Pages: 1 2 [3] 4 5 |
41. Breach Remote Explosives - in Feedback/Requests [original thread]
Maybe 2k or 2.5 k damage...not 4-8k. I can almost always get one re on the tank and I have incredibly bad luck in fps games...3 k damage would be like having 2 re's on the tank per and you could still carry three. That insures that if you sink all...
- by Ivy Zalinto - at 2013.12.31 06:11:00
|
42. [Request] Regarding Plasmacannon - in Feedback/Requests [original thread]
Regardless of who makes it, its what appears to be a take on an rpg. I wouldnt change a thing except maybe a little more projectile speed with increased drop so it has about the same range but more of a hit likelihood
- by Ivy Zalinto - at 2013.12.30 21:40:00
|
43. [Request] Bring Back the Scout Type-II - in Feedback/Requests [original thread]
But I only use sidearms....Wait! I can equip sidearm in light weapon slots! Go for it <3
- by Ivy Zalinto - at 2013.12.30 21:36:00
|
44. Where's the Suppressive Fire? - in Feedback/Requests [original thread]
Suppression fire works on my scout all the time...the boxes are my friends.
- by Ivy Zalinto - at 2013.12.27 14:32:00
|
45. [Request] Time Machine Active Module - in Feedback/Requests [original thread]
Only if it can be a large piece of equipment, and is a blue police box that we can leave the breaks on with...
- by Ivy Zalinto - at 2013.12.27 14:31:00
|
46. Measured Assault Scrambler Pistol RPM Is Lower Than 422.5 RPM - in Feedback/Requests [original thread]
Ive noticed my rate of fire seems to have dropped with the pistols over the last few days. Cant remember if it had a higher rof before 1.7 but they are still usable to me anyway. But would like them to have proper rof as currently they seem sluggi...
- by Ivy Zalinto - at 2013.12.27 14:30:00
|
47. New items to take out tanks. Or impair them - in Feedback/Requests [original thread]
N1ck Comeau wrote: Alena Ventrallis wrote: AT-4 type item. Equipment slot Single shot Can only be refilled at supply depot. Launches single missile, much faster than swarm missile speed No lock on Deals 4000 damage, or enough to seriously w...
- by Ivy Zalinto - at 2013.12.24 17:13:00
|
48. [Feedback] We need a barrier of entry for Tanks - in Feedback/Requests [original thread]
Honestly I feel tanks are fine the way they are. Their hp isnt that strong at all when a couple of remotes and a flux grenade will pop the grand majority. You can also simply avoid them most of the time with the right setup of suit even if they ar...
- by Ivy Zalinto - at 2013.12.23 15:40:00
|
49. Request: limit equipment per player/team [Framerate lag is become unbearable.] - in Feedback/Requests [original thread]
I dislike seeing large clusters of enemy equipment but then i carry flux grenades and their a good way to get points. If they could remove the hives animation and the uplinks animation in points of high server load it wouldn't be so bad I think
- by Ivy Zalinto - at 2013.12.23 15:36:00
|
50. CCP STOP LISTENING TO CRY BABIES - in Feedback/Requests [original thread]
Just thought I should point out that battefield uses both range dropoff for weapon damage and bullet drop based on the bullets speed. Also your post is incredibly hard to read without just clicking out of the thread. Why are you here?
- by Ivy Zalinto - at 2013.12.23 15:32:00
|
51. Request: Remove scanners from HAVs and LAVs - in Feedback/Requests [original thread]
Why? Ive never been scanned by a vehicle...invest in profile dampening. Im pretty sure they only go to like...45 on vehicular scanners.
- by Ivy Zalinto - at 2013.12.23 01:36:00
|
52. Swarms making them a viable AV weapon whilest still requiring teamwork to destro... - in Feedback/Requests [original thread]
Terarrim wrote: Ivy Zalinto wrote: Terarrim wrote: No one has any feedback on suggestion of adding "crowd control" as an option of making AV more viable? Make swarm launchers cluster fire with wild dispersal, remove the lock and add a b...
- by Ivy Zalinto - at 2013.12.15 17:53:00
|
53. Scouts future lookin' good :) - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Ivy Zalinto wrote: ALPHA DECRIPTER wrote: I think its a good thing that were being buffed finally but at the same time...I kinda like playing as the tough suits. Especially the ones that are seen as laughable. I...
- by Ivy Zalinto - at 2013.12.15 07:35:00
|
54. Scouts future lookin' good :) - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: I think its a good thing that were being buffed finally but at the same time...I kinda like playing as the tough suits. Especially the ones that are seen as laughable. Ive been creative, dirty, and outright nasty to o...
- by Ivy Zalinto - at 2013.12.15 06:07:00
|
55. The Vehicle Revamp, Pt.1 - Capacitor - in Feedback/Requests [original thread]
I actually really like the idea of capaciters in dust but they have to be done cautiously and with the addition of slots and cant be cpu/pg fitting heavy if any fitting space at all really. With the way the vehicles are currently I have to put com...
- by Ivy Zalinto - at 2013.12.15 00:28:00
|
56. Hijacking vehicles - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: spike2000 wrote: grizzles mcgrayberry just stole my tank. CCP needs to make it so that whoever called in the tank should be the only one allowed to drive it. Im tired of random people hopping in my tank when im calling an ...
- by Ivy Zalinto - at 2013.12.14 23:43:00
|
57. [Suggestion] Vex module - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: How would this affect cloaked scouts? This seems like it would be rather bad for that particular community if it could be equipped in a simple low slot. Hell I forgo armor all the time with my scout honestly, just have d...
- by Ivy Zalinto - at 2013.12.14 23:32:00
|
58. Swarms making them a viable AV weapon whilest still requiring teamwork to destro... - in Feedback/Requests [original thread]
Terarrim wrote: No one has any feedback on suggestion of adding "crowd control" as an option of making AV more viable? Make swarm launchers cluster fire with wild dispersal, remove the lock and add a bit of damage to the missles. This would m...
- by Ivy Zalinto - at 2013.12.14 23:28:00
|
59. [Suggestion] Animus Charge - in Feedback/Requests [original thread]
-eye starts twitching, then face and left arm. Starts muttering incoherently while having cod4 flashbacks about how any time you killed a player you stayed the hell away from their body. THE MARTYRDOM, IT KNOWS!
- by Ivy Zalinto - at 2013.12.14 23:23:00
|
60. Solution for Tanks: Decouple Driving and Main Turret - in Feedback/Requests [original thread]
People are really stupid about tanks...particularly the av players. They are no more of a threat to me as they used to be. Only thing that changed is their more fun to actually field now and you can make money using them. Learn to maneuver around ...
- by Ivy Zalinto - at 2013.12.12 04:10:00
|
Pages: 1 2 [3] 4 5 |
First page | Previous page | Next page | Last page |