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141. Who are the best shtposters? - in General Discussions [original thread]
Dreis ShadowWeaver wrote: #0 - Spklr #1 - VAHZZ #2 - xavier zor #3 - saxonmish FTFY
- by JARREL THOMAS - at 2015.07.16 01:46:00
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142. f*ck it, im going outside. - in General Discussions [original thread]
Glitching out of the map I expected more from you xD
- by JARREL THOMAS - at 2015.07.15 17:10:00
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143. Planetary Lagquest. 2.0 - in General Discussions [original thread]
TheD1CK wrote: bump for the love of goats Tonights battles vs Hundred Acre Hood, a double date with Academy Inferno then Ultimate Spawn I only have 2 goats and I picked up a virgin in AFW last night, Let's hope that it's enough.. One thing...
- by JARREL THOMAS - at 2015.07.15 16:00:00
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144. Maddies - in General Discussions [original thread]
The only things I see wrong are Hardeners and maddies needing them. Nerf Hardeners add a slight Nerf to them with a decent CPU/PG Nerf Buff there base HP so they don't need to rely on hardeners. I'm not good with dusty numbers so I'm going to l...
- by JARREL THOMAS - at 2015.07.15 14:57:00
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145. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in General Discussions [original thread]
CCP Falcon wrote: [img]http://i.imgur.com/GJBLtMB.gif[/img] Please... I need these dev hacks...
- by JARREL THOMAS - at 2015.07.15 14:03:00
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146. Planetary Lagquest. 2.0 - in General Discussions [original thread]
Ghost Kaisar wrote: zDemoncake wrote: You can sacrafice me Unrelated, but nice freaking sig. Angel Beats was actually the first show to make me cry for real. The credits killed me. That train crash though
- by JARREL THOMAS - at 2015.07.15 02:55:00
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147. 1 weapon - in General Discussions [original thread]
The nightmares... *begins to shake*
- by JARREL THOMAS - at 2015.07.13 17:54:00
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148. CCP Phoenix - in General Discussions [original thread]
Well that just happened. This is a conversation for a middleschool locker room. Now put your wood away and go home.
- by JARREL THOMAS - at 2015.07.12 06:48:00
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149. Why have power cores on suits? - in General Discussions [original thread]
Operative 1174 Uuali wrote: deezy dabest wrote: Operative 1174 Uuali wrote: Why not just have the suit skill level open up the power of the suit then pay a standard low fee for the suit and just charge more for the complex modules? It'd d...
- by JARREL THOMAS - at 2015.07.06 09:01:00
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150. Announcement:Dev Blog: Warlords 1.2 Overview & Patch Notes - in General Discussions [original thread]
Dreis ShadowWeaver wrote: Aeon Amadi wrote: A Dust 514 first - an update that Aeon Amadi -LITERALLY- has no negative views towards! 100% props across the board, gents! Probably the best update yet I guess you could say... You have no N...
- by JARREL THOMAS - at 2015.07.06 02:28:00
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151. 125 assists suck. - in General Discussions [original thread]
This event sucks.
- by JARREL THOMAS - at 2015.07.05 23:46:00
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152. Sexiest Voices of DUST - in General Discussions [original thread]
I have to say I have a godly voice (lies) but of course you must look on a mirror say my name 3 times and then give me all your isk.
- by JARREL THOMAS - at 2015.07.05 23:26:00
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153. Sexiest Voices of DUST - in General Discussions [original thread]
Nocturnal Soul wrote: True Adamance wrote: I nominate the sultry tones of Templar 12 otherwise known as Raphael Ordo. Dat...... accent man......dat accent. Aero is too soft spoken to make to list but I think that it's unanimous amongst AFW...
- by JARREL THOMAS - at 2015.07.05 23:22:00
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154. Should new players earn a higher percentage of SP? - in General Discussions [original thread]
Dreis ShadowWeaver wrote: New players already have a different system than vets that awards them SP. Where vets gain most of their SP through their WP, new players get most of their SP through time spent in battle. I think it's something like 5...
- by JARREL THOMAS - at 2015.07.05 23:09:00
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155. Should new players earn a higher percentage of SP? - in General Discussions [original thread]
postapo wastelander wrote: JARREL THOMAS wrote: It's a long run. Many new players likely hate waiting 1 week for a skill and quit after getting a good look at the skill tree and what they earn probably from being overwhelmed. What about o...
- by JARREL THOMAS - at 2015.07.05 22:46:00
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156. Should new players earn a higher percentage of SP? - in General Discussions [original thread]
Aeon Amadi wrote: Considering that Daily Missions give SP, Warbarge Upgrades (however controversial or hard to get) give SP, the Weekly Active Cap was increased to 750k, we can now triple stack boosters, Instant SP Boosts are a thing, and every...
- by JARREL THOMAS - at 2015.07.05 22:20:00
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157. Should new players earn a higher percentage of SP? - in General Discussions [original thread]
Aeon Amadi wrote: Mejt0 wrote: Why shouldn't new players get more SP? What are your solid arguments (defenders of : make it hard for newbros)? It would bring more players capable of doing anything during a battle. Now most of them is usel...
- by JARREL THOMAS - at 2015.07.05 20:00:00
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158. New player experience improvements - in General Discussions [original thread]
Please, for gods sake stop with the BS "HTFU" "learn the hard way like we did". That did nothing good for this game a difficult learning curve is horrible not something to be proud of. I want to get into matches with bloobs that aren't running ...
- by JARREL THOMAS - at 2015.07.05 15:57:00
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159. Should new players earn a higher percentage of SP? - in General Discussions [original thread]
Cody Sietz wrote: JARREL THOMAS wrote: Cody Sietz wrote: YES! they should also have a unlimited cap to around 10-20 mil sp. You act like they'd even reach 500k. Well, something is better then nothing. To be fair however, the current ...
- by JARREL THOMAS - at 2015.07.05 15:27:00
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160. Dust 514 learning curve - in General Discussions [original thread]
AndyAndio wrote: Lets all hold hands and not shoot at each other.- Yep let's all listen to the "MVP".
- by JARREL THOMAS - at 2015.07.05 15:21:00
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