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281. Oculus Rift is $599. Oh well, no Valkyrie for me. - in General Discussions [original thread]
Admiral James Kirk wrote: Jadek Menaheim wrote: lionshead nebula wrote: ITT: People who have forgotten the massive price mark-ups on new electronics, or the PS3 at launch. Meme is old, but it checks out. https://www.youtube.com/wat...
- by Jadek Menaheim - at 2016.01.06 23:27:00
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282. Oculus Rift is $599. Oh well, no Valkyrie for me. - in General Discussions [original thread]
lionshead nebula wrote: ITT: People who have forgotten the massive price mark-ups on new electronics, or the PS3 at launch. Meme is old, but it checks out. https://www.youtube.com/watch?v=BOHqG1nc_tw Really this price isn't really that...
- by Jadek Menaheim - at 2016.01.06 23:15:00
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283. Would a 514 RPM Snowball Mass Driver break the game? - in General Discussions [original thread]
It's meant to have 1hp of direct damage and 0hp splash damage. If the devs made it 514 RPM you'd be able to click the trigger as many times as you want (bearing in mind this is still a semi-automatic weapon). The recoil after 6 continuous shots wo...
- by Jadek Menaheim - at 2016.01.06 13:25:00
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284. Would a 514 RPM Snowball Mass Driver break the game? - in General Discussions [original thread]
and please, please, CCP get rid of the fitting requirements on these festival launchers. The ones in Eve only require 1pg and 1cpu.
- by Jadek Menaheim - at 2016.01.06 12:24:00
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285. Event reward - in General Discussions [original thread]
Joel II X wrote: Echo 1991 wrote: shaman oga wrote: Bpo? I'd bloody hope so. 1 sec. I'm going to go check. Nope. It's a 100x of them, and probably has pro fitting stats like last year.
- by Jadek Menaheim - at 2016.01.06 11:19:00
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286. impose fines for leaving battle - in General Discussions [original thread]
^ Wait, what happened to the ******* language filter on the forums? " The field in which I grow my fucks. Lay thine eyes upon it and thou shalt see that it is barren. "
- by Jadek Menaheim - at 2016.01.06 11:10:00
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287. impose fines for leaving battle - in General Discussions [original thread]
People rolling in ISK wouldn't have to give two flying fucks then?
- by Jadek Menaheim - at 2016.01.06 11:05:00
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288. Voice Actors Needed for My Next 'EVE: Phoenix' Trailer! - in General Discussions [original thread]
Would be glad to help. Sent you a mail.
- by Jadek Menaheim - at 2016.01.06 09:13:00
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289. Contract security status and item restrictions - in General Discussions [original thread]
Atiim wrote: Without REs and grenades, how would you propose we deal with the brick tanked, always 'focused' crowd of players? Without Active Scanners, how do you propose we counter stealth? Will reparations be provided to Gallente Logistics? ...
- by Jadek Menaheim - at 2016.01.06 09:08:00
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290. Contract security status and item restrictions - in General Discussions [original thread]
Update: The proposal does have problems. Let's explore 'bad' ideas. I would like to have a discussion on how custom match modes with item restrictions could behave in the context of Dust with server and player population constraints. -Do people ...
- by Jadek Menaheim - at 2016.01.06 08:45:00
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291. Any guesses on what the "Bonus Day Reward" is going to be? - in General Discussions [original thread]
xavier zor II wrote: Aoena Rays wrote: You just got respec from previous event. http://dust514.com/events/the-crimson-harvest-1/ It is simple. It is snowball launcher. LOL its not a fckn snowball launcher. It says a favorite for capsul...
- by Jadek Menaheim - at 2016.01.06 06:05:00
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292. Contract security status and item restrictions - in General Discussions [original thread]
DUST Fiend wrote: Removing or restricting any weapon or vehicle type outright is a recipe for disaster (unless it's its own game mode, but the player count is so small that in and of itself would be bad) You could entirely invalidate peoples f...
- by Jadek Menaheim - at 2016.01.06 02:01:00
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293. Just gonna throw this out there.. - in General Discussions [original thread]
On the contrary. http://web.ccpgamescdn.com/dust/manual/dust514_manual.pdf
- by Jadek Menaheim - at 2016.01.06 01:10:00
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294. Contract security status and item restrictions - in General Discussions [original thread]
Echo 1991 wrote: I disagree with forges, and scanners a tad but I get why. But I'd want forges to stay. Removal of forges opens up more incentive to run vehicles for support and offensive functions. This in also done in parity of removing th...
- by Jadek Menaheim - at 2016.01.06 01:08:00
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295. Contract security status and item restrictions - in General Discussions [original thread]
Pokey Dravon wrote: In other words you could effectively set up zones in Hi-Sec where you could manipulate the meta based off of zone rules. Certainly not the same as Meta Locking but it does open up some interesting possibilities. Besides, mat...
- by Jadek Menaheim - at 2016.01.06 01:02:00
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296. Contract security status and item restrictions - in General Discussions [original thread]
^ This is a deeper return to many of the aspects that drew in people to early iterations of Dust (boots on the ground tactical shooter), while giving players the option to retain access to current meta items while in separate combat zones.
- by Jadek Menaheim - at 2016.01.06 00:38:00
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297. Contract security status and item restrictions - in General Discussions [original thread]
Bremen van Equis wrote: Wouldn't matter if you removed uplinks. Noobs never carry 'em. LikeGǪneh-verr. However, if you removed uplinks for something like Planetary Conquest in a high sec region, then you'd see some interesting shifts in the ...
- by Jadek Menaheim - at 2016.01.06 00:29:00
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298. Contract security status and item restrictions - in General Discussions [original thread]
danthrax martin wrote: You mean make it a boots on ground tactical shooter? =ƒñÿ There's room for both in this game. It'd also be interesting to see what a planetary conquest region in high sec with these restrictions could look like.
- by Jadek Menaheim - at 2016.01.06 00:24:00
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299. Contract security status and item restrictions - in General Discussions [original thread]
I have a feeling CCP is going to implement item restrictions in high sec public contracts. If that were to come to pass which items would believe to be barred from use in high sec public matches (or penalized e.g. a small Concord orbital laser pi...
- by Jadek Menaheim - at 2016.01.06 00:18:00
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300. Warlords 1.2... - in General Discussions [original thread]
xxwhitedevilxx M wrote: Ripley Riley wrote: Himiko Kuronaga wrote: I'm predicting metalevel lockout. That's fairly controversial, and they already did the changes in the last UI update to show you the total metalevel of your loadout. Tha...
- by Jadek Menaheim - at 2016.01.05 23:51:00
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