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81. Planetary Interaction in Dust 514 - in Feedback/Requests [original thread]
Sounds like a great way to theme Drone Coop game mode. Mine and protect.
- by J'Hiera - at 2013.05.22 09:30:00
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82. Dust 514 is P2A, not P2W - in General Discussions [original thread]
It's not P2W by gaining skill points faster. P2W is defined by spending real money to get an advantage people who don't spend real money, can't achieve.
- by J'Hiera - at 2013.05.22 09:04:00
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83. Mass Respecc on 22nd of May request - in Feedback/Requests [original thread]
Arent they anyway reassigning the exess SP? With ie. Gallente Assault 3, you will still have it skilled, but the reduced sp is added to your unallocated pool.
- by J'Hiera - at 2013.05.21 18:07:00
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84. Omega Stacking? - in General Discussions [original thread]
Beta Dust Fish wrote: There is No Stacking Boosters. Omega just goes ahead of the Normal booster and the Normal booster Time is put on Stop. Normal booster remaining Time will re-activate once the Omega runs out Can we please get a CCP c...
- by J'Hiera - at 2013.05.21 17:23:00
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85. Requesting Shotgun Pistol - in Feedback/Requests [original thread]
The Gallente Ion Pistol might work like that. I'm assuming they want variety between the racial guns.
- by J'Hiera - at 2013.05.20 17:54:00
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86. [Req] Go to planet/district from Mercenary Battle Finder - in Feedback/Requests [original thread]
I play a lot of Mercenary FW contracts, and I like doing so because it changes the face of the map. Would be nice to go to the planet from the Mercenary window, by pressing Triangle or something, so I can see the status of that planet/system.
- by J'Hiera - at 2013.05.20 08:33:00
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87. The fundamental problem with Dust... - in General Discussions [original thread]
Mike Poole wrote: The role of a Heavy HMG user is to control confined close quarter areas with choke points where long range weapons lose their advantage... and it's decent at that if you happen to be on the rare map with an indoor area and you...
- by J'Hiera - at 2013.05.19 16:19:00
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88. 514: This is what I think it means. - in General Discussions [original thread]
I stand corrected. I was halfway through deploying myself, just noticed the numbers. But yes, point still stands.
- by J'Hiera - at 2013.05.19 16:15:00
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89. 514: This is what I think it means. - in General Discussions [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: The first trailer for the game took place in the Intaki system, planet V. That planet has twenty moons, and I bet something lore-relevant happened on moon 14. On the same video, deployment starts in 5:14 mi...
- by J'Hiera - at 2013.05.19 16:02:00
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90. Minmataar Assault suit bonus and Flaylock pistol - in Rookie Training Grounds [original thread]
As far as I know, CCP rounds up when it comes to armor and shield HP bonuses, ie. 99.8 becomes 100. Probabbly works the same for clip size and magbelt, but can't verify that for sure.
- by J'Hiera - at 2013.05.19 11:05:00
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91. [F] Fused Locus Grenade, messes up Restock Fit - in Feedback/Requests [original thread]
I have a fit that is cheap, that I use to grind ISK. Its essentially my same fit, but half the price. I happened to have 100 Fused Locus Grenades from two merc packs, and I restockmy entire fit after a match (15-ish, I dont stockpile large number...
- by J'Hiera - at 2013.05.19 10:58:00
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92. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
Is there anywhere within the game, CCP tells you about the weekly cap? Because I am guessing a lot of people who buy active boosters, do it under the impression that you get 2-3000 (or more) each game until the booster runs out. I havent seen any...
- by J'Hiera - at 2013.05.19 10:53:00
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93. ((FEEDBACK)) NEED NEW MAPS CCP - in Feedback/Requests [original thread]
Ice planets would be supercool (no pun intended) outdoors. As for Lava, oceanic etc, perfect excuse for indoor maps. We need more indoor maps. Or at least some areas of a map that is largelly, partly indoors.
- by J'Hiera - at 2013.05.18 17:43:00
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94. Flickering flames at the bottom of the screen - in Technical Support/Bugs [original thread]
http://imgur.com/uhe8aDX Anyone else have a remedy for this other than restarting DUST 514? It almost happens after every match.
- by J'Hiera - at 2013.05.18 09:32:00
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95. Not getting credit for vehicle kills? - in General Discussions [original thread]
When I shoot down dropships from the sky with, say, a railgun turret, I get 75 WP vehicle assist kill but nothing for the actual kill. It will say the pilot clone died. Every single time. Sometimes the same thing happens when I shoot tanks. I thi...
- by J'Hiera - at 2013.05.17 21:54:00
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96. Soo.... why doesn't the Assault Rifle overheat??? - in General Discussions [original thread]
It does take a lot of heat. But the heat sink at the tip under the barrel takes it all.You notice it glow when you reload after emptying an entire clip. I'm sure the Gallente put some nanite repair paste fuel bay in there to cool it off every ti...
- by J'Hiera - at 2013.05.17 08:56:00
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97. Are BPOs Just Standard? - in General Discussions [original thread]
Mountain Bear wrote: Scramble Scrub wrote: Its all standard. Is it 100% standard or does it have slight increases, like the exile with better accuracy? Standard bu without the level requirements. Or should be anyhow. Also different appe...
- by J'Hiera - at 2013.05.16 20:57:00
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98. [REQUEST] CCP - Please confirm the TYPES of weapons - in Feedback/Requests [original thread]
CCP Remnant wrote: Hybrid (plasma) - assault rifle, plasma cannon, ion pistol (not yet released), shotgun Hybrid (railgun) - forge gun, sniper rifle, magsec SMG (not yet released), rail rifle (not yet released), bolt pistol (not yet released) L...
- by J'Hiera - at 2013.05.16 14:07:00
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99. [Feedback] Did you just turn on antialiasing during DT? - in Feedback/Requests [original thread]
It sure looks like it. I didnt chanhe any TV/PS3 settings, and the game looks less edgy. Kind of looks like a 2x AA. If so, awesome, cause I dont notice any FPS loss either.
- by J'Hiera - at 2013.05.16 12:47:00
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100. Gallente Assault users, how do you do it? - in Rookie Training Grounds [original thread]
The low slot layout. To clarify, that's not "how we do it", but it's most likely why :P It is to me anyhow.
- by J'Hiera - at 2013.05.15 21:19:00
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