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21. [Feature - new match] Thug o'war - Sand crawlers II - in Feedback/Requests [original thread]
Some ppl still talk about Scrimish 1.0, some need new matches type. There is idea, my old and locked ;), but I will try refine it little more. Do you see any pirates ships fight like in 'Pirates of the caribbean' (sea thug o'war)? http://boldly...
- by Jack Boost - at 2014.12.11 09:01:00
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22. Another HMG Sentinel Nerf thread (by an HMG Sentinel) - in Feedback/Requests [original thread]
At this point of game I as heavy with forge often win vs HMG heavy only with sidearm. Same movement pnalties apply, same frames ... and sidearm wins. Little pice of iron in CQC better then HMG. Can you imagine how it is when you use different fra...
- by Jack Boost - at 2014.12.02 10:39:00
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23. [idea] Manage the ASSETS - in Feedback/Requests [original thread]
War never changed... and you must to know how to manage your best assets. Problem: Where we can wiev and fast compare your assets? lore: - In Dust you have 30 fits limit. Not much. (how about vehicles) - soon (?) we migrate or we stay in dark ...
- by Jack Boost - at 2014.12.01 11:57:00
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24. Foosteps - in Feedback/Requests [original thread]
or make 'volume-void-bubble' near cloaked ppl. For me 'field-sound' ia same important like map and more important then field of vision. If you make (as now) invisible and not detectable by ears scouts, there are too many pros in this.
- by Jack Boost - at 2014.09.02 09:07:00
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25. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Swarms vs ADS... One sentece: Please allow to ride lav and shoot with infranty weapon from it (passenger and/or gunner). Range: clear Speed: clear LAV: more usage then now, AV+ This mean for CCP more vehicles down more ISK sink = more ppl fun...
- by Jack Boost - at 2014.09.02 06:22:00
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26. This glitch just shakes me timbers. - in Feedback/Requests [original thread]
Yea, snipers are glich here in Dust 514. Please CCP, remove it.
- by Jack Boost - at 2014.09.02 06:05:00
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27. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
ABOUT CALDARI SENTINELS AND SHIELD TANKING: In Charli CCP was planning to change slot layout to 3 high and 2 low, but aperently they drop this idea, so caldari sentinel is mirror for gelante sentinel (4h, 1l at proto). ONE problem. Galente ca...
- by Jack Boost - at 2014.09.01 15:20:00
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28. [Request] Make melee a viable option - in Feedback/Requests [original thread]
In the meanwhile .. can I have 'animation' that I break Snipers Thale on his head/neck when I sneak at him behind? You know... chasing snipers at hills is very tidious as for heavy and I prefer good reward for this.....
- by Jack Boost - at 2014.07.22 12:59:00
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29. 2 million clone challenge question. - in Feedback/Requests [original thread]
Soon you will know ;)
- by Jack Boost - at 2014.03.17 11:44:00
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30. New assault suit bonuses - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=134173&find=unread
- by Jack Boost - at 2014.01.17 17:46:00
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31. [BUG] 1.8 Caldari sentinel - shield depleted recharge delay ------> 1 sec !? - in Feedback/Requests [original thread]
Fluxes... are useles for fight with this suit. 3 sec and you have enough overal HP to strat fight back and you still charging.
- by Jack Boost - at 2014.01.17 13:16:00
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32. [BUG] 1.8 Caldari sentinel - shield depleted recharge delay ------> 1 sec !? - in Feedback/Requests [original thread]
With shield recharger (up to 64HP/sec) when other dropsuit will start to regen .. caldari heavy will be full. I know that will be problem with this, because in beta there was dropsuits that start to regen in gunfight! Make it about 4sec as shield...
- by Jack Boost - at 2014.01.17 09:09:00
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33. [BUG] 1.8 Caldari sentinel - shield depleted recharge delay ------> 1 sec !? - in Feedback/Requests [original thread]
Teach me...
- by Jack Boost - at 2014.01.17 08:54:00
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34. [BUG] 1.8 Caldari sentinel - shield depleted recharge delay ------> 1 sec !? - in Feedback/Requests [original thread]
As in http://web.ccpgamescdn.com/dust/news.control/65556/1/dropsuitsuprising18.jpg Caldari sentinel -> shield depleted recharge delay ------> 1 sec !? Are you serious? There is not know now dropsuit with that short delay... even this is ...
- by Jack Boost - at 2014.01.17 08:46:00
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35. Swarm Launcher 2.0 - in Feedback/Requests [original thread]
Currently status in Swarm-wars Once upon the time I fight with proto swarm vs good tanker at hils. End? He was pissed enough after 10min of fight to ... jump out of tank and kill me with 'crowbar'. (3 sec of ending with gun) Stats: 4 times he ru...
- by Jack Boost - at 2014.01.15 10:14:00
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36. [For 1.8] Aerial supply depot - in Feedback/Requests [original thread]
Zeppelin? With nanites?
- by Jack Boost - at 2014.01.14 19:06:00
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37. [Request] DMG Modificator dropsuit module - change. - in Feedback/Requests [original thread]
Your dropsuit (exosceleton) is hard-linked to your weapon. If technology can change 'nanites' to ammo and 'pump' it to your weapon... anything is possible. Just imagine more ;) Dropsuit prowide power and CPU to manage modules and weapon- that is ...
- by Jack Boost - at 2014.01.13 15:24:00
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38. [Request] DMG Modificator dropsuit module - change. - in Feedback/Requests [original thread]
Few changes to consider: Light damage modificator module -> Infantry damage modificator module DMG bonus vs infantry from light/heavy weapon basic +3% advanced +5% complex +10% Heavy damage modificator module -> Anti-Vehicle damage modifi...
- by Jack Boost - at 2014.01.13 14:39:00
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39. CCP Please update the salvage with new weapons. - in Feedback/Requests [original thread]
Repe Susi wrote: It is my understanding that the salvage system is not updated with the new weapons. If I'm wrong, I apologize. I mean, yeah it's nice to get some Balacs but it would be good to include some of the new weapons in the salvage al...
- by Jack Boost - at 2014.01.10 09:55:00
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40. [Request] Vehicle damage WP for AV - in Feedback/Requests [original thread]
Sure doing about 50k-70k dmg to vehicles, died about 4 times and .. dont kill any HAV/dropship...(200-300 wp) is more viable then drop 5 nano as logi, dont do any dmg and go hide with about 3k wp at end of battle. Maybe someday. But who knows wh...
- by Jack Boost - at 2014.01.10 09:45:00
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