting nades (not one but many) tossed at you. Seems weird to me, why not just shoot me if you've seen me, pretty much a free kill and you save a nade ...
- by Jake Bloodworth - at 2013.11.06 15:49:00
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126. New update makes it painfully obvious the HMG needs help - in General Discussions [original thread]
Thor Odinson42 wrote: Jake Bloodworth wrote: The Black Jackal wrote: Jake Bloodworth wrote: I fought Southern Legion when they actually played. We are still playing. I should clarify. I was referring to the opening of PC in Dus...
- by Jake Bloodworth - at 2013.11.06 15:40:00
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127. New update makes it painfully obvious the HMG needs help - in General Discussions [original thread]
The Black Jackal wrote: Jake Bloodworth wrote: I fought Southern Legion when they actually played. We are still playing. I should clarify. I was referring to the opening of PC in Dust. I know you are/have been rebuilding as of late.
- by Jake Bloodworth - at 2013.11.05 22:42:00
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128. New update makes it painfully obvious the HMG needs help - in General Discussions [original thread]
Lance 2ballzStrong wrote: Sgt Kirk wrote: steadyhand amarr wrote: The problem is if u make it any more powerful u just have a hard to kill high damage god suit. Heavys need to be one or the other. And iv been using heavys at adv level and...
- by Jake Bloodworth - at 2013.11.05 17:40:00
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129. New update makes it painfully obvious the HMG needs help - in General Discussions [original thread]
steadyhand amarr wrote: The problem is if u make it any more powerful u just have a hard to kill high damage god suit. Heavys need to be one or the other. And iv been using heavys at adv level and tbh yes they needed more health but the hmg was...
- by Jake Bloodworth - at 2013.11.05 16:59:00
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130. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
I like the look of these changes. I'm surprised the FG wasn't nerfed more to be honest as much as people cry about it. It's nice to see some quality of life changes for scouts and heavies. Now, if only we could get a bit of content worth spending ...
- by Jake Bloodworth - at 2013.10.29 15:15:00
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131. Why some people are against re-specs - in General Discussions [original thread]
Everyone is not against respecs because we're afraid of the "redberry" or "common noob". You make us sound like the Aristocrats during the French Revolution. We aren't lording over "lesser", "non-proto" players. Stop making it sound like a class w...
- by Jake Bloodworth - at 2013.10.10 23:27:00
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132. So CCP in 1.7 can us heavies get either the minmintar heavy OR the Amar HMG? - in General Discussions [original thread]
They could give it to us, but it would require removing the Amarr heavy and forge gun until further notice. This way they could rebuild us heavies from the ground up...
- by Jake Bloodworth - at 2013.10.10 07:01:00
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133. I don't really see too many heavies with HMGs anymore... - in General Discussions [original thread]
I run almost exclusively HMG. The only time I pull out a Forge is tanks/dropships. Ok Ok, I've been known to share a few forge rounds with the odd infantry man.
- by Jake Bloodworth - at 2013.10.07 20:52:00
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134. Screenshots from Eve Showing NEW WEAPONS/SKILLS - in General Discussions [original thread]
No heavy content as per normal.
- by Jake Bloodworth - at 2013.10.07 17:51:00
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135. Patch Day Preparation - in General Discussions [original thread]
I foresee Orbital Bombardments blotting out the sun...
- by Jake Bloodworth - at 2013.10.07 16:15:00
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136. Anyone excited about 1.5 update this Tuesday? - in General Discussions [original thread]
Meh is probably somewhere toward the extreme high end of my excitement. Just think... after this patch we can look forward to content... the removal of it.
- by Jake Bloodworth - at 2013.10.07 05:59:00
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137. Why the vehicle changes are wrong - in General Discussions [original thread]
My one issue with the vehicle balance is this. CCP is actually removing content now. I don't have the slightest interest in anything beyond my BPO LAV when it comes to vehicles. But, I'm pretty sure you don't fix a content starved game by removing...
- by Jake Bloodworth - at 2013.10.06 03:20:00
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138. Heavy lasers... - in General Discussions [original thread]
Heavy content is needed pretty badly. I know that we are a minority of the playerbase, but we have been largely forgotten. Armor buffs do not count.
- by Jake Bloodworth - at 2013.10.05 20:09:00
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139. **CONFIRMED! Tank and Weapon Changes Not Coming In 1.6 Either... Tankers Time To... - in General Discussions [original thread]
The level of incompetence that CCP is beginning to show on Dust is downright depressing. I can't say that I give even one care about re-balancing of tanks because I, as a proto forge user with prof 5, see plenty of tanks that are nigh impossible t...
- by Jake Bloodworth - at 2013.10.01 20:15:00
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140. An atempt to make a proto tank - in General Discussions [original thread]
I agree that different variations of tanks should have role specific bonuses. I like the increased range idea (won't happen because CCP rendering fiasco). However, as usual, this thread comes down to making tanks no different then dropsuits with m...
- by Jake Bloodworth - at 2013.09.30 20:49:00
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