Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
801. Pay to win example - in General Discussions [original thread]
You guys saying that this game is pay to win are dumb. Yes you can pay to get stuff faster. But you cannot get any advantage in this game by paying that you could not have gotten without paying for it. Why do they allow this mechanic? Because ...
- by Jadd Hatchen - at 2013.11.15 21:27:00
|
802. This game isnt P2W? (With numbers) - in General Discussions [original thread]
Syeven Reed wrote: ... Which pretty much defeats the concept of skilling into better gear, and that's what this games about! Um nope, it's not about just that. You see there's also this storyline that goes with it too. But the real point to...
- by Jadd Hatchen - at 2013.11.15 19:40:00
|
803. The future of deployable installations an armaments - in General Discussions [original thread]
Outer Raven wrote: It would be nice if in pub matches you called them in with wp earned via accumulated team points same as the orbital strike. While in FW an PC you would buy from an assortment of armaments, not just installations from the ma...
- by Jadd Hatchen - at 2013.11.15 19:34:00
|
804. Turbo controllers, aim assist and we can't have raw input.. - in General Discussions [original thread]
low genius wrote: generally speaking kb/m users just want an unfair advantage so they can feel 'leet'. i'm certain that when you had the advantage you took it. now you'll have to wait til the next round of balance. tough. No, I just want a c...
- by Jadd Hatchen - at 2013.11.15 19:13:00
|
805. REQUEST: "Accept Revive". Thoughts? - in General Discussions [original thread]
I agree that this is a good idea.
- by Jadd Hatchen - at 2013.11.15 19:08:00
|
806. IDEA: Create "mid" slots - in General Discussions [original thread]
Iron Wolf Saber wrote: Aizen Intiki wrote: Chunky Munkey wrote: I'm no Eve buff, but I was under the impression that ships aren't forced to equip weaponry the way dropsuits are. The high-mid-low dynamic includes weaponry whereas dropsuits...
- by Jadd Hatchen - at 2013.11.15 19:06:00
|
807. CLOKI - in General Discussions [original thread]
Maken Tosch wrote: Let's call the cloaking equipment like that from now on when it hits. Cloak+Loki=God of Mischief The Loki is a ship in EVE: https://wiki.eveonline.com/en/wiki/Loki
- by Jadd Hatchen - at 2013.11.14 23:18:00
|
808. How complex is EVE character creation? - in General Discussions [original thread]
Eris Ernaga wrote: http://www.youtube.com/watch?v=DyzjgzDK7Mc enjoy Yeah, can't wait till they add that into the DUST game... Probably won't happen till it matters though. Like after they integrate walking around in stations for both games.
- by Jadd Hatchen - at 2013.11.14 20:52:00
|
809. Matchmaking fixes- when? - in General Discussions [original thread]
Awry Barux wrote: Matchmaking needs to split squads between teams. I've said it before and I'm going to keep saying it until CCP acknowledges that current matchmaking is worthless. This is a simple, simple fix. Instead of filling teams one by ...
- by Jadd Hatchen - at 2013.11.14 20:35:00
|
810. Battle half over. - in General Discussions [original thread]
You can blame your fellow players for this problem. What happens is that if a player is dropped from a match, then the match maker tries to find someone to fill that hole so that the game doesn't remain uneven. But what actually happens is peopl...
- by Jadd Hatchen - at 2013.11.14 17:37:00
|
811. CCP! Shut up and take our money!! (with math) - in General Discussions [original thread]
I personally like the idea of being able to pay for this kind of stuffs. However I would think that the armor customizations wuold only be able to do "pre-designed" or "predesignated" things for in match play. Why? Because each client has to know ...
- by Jadd Hatchen - at 2013.11.14 17:22:00
|
812. Voice Comms Implementation Is Broken - in Technical Support/Bugs [original thread]
Bump, and reserving for adding more stuff to the list later.
- by Jadd Hatchen - at 2013.11.14 16:53:00
|
813. Dynamic Merc Movement - How can Dust514 be more fluid? - in General Discussions [original thread]
Flix Keptick wrote: Brolaire of Asstoria wrote: Ladders requiring circle to be pressed to mount them... If I'm running straight at one I think its safe to assume I'd like to climb that ****... I hate having to spend 2-3 seconds in plain si...
- by Jadd Hatchen - at 2013.11.14 16:04:00
|
814. How many ppl - in General Discussions [original thread]
General John Ripper wrote: everyone will get their very own district once nearly everyone leaves then corp battles will be changed to 1 vs 1. You have no idea... so far we've only been doing PC battles for districts in a VERY small and lim...
- by Jadd Hatchen - at 2013.11.14 15:56:00
|
815. Will Dust Always be a Playstation Exclusive? - in General Discussions [original thread]
Big Popa Smurff wrote: When Dust does ''eventually'' port over to PS4 could it be also expanded onto other platforms as well? ie. Xbox1 and PC. Or do you think it will always be exclusively for Playstation? I know that CCP would love for tha...
- by Jadd Hatchen - at 2013.11.14 15:44:00
|
816. I just discovered the Dust 514 Information Portal on the EVE forums. Only one pr... - in General Discussions [original thread]
Jaysyn Larrisen wrote: Honestly, it probably behooves us to start putting some positive engagements in the EVE forum. I found that when I meet EVE pilots, particularly the first time they are dragged out to help drop some orbitals for us, they...
- by Jadd Hatchen - at 2013.11.14 15:30:00
|
817. Dynamic Merc Movement - How can Dust514 be more fluid? - in General Discussions [original thread]
Ploo-Koon wrote: Django Quik wrote: There was an early promo vid from when CCP were using the Carbon engine that looked awesome. The movement looked much more fluid and realistic - you even saw a merc climbing into a dropship instead of jus...
- by Jadd Hatchen - at 2013.11.14 15:16:00
|
818. We are merely cloned mercs - in General Discussions [original thread]
TechMechMeds wrote: Shouldn't eve players be controlling things more? Like for instance surface infrastructure and putting out contracts for us. Wouldn't this bridge a large gap? Discuss. Yeah, many years ago when CCP first announced their ...
- by Jadd Hatchen - at 2013.11.13 22:46:00
|
819. Dynamic Merc Movement - How can Dust514 be more fluid? - in General Discussions [original thread]
Django Quik wrote: We've all seen requests for vaulting in this forum over the months and I really hope we do get this in the not too distant future. There have also been requests for climbing and even full on parkour/free running - this would ...
- by Jadd Hatchen - at 2013.11.13 22:40:00
|
820. I just discovered the Dust 514 Information Portal on the EVE forums. Only one pr... - in General Discussions [original thread]
Actually it more stems from the fiasco created by this: http://www.eveonline.com/capsuleers/jita-riots/ And also the misunderstanding that somehow EVE devs are being retasked as DUST devs and thus taking away future content from the EVE game. ...
- by Jadd Hatchen - at 2013.11.13 22:36:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |